📄 tcp.h
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/*
* INET An implementation of the TCP/IP protocol suite for the LINUX
* operating system. INET is implemented using the BSD Socket
* interface as the means of communication with the user level.
*
* Definitions for the TCP module.
*
* Version: @(#)tcp.h 1.0.5 05/23/93
*
* Authors: Ross Biro, <bir7@leland.Stanford.Edu>
* Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#ifndef _TCP_H
#define _TCP_H
#include <linux/tcp.h>
#include <net/checksum.h>
/* This is for all connections with a full identity, no wildcards. */
#define TCP_HTABLE_SIZE 256
/* This is for listening sockets, thus all sockets which possess wildcards. */
#define TCP_LHTABLE_SIZE 32 /* Yes, really, this is all you need. */
/* This is for all sockets, to keep track of the local port allocations. */
#define TCP_BHTABLE_SIZE 64
/* tcp_ipv4.c: These need to be shared by v4 and v6 because the lookup
* and hashing code needs to work with different AF's yet
* the port space is shared.
*/
extern struct sock *tcp_established_hash[TCP_HTABLE_SIZE];
extern struct sock *tcp_listening_hash[TCP_LHTABLE_SIZE];
extern struct sock *tcp_bound_hash[TCP_BHTABLE_SIZE];
/* These are AF independant. */
static __inline__ int tcp_bhashfn(__u16 lport)
{
return (lport ^ (lport >> 7)) & (TCP_BHTABLE_SIZE-1);
}
/* Find the next port that hashes h that is larger than lport.
* If you change the hash, change this function to match, or you will
* break TCP port selection. This function must also NOT wrap around
* when the next number exceeds the largest possible port (2^16-1).
*/
static __inline__ int tcp_bhashnext(__u16 lport, __u16 h)
{
__u32 s; /* don't change this to a smaller type! */
s = (lport ^ (h ^ tcp_bhashfn(lport)));
if (s > lport)
return s;
s = lport + TCP_BHTABLE_SIZE;
return (s ^ (h ^ tcp_bhashfn(s)));
}
static __inline__ int tcp_sk_bhashfn(struct sock *sk)
{
__u16 lport = sk->num;
return tcp_bhashfn(lport);
}
/* These can have wildcards, don't try too hard.
* XXX deal with thousands of IP aliases for listening ports later
*/
static __inline__ int tcp_lhashfn(unsigned short num)
{
return num & (TCP_LHTABLE_SIZE - 1);
}
static __inline__ int tcp_sk_listen_hashfn(struct sock *sk)
{
return tcp_lhashfn(sk->num);
}
/* This is IPv4 specific. */
static __inline__ int tcp_hashfn(__u32 laddr, __u16 lport,
__u32 faddr, __u16 fport)
{
return ((laddr ^ lport) ^ (faddr ^ fport)) & (TCP_HTABLE_SIZE - 1);
}
static __inline__ int tcp_sk_hashfn(struct sock *sk)
{
__u32 laddr = sk->rcv_saddr;
__u16 lport = sk->num;
__u32 faddr = sk->daddr;
__u16 fport = sk->dummy_th.dest;
return tcp_hashfn(laddr, lport, faddr, fport);
}
/* Only those holding the sockhash lock call these two things here.
* Note the slightly gross overloading of sk->prev, AF_UNIX is the
* only other main benefactor of that member of SK, so who cares.
*/
static __inline__ void tcp_sk_bindify(struct sock *sk)
{
int hashent = tcp_sk_bhashfn(sk);
struct sock **htable = &tcp_bound_hash[hashent];
if((sk->bind_next = *htable) != NULL)
(*htable)->bind_pprev = &sk->bind_next;
*htable = sk;
sk->bind_pprev = htable;
}
static __inline__ void tcp_sk_unbindify(struct sock *sk)
{
if(sk->bind_next)
sk->bind_next->bind_pprev = sk->bind_pprev;
*(sk->bind_pprev) = sk->bind_next;
}
/*
* 40 is maximal IP options size
* 4 is TCP option size (MSS)
*/
#define MAX_SYN_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + 4 + MAX_HEADER + 15)
#define MAX_FIN_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)
#define MAX_ACK_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)
#define MAX_RESET_SIZE (sizeof(struct iphdr) + 40 + sizeof(struct tcphdr) + MAX_HEADER + 15)
#define MAX_WINDOW 32767 /* Never offer a window over 32767 without using
window scaling (not yet supported). Some poor
stacks do signed 16bit maths! */
#define MIN_WINDOW 2048
#define MAX_ACK_BACKLOG 2
#define MAX_DUP_ACKS 3
#define MIN_WRITE_SPACE 2048
#define TCP_WINDOW_DIFF 2048
/* urg_data states */
#define URG_VALID 0x0100
#define URG_NOTYET 0x0200
#define URG_READ 0x0400
#define TCP_RETR1 7 /*
* This is how many retries it does before it
* tries to figure out if the gateway is
* down.
*/
#define TCP_RETR2 15 /*
* This should take at least
* 90 minutes to time out.
*/
#define TCP_TIMEOUT_LEN (15*60*HZ) /* should be about 15 mins */
#define TCP_TIMEWAIT_LEN (60*HZ) /* how long to wait to successfully
* close the socket, about 60 seconds */
#define TCP_FIN_TIMEOUT (3*60*HZ) /* BSD style FIN_WAIT2 deadlock breaker */
#define TCP_ACK_TIME (3*HZ) /* time to delay before sending an ACK */
#define TCP_DONE_TIME (5*HZ/2)/* maximum time to wait before actually
* destroying a socket */
#define TCP_WRITE_TIME (30*HZ) /* initial time to wait for an ACK,
* after last transmit */
#define TCP_TIMEOUT_INIT (3*HZ) /* RFC 1122 initial timeout value */
#define TCP_SYN_RETRIES 5 /* number of times to retry opening a
* connection (TCP_RETR2-....) */
#define TCP_PROBEWAIT_LEN (1*HZ)/* time to wait between probes when
* I've got something to write and
* there is no window */
#define TCP_NO_CHECK 0 /* turn to one if you want the default
* to be no checksum */
/*
* TCP option
*/
#define TCPOPT_NOP 1 /* Padding */
#define TCPOPT_EOL 0 /* End of options */
#define TCPOPT_MSS 2 /* Segment size negotiating */
/*
* We don't use these yet, but they are for PAWS and big windows
*/
#define TCPOPT_WINDOW 3 /* Window scaling */
#define TCPOPT_TIMESTAMP 8 /* Better RTT estimations/PAWS */
/*
* The next routines deal with comparing 32 bit unsigned ints
* and worry about wraparound (automatic with unsigned arithmetic).
*/
extern __inline int before(__u32 seq1, __u32 seq2)
{
return (__s32)(seq1-seq2) < 0;
}
extern __inline int after(__u32 seq1, __u32 seq2)
{
return (__s32)(seq2-seq1) < 0;
}
/* is s2<=s1<=s3 ? */
extern __inline int between(__u32 seq1, __u32 seq2, __u32 seq3)
{
return (after(seq1+1, seq2) && before(seq1, seq3+1));
}
static __inline__ int min(unsigned int a, unsigned int b)
{
if (a > b)
a = b;
return a;
}
static __inline__ int max(unsigned int a, unsigned int b)
{
if (a < b)
a = b;
return a;
}
extern struct proto tcp_prot;
extern struct tcp_mib tcp_statistics;
extern unsigned short tcp_good_socknum(void);
extern void tcp_err(int type, int code, unsigned char *header, __u32 daddr,
__u32, struct inet_protocol *protocol, int len);
extern void tcp_shutdown (struct sock *sk, int how);
extern int tcp_rcv(struct sk_buff *skb, struct device *dev,
struct options *opt, __u32 daddr,
unsigned short len, __u32 saddr, int redo,
struct inet_protocol *protocol);
extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg);
extern void tcp_v4_unhash(struct sock *sk);
extern void tcp_read_wakeup(struct sock *);
extern void tcp_write_xmit(struct sock *);
extern void tcp_time_wait(struct sock *);
extern void tcp_retransmit(struct sock *, int);
extern void tcp_do_retransmit(struct sock *, int);
extern void tcp_send_check(struct tcphdr *th, unsigned long saddr,
unsigned long daddr, int len, struct sk_buff *skb);
/* tcp_output.c */
extern void tcp_send_probe0(struct sock *);
extern void tcp_send_partial(struct sock *);
extern void tcp_write_wakeup(struct sock *);
extern void tcp_send_fin(struct sock *sk);
extern void tcp_send_synack(struct sock *, struct sock *, struct sk_buff *, int);
extern void tcp_send_skb(struct sock *, struct sk_buff *);
extern void tcp_send_ack(struct sock *sk);
extern void tcp_send_delayed_ack(struct sock *sk, int max_timeout, unsigned long timeout);
extern void tcp_send_reset(unsigned long saddr, unsigned long daddr, struct tcphdr *th,
struct proto *prot, struct options *opt, struct device *dev, int tos, int ttl);
extern void tcp_enqueue_partial(struct sk_buff *, struct sock *);
extern struct sk_buff * tcp_dequeue_partial(struct sock *);
extern void tcp_shrink_skb(struct sock *,struct sk_buff *,u32);
/* CONFIG_IP_TRANSPARENT_PROXY */
extern int tcp_chkaddr(struct sk_buff *);
/* tcp_timer.c */
#define tcp_reset_msl_timer(x,y,z) reset_timer(x,y,z)
extern void tcp_reset_xmit_timer(struct sock *, int, unsigned long);
extern void tcp_delack_timer(unsigned long);
extern void tcp_retransmit_timer(unsigned long);
static __inline__ int tcp_old_window(struct sock * sk)
{
return sk->window - (sk->acked_seq - sk->lastwin_seq);
}
extern int tcp_new_window(struct sock *);
/*
* Return true if we should raise the window when we
* have cleaned up the receive queue. We don't want to
* do this normally, only if it makes sense to avoid
* zero window probes..
*
* We do this only if we can raise the window noticeably.
*/
static __inline__ int tcp_raise_window(struct sock * sk)
{
int new = tcp_new_window(sk);
return new && (new >= 2*tcp_old_window(sk));
}
static __inline__ unsigned short tcp_select_window(struct sock *sk)
{
int window = tcp_new_window(sk);
int oldwin = tcp_old_window(sk);
/* Don't allow a shrinking window */
if (window > oldwin) {
sk->window = window;
sk->lastwin_seq = sk->acked_seq;
oldwin = window;
}
return oldwin;
}
/*
* List all states of a TCP socket that can be viewed as a "connected"
* state. This now includes TCP_SYN_RECV, although I am not yet fully
* convinced that this is the solution for the 'getpeername(2)'
* problem. Thanks to Stephen A. Wood <saw@cebaf.gov> -FvK
*/
extern __inline const int tcp_connected(const int state)
{
return(state == TCP_ESTABLISHED || state == TCP_CLOSE_WAIT ||
state == TCP_FIN_WAIT1 || state == TCP_FIN_WAIT2 ||
state == TCP_SYN_RECV);
}
/*
* Calculate(/check) TCP checksum
*/
static __inline__ u16 tcp_check(struct tcphdr *th, int len,
unsigned long saddr, unsigned long daddr, unsigned long base)
{
return csum_tcpudp_magic(saddr,daddr,len,IPPROTO_TCP,base);
}
#undef STATE_TRACE
#ifdef STATE_TRACE
static char *statename[]={
"Unused","Established","Syn Sent","Syn Recv",
"Fin Wait 1","Fin Wait 2","Time Wait", "Close",
"Close Wait","Last ACK","Listen","Closing"
};
#endif
static __inline__ void tcp_set_state(struct sock *sk, int state)
{
int oldstate = sk->state;
sk->state = state;
#ifdef STATE_TRACE
if(sk->debug)
printk("TCP sk=%p, State %s -> %s\n",sk, statename[oldstate],statename[state]);
#endif
switch (state) {
case TCP_ESTABLISHED:
if (oldstate != TCP_ESTABLISHED) {
tcp_statistics.TcpCurrEstab++;
}
break;
case TCP_CLOSE:
/* Preserve the invariant */
tcp_v4_unhash(sk);
/* Should be about 2 rtt's */
reset_timer(sk, TIME_DONE, min(sk->rtt * 2, TCP_DONE_TIME));
/* fall through */
default:
if (oldstate==TCP_ESTABLISHED)
tcp_statistics.TcpCurrEstab--;
}
}
#endif /* _TCP_H */
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