📄 mw_fb.h
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/*/////////////////////////////////////////////////////////////////////////////// $Header: /usr1/CVS/rtems/cpukit/libmisc/mw-fb/mw_fb.h,v 1.2 2004/04/16 12:06:28 ralf Exp $//// Copyright (c) 2000 - Rosimildo da Silva//// MODULE DESCRIPTION:// Micro FrameBuffer interface for Embedded Systems.//// MODIFICATION/HISTORY://// $Log: mw_fb.h,v $// Revision 1.2 2004/04/16 12:06:28 ralf// Remove stray white spaces.//// Revision 1.1 2000/08/30 08:21:24 joel// 2000-08-26 Rosimildo da Silva <rdasilva@connecttel.com>//// * Added generic Micro FrameBuffer interface for MicroWindows.// This interface allows MicroWindows to under RTEMS. A sample// driver has been developed for the pc386 BSP. See// pc386/fb_vga.c as a sample.// * Added Uniform Input Device interface for MicroWindows.// See PC386 bsp for sample drivers for mouse and keyboard (console).// * mw-bf: New directory.// * Makefile.am, configure.in, wrapup/Makefile.am: Account for mw-fb.// * mw-fb/Makefile.am: New file.// * mw-fb/mw_fb.c: New file.// * mw-fb/mw_fb.h: New file.// * mw-fb/mw_uid.c: New file.// * mw-fb/mw_uid.h: New file./////////////////////////////////////////////////////////////////////////////////*/#ifndef _MW_FB_H#define _MW_FB_H#ifdef __cplusplusextern "C" {#endif/* ioctls 0x46 is 'F' */#define FB_SCREENINFO 0x4601#define FB_GETPALETTE 0x4602#define FB_SETPALETTE 0x4603#define FB_EXEC_FUNCTION 0x4604#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */#define FB_TYPE_PLANES 1 /* Non interleaved planes */#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */#define FB_TYPE_TEXT 3 /* Text/attributes */#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */#define FB_TYPE_VIRTUAL_BUFFER 5 /* Virtual Buffer */#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */#define FB_VISUAL_TRUECOLOR 2 /* True color */#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */#define FB_ACCEL_NONE 0 /* no hardware accelerator *//* no dependency on any other header file */typedef unsigned long __u32;typedef unsigned short __u16;struct fb_screeninfo { __u32 xres; /* visible resolution */ __u32 yres; __u32 bits_per_pixel; /* guess what */ __u32 line_length; /* number of chars per line */ volatile char *smem_start; /* Start of frame buffer mem */ /* (physical address) */ __u32 smem_len; /* Length of frame buffer mem */ __u32 type; /* see FB_TYPE_* */ __u32 visual; /* see FB_VISUAL_* */};struct fb_cmap { __u32 start; /* First entry */ __u32 len; /* Number of entries */ __u16 *red; /* Red values */ __u16 *green; __u16 *blue; __u16 *transp; /* transparency, can be NULL */};/* type of function to be executed at the driver level */#define FB_FUNC_ENTER_GRAPHICS 0#define FB_FUNC_EXIT_GRAPHICS 1#define FB_FUNC_IS_DIRTY 2#define FB_FUNC_GET_MODE 3struct fb_exec_function{ int func_no; void *param;};/* Micro Framebuffer API Wrapper *//* * This function returns the information regarding the display. * It is called just after the driver be opened to get all needed * information about the driver. No change in the mode of operation * of the driver is done with this call. */extern int ufb_get_screen_info( int fd, struct fb_screeninfo *info );/* * Returns the mode of the graphics subsystem */extern int ufb_get_mode( int fd, int *mode );/* * Returns the current collor pallete */extern int ufb_get_palette( int fd, struct fb_cmap *color );/* * Set the current collor pallete */extern int ufb_set_palette( int fd, struct fb_cmap *color );/* * Does all necessary initialization to put the device in * graphics mode */extern int ufb_enter_graphics( int fd, int mode );/* * Switch the device back to the default mode of operation. * In most cases it put the device back to plain text mode. */extern int ufb_exit_graphics( int fd );/* * Tell the driver that the "virtual buffer" is dirty, and an update * of it to the real device, maybe a serial/parallel LCD or whatever * is required */extern int ufb_buffer_is_dirty( int fd );/* * This function maps the physical ( kernel mode ) address of the framebuffer device * and maps it to the user space address. */ int ufb_mmap_to_user_space( int fd, void **fb_addr, void *physical_addr, unsigned long size );/* * This function unmaps memory of the FB from the user's space */ int ufb_unmmap_from_user_space( int fd, void *addr );#ifdef __cplusplus}#endif#endif /* _MW_FB_H */
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