📄 states.inl
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/** * @file rtems/score/states.inl * * This file contains the macro implementation of the inlined * routines associated with thread state information. *//* * COPYRIGHT (c) 1989-2004. * On-Line Applications Research Corporation (OAR). * * The license and distribution terms for this file may be * found in the file LICENSE in this distribution or at * http://www.rtems.com/license/LICENSE. * * $Id: states.inl,v 1.14 2005/02/21 07:53:52 ralf Exp $ */#ifndef _RTEMS_SCORE_STATES_INL#define _RTEMS_SCORE_STATES_INL/** * @addtogroup ScoreStates * @{ *//** * This function sets the given states_to_set into the current_state * passed in. The result is returned to the user in current_state. */RTEMS_INLINE_ROUTINE States_Control _States_Set ( States_Control states_to_set, States_Control current_state){ return (current_state | states_to_set);}/** * This function clears the given states_to_clear into the current_state * passed in. The result is returned to the user in current_state. */RTEMS_INLINE_ROUTINE States_Control _States_Clear ( States_Control states_to_clear, States_Control current_state){ return (current_state & ~states_to_clear);}/** * This function returns TRUE if the_states indicates that the * state is READY, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_ready ( States_Control the_states){ return (the_states == STATES_READY);}/** * This function returns TRUE if the DORMANT state is the ONLY state * set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_only_dormant ( States_Control the_states){ return (the_states == STATES_DORMANT);}/** * This function returns TRUE if the DORMANT state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_dormant ( States_Control the_states){ return (the_states & STATES_DORMANT);}/** * This function returns TRUE if the SUSPENDED state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_suspended ( States_Control the_states){ return (the_states & STATES_SUSPENDED);}/** * This function returns TRUE if the TRANSIENT state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_transient ( States_Control the_states){ return (the_states & STATES_TRANSIENT);}/** * This function returns TRUE if the DELAYING state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_delaying ( States_Control the_states){ return (the_states & STATES_DELAYING);}/** * This function returns TRUE if the WAITING_FOR_BUFFER state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_buffer ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_BUFFER);}/** * This function returns TRUE if the WAITING_FOR_SEGMENT state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_segment ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_SEGMENT);}/** * This function returns TRUE if the WAITING_FOR_MESSAGE state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_message ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_MESSAGE);}/** * This function returns TRUE if the WAITING_FOR_EVENT state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_event ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_EVENT);}/** * This function returns TRUE if the WAITING_FOR_MUTEX state * is set in the_states, and FALSE otherwise. */ RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_mutex ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_MUTEX);}/** * This function returns TRUE if the WAITING_FOR_SEMAPHORE state * is set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_semaphore ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_SEMAPHORE);}/** * This function returns TRUE if the WAITING_FOR_TIME state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_time ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_TIME);}/** * This function returns TRUE if the WAITING_FOR_TIME state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_rpc_reply ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_RPC_REPLY);}/** * This function returns TRUE if the WAITING_FOR_PERIOD state is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_period ( States_Control the_states){ return (the_states & STATES_WAITING_FOR_PERIOD);}/** * This function returns TRUE if one of the states which indicates * that a task is blocked waiting for a local resource is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_locally_blocked ( States_Control the_states){ return (the_states & STATES_LOCALLY_BLOCKED);}/** * This function returns TRUE if one of the states which indicates * that a task is blocked waiting for a local resource is set in * the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_on_thread_queue ( States_Control the_states){ return (the_states & STATES_WAITING_ON_THREAD_QUEUE);}/** * This function returns TRUE if one of the states which indicates * that a task is blocked is set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_blocked ( States_Control the_states){ return (the_states & STATES_BLOCKED);}/** * This function returns TRUE if any of the states in the mask * are set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Are_set ( States_Control the_states, States_Control mask){ return ( (the_states & mask) != STATES_READY);}/**@}*/#endif/* end of include file */
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