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📄 states.inl

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/**  *  @file  rtems/score/states.inl * *  This file contains the macro implementation of the inlined *  routines associated with thread state information. *//* *  COPYRIGHT (c) 1989-2004. *  On-Line Applications Research Corporation (OAR). * *  The license and distribution terms for this file may be *  found in the file LICENSE in this distribution or at *  http://www.rtems.com/license/LICENSE. * *  $Id: states.inl,v 1.14 2005/02/21 07:53:52 ralf Exp $ */#ifndef _RTEMS_SCORE_STATES_INL#define _RTEMS_SCORE_STATES_INL/** *  @addtogroup ScoreStates  *  @{ *//** *  This function sets the given states_to_set into the current_state *  passed in.  The result is returned to the user in current_state. */RTEMS_INLINE_ROUTINE States_Control _States_Set (  States_Control states_to_set,  States_Control current_state){   return (current_state | states_to_set);}/** *  This function clears the given states_to_clear into the current_state *  passed in.  The result is returned to the user in current_state. */RTEMS_INLINE_ROUTINE States_Control _States_Clear (  States_Control states_to_clear,  States_Control current_state){   return (current_state & ~states_to_clear);}/** *  This function returns TRUE if the_states indicates that the *  state is READY, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_ready (  States_Control the_states){   return (the_states == STATES_READY);}/** *  This function returns TRUE if the DORMANT state is the ONLY state *  set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_only_dormant (  States_Control the_states){   return (the_states == STATES_DORMANT);}/** *  This function returns TRUE if the DORMANT state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_dormant (  States_Control the_states){   return (the_states & STATES_DORMANT);}/** *  This function returns TRUE if the SUSPENDED state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_suspended (  States_Control the_states){   return (the_states & STATES_SUSPENDED);}/** *  This function returns TRUE if the TRANSIENT state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_transient (  States_Control the_states){   return (the_states & STATES_TRANSIENT);}/** *  This function returns TRUE if the DELAYING state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_delaying (  States_Control the_states){   return (the_states & STATES_DELAYING);}/** *  This function returns TRUE if the WAITING_FOR_BUFFER state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_buffer (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_BUFFER);}/** *  This function returns TRUE if the WAITING_FOR_SEGMENT state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_segment (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_SEGMENT);}/** *  This function returns TRUE if the WAITING_FOR_MESSAGE state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_message (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_MESSAGE);}/** *  This function returns TRUE if the WAITING_FOR_EVENT state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_event (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_EVENT);}/** *  This function returns TRUE if the WAITING_FOR_MUTEX state *  is set in the_states, and FALSE otherwise. */ RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_mutex (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_MUTEX);}/** *  This function returns TRUE if the WAITING_FOR_SEMAPHORE state *  is set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_semaphore (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_SEMAPHORE);}/** *  This function returns TRUE if the WAITING_FOR_TIME state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_time (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_TIME);}/** *  This function returns TRUE if the WAITING_FOR_TIME state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_rpc_reply (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_RPC_REPLY);}/** *  This function returns TRUE if the WAITING_FOR_PERIOD state is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_for_period (  States_Control the_states){   return (the_states & STATES_WAITING_FOR_PERIOD);}/** *  This function returns TRUE if one of the states which indicates *  that a task is blocked waiting for a local resource is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_locally_blocked (  States_Control the_states){   return (the_states & STATES_LOCALLY_BLOCKED);}/** *  This function returns TRUE if one of the states which indicates *  that a task is blocked waiting for a local resource is set in *  the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_waiting_on_thread_queue (  States_Control the_states){   return (the_states & STATES_WAITING_ON_THREAD_QUEUE);}/** *  This function returns TRUE if one of the states which indicates *  that a task is blocked is set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Is_blocked (  States_Control the_states){   return (the_states & STATES_BLOCKED);}/** *  This function returns TRUE if any of the states in the mask *  are set in the_states, and FALSE otherwise. */RTEMS_INLINE_ROUTINE boolean _States_Are_set (  States_Control the_states,  States_Control mask){   return ( (the_states & mask) != STATES_READY);}/**@}*/#endif/* end of include file */

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