📄 sequence.h
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/*
*
* All Contents Copyright 2000 by Jared Samet. All Rights Reserved.
*
*/
#ifndef _SEQUENCE_H
#define _SEQUENCE_H
#define new DEBUG_NEW
class CSequence
{
public:
CSequence(unsigned int* pLetters, unsigned int cLetters); // makes a copy
virtual ~CSequence(); // bye-bye
unsigned int Length(void); // how long?
unsigned int& LetterAt(int i); // seq.LetterAt(4) ~ seq[4];
void DumpSequence(void); // print it out
protected:
unsigned int m_cLetters; // How long the sequence is
unsigned int* m_pLetters; // what the letters are (stored as ints, not null-terminated)
};
#endif
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