📄 unasmdlg.h
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#if !defined(AFX_UNASMDLG_H__5094CB5F_0862_45B7_A92B_F47E55E316D9__INCLUDED_)
#define AFX_UNASMDLG_H__5094CB5F_0862_45B7_A92B_F47E55E316D9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// UnAsmDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CUnAsmDlg dialog
#include"uasm.h"
class CUnAsmDlg : public CDialog
{
// Construction
public:
CUnAsmDlg(CWnd* pParent = NULL); // standard constructor
int status; //对话框的状态,0表示没有创建,1表示打开,2表示隐藏
CString OpenFileName;
CUasm usm;
void Loadcod();
void Run();
void Dwrun();
WORD TraCharToHex(char *p);
// Dialog Data
//{{AFX_DATA(CUnAsmDlg)
enum { IDD = IDD_UNASM };
CEdit m_ctrlEditPw;
CEdit m_ctrlEditCod;
CEdit m_ctrlEditAsm;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUnAsmDlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CUnAsmDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UNASMDLG_H__5094CB5F_0862_45B7_A92B_F47E55E316D9__INCLUDED_)
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