📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "TEC2000.h"
#include"uasm.h"
#include "MainFrm.h"
#include "Splash.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_COMMAND_EX(CG_ID_VIEW_CSTATUSDLG, OnBarCheck)
ON_UPDATE_COMMAND_UI(CG_ID_VIEW_CSTATUSDLG, OnUpdateControlBarMenu)
ON_COMMAND_EX(CG_ID_VIEW_VIEWHELPDLG, OnBarCheck)
ON_UPDATE_COMMAND_UI(CG_ID_VIEW_VIEWHELPDLG, OnUpdateControlBarMenu)
ON_COMMAND_EX(CG_ID_VIEW_VIEWREGISTERDLG, OnBarCheck)
ON_UPDATE_COMMAND_UI(CG_ID_VIEW_VIEWREGISTERDLG, OnUpdateControlBarMenu)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_UNASM, OnUnasm)
ON_COMMAND(ID_CHANGESKIN, OnChangeskin)
ON_COMMAND(ID_MODE_ONLINE, OnModeOnline)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
// TODO: Add a menu item that will toggle the visibility of the // dialog bar named "ViewRegisterDlg": // 1. In ResourceView, open the menu resource that is used by // the CMainFrame class // 2. Select the View submenu // 3. Double-click on the blank item at the bottom of the submenu // 4. Assign the new item an ID: CG_ID_VIEW_VIEWREGISTERDLG // 5. Assign the item a Caption: ViewRegisterDlg // TODO: Change the value of CG_ID_VIEW_VIEWREGISTERDLG to an appropriate value: // 1. Open the file resource.h // CG: The following block was inserted by the 'Dialog Bar' component { // Initialize dialog bar m_wndViewRegisterDlg if (!m_wndViewRegisterDlg.Create(this, CG_IDD_VIEWREGISTERDLG, CBRS_RIGHT | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE, CG_ID_VIEW_VIEWREGISTERDLG)) { TRACE0("Failed to create dialog bar m_wndViewRegisterDlg\n"); return -1; // fail to create } }
// TODO: Add a menu item that will toggle the visibility of the // dialog bar named "ViewHelpDlg": // 1. In ResourceView, open the menu resource that is used by // the CMainFrame class // 2. Select the View submenu // 3. Double-click on the blank item at the bottom of the submenu // 4. Assign the new item an ID: CG_ID_VIEW_VIEWHELPDLG // 5. Assign the item a Caption: ViewHelpDlg // TODO: Change the value of CG_ID_VIEW_VIEWHELPDLG to an appropriate value: // 1. Open the file resource.h // CG: The following block was inserted by the 'Dialog Bar' component { // Initialize dialog bar m_wndViewHelpDlg if (!m_wndViewHelpDlg.Create(this, CG_IDD_VIEWHELPDLG, CBRS_LEFT | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE, CG_ID_VIEW_VIEWHELPDLG)) { TRACE0("Failed to create dialog bar m_wndViewHelpDlg\n"); return -1; // fail to create } }
// CG: The following line was added by the Splash Screen component. //CSplashWnd::ShowSplashScreen(this);
// TODO: Add a menu item that will toggle the visibility of the // dialog bar named "CStatusDlg": // 1. In ResourceView, open the menu resource that is used by // the CMainFrame class // 2. Select the View submenu // 3. Double-click on the blank item at the bottom of the submenu // 4. Assign the new item an ID: CG_ID_VIEW_CSTATUSDLG // 5. Assign the item a Caption: CStatusDlg // TODO: Change the value of CG_ID_VIEW_CSTATUSDLG to an appropriate value: // 1. Open the file resource.h // CG: The following block was inserted by the 'Dialog Bar' component { // Initialize dialog bar m_wndCStatusDlg if (!m_wndCStatusDlg.Create(this, CG_IDD_CSTATUSDLG, CBRS_BOTTOM | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE, CG_ID_VIEW_CSTATUSDLG)) { TRACE0("Failed to create dialog bar m_wndCStatusDlg\n"); return -1; // fail to create } }
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
UINT ClassStyle=CS_VREDRAW|CS_HREDRAW;
cs.lpszName=" TEC2000模拟器";
cs.style=cs.style&(~FWS_ADDTOTITLE);
cs.lpszClass = AfxRegisterWndClass(ClassStyle,AfxGetApp()->LoadStandardCursor(IDC_ARROW), (HBRUSH)(COLOR_WINDOW+1),//for brush
AfxGetApp()->LoadIcon(IDR_MAINFRAME));
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnUnasm()
{
char *FilterStr = "COD Files (*.cod)|*.cod; *.cod|All Files (*.*)|*.*||";
CFileDialog OpenFile(TRUE, ".cod", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,FilterStr, NULL);
CString OpenFileName;
if (OpenFile.DoModal() == IDOK)
OpenFileName = OpenFile.GetPathName();
else return;
}
void CMainFrame::OnChangeskin()
{
char strExt[]= "SkinMagic Files(*.smf)|*.smf||";
CFileDialog dlg( TRUE, "*.smf", "*.smf" , OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT
, strExt , this );
if( dlg.DoModal() == IDOK )
{
LoadSkinFile( (char*)(LPCSTR)(dlg.GetPathName()) );
}
}
void CMainFrame::OnModeOnline()
{
char buffer[100];
GetCurrentDirectory(100,buffer);
int len=strlen(buffer);
buffer[len++]='\\';
buffer[len++]='M';
buffer[len++]='o';
buffer[len++]='n';
buffer[len++]='i';
buffer[len++]='t';
buffer[len++]='o';
buffer[len++]='r';
buffer[len++]='.';
buffer[len++]='e';
buffer[len++]='x';
buffer[len++]='e';
buffer[len]='\0';
ShellExecute(NULL , "open",buffer,NULL,NULL,SW_SHOW);
}
void CMainFrame::OnClose()
{
// ResetEvent(m_pMCompileDlg.m_wndScriptEdit.m_hEvent);// TODO: Add your message handler code here and/or call default
CFrameWnd::OnClose();
}
/*
void CMainFrame::OnLoadcod()
{
char *FilterStr = "COD Files (*.cod)|*.cod; *.cod|All Files (*.*)|*.*||";
CFileDialog OpenFile(TRUE, ".cod", NULL, OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,FilterStr, NULL);
if (OpenFile.DoModal() == IDOK)
m_pUnAsmDlg->OpenFileName = OpenFile.GetPathName();
else return;
char buffer1[300];
strcpy(buffer1,OpenFileName);
m_pUnAsmDlg->usm.outcod(buffer1);
CString add=m_pUnAsmDlg->OpenFileName;
UINT lengthadd=add.GetLength();
add.SetAt(lengthadd-4,'.');
add.SetAt(lengthadd-3,'t');
add.SetAt(lengthadd-2,'x');
add.SetAt(lengthadd-1,'t');
strcpy(buffer1,add);
// AfxMessageBox(buffer1);
CString context;
char buffer[256];
//
ifstream in_file(buffer1,ios::in);
while(in_file.eof()==0){
in_file.getline(buffer,256,'\n');
context+=buffer;
context+="\r\n";
}
m_pUnAsmDlg->m_ctrlEditCod.SetWindowText(context);
context.Empty();
add=OpenFileName;
lengthadd=add.GetLength();
add.SetAt(lengthadd-4,'#');
add.SetAt(lengthadd-3,'.');
add.SetAt(lengthadd-2,'a');
add.SetAt(lengthadd-1,'s');
add+="m";
strcpy(buffer1,add);
ifstream in_file1(buffer1,ios::in);
while(in_file1.eof()==0){
in_file1.getline(buffer,256,'\n');
context+=buffer;
context+="\r\n";
}
m_pUnAsmDlg->m_ctrlEditPw.SetWindowText(context);
CString context="jfklas";
// m_pUnAsmDlg->m_ctrlEditPw.SetWindowText(context);
}
*/
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