📄 changedialog.h
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#if !defined(AFX_CHANGEDIALOG_H__4C55BF56_B12C_46D1_8029_AC4509D3E263__INCLUDED_)
#define AFX_CHANGEDIALOG_H__4C55BF56_B12C_46D1_8029_AC4509D3E263__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChangeDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CChangeDialog dialog
class CChangeDialog : public CDialog
{
// Construction
public:
int m_Second;
int m_Minute;
int m_Hour;
int m_100Second;
CButton m_Ok;
CButton m_Cancel;
CChangeDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CChangeDialog)
enum { IDD = IDD_CHANGE};
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChangeDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
void OnOK();
// Generated message map functions
//{{AFX_MSG(CChangeDialog)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHANGEDIALOG_H__4C55BF56_B12C_46D1_8029_AC4509D3E263__INCLUDED_)
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