📄 person.h
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// Person.h: interface for the CPerson class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_PERSON_H__AAAEF499_7D16_4C61_ACF4_A0F41FA7E336__INCLUDED_)
#define AFX_PERSON_H__AAAEF499_7D16_4C61_ACF4_A0F41FA7E336__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CPerson : public CObject
{
DECLARE_SERIAL(CPerson)
public:
virtual void Serialize(CArchive &ar);
//Functions for setting the variables
void SetEmployed(BOOL bEmployed) { m_bEmployed=bEmployed;}
void SetMaritalStat(int iStat) {m_iMaritalStatus=iStat;}
void SetAge(int iAge) { m_iAge=iAge;}
void SetName(CString sName) { m_sName=sName;}
//Functions for getting the variables
BOOL GetEmployed() { return m_bEmployed;}
int GetMaritalStat() { return m_iMaritalStatus;}
int GetAge(){ return m_iAge;}
CString GetName() {return m_sName;}
CPerson();
virtual ~CPerson();
private:
BOOL m_bEmployed;
int m_iAge;
CString m_sName;
int m_iMaritalStatus;
};
#endif // !defined(AFX_PERSON_H__AAAEF499_7D16_4C61_ACF4_A0F41FA7E336__INCLUDED_)
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