📄 network.h
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/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *********************************************************************************/ #ifndef _NETWORK#define _NETWORK#include <stdio.h>#include <stdlib.h>#include <string.h>#include <unistd.h>#ifndef _WIN32#include <sys/types.h>#include <sys/socket.h>#include <netinet/in.h>#include <arpa/inet.h>#include <netdb.h> #else#include <winsock.h>#endif //structure de paquet// - un destinataire (numero du socket)// - un tag (type de paquet)// - une valeur// - suivant dans la liste (facultatif)struct _paquet{ short destinataire; char tag[20]; char valeur[255]; struct _paquet *next;};struct _client{ short socket; char ip[16]; struct _client *next;};class network{ public : network(int); //constructeur de la classe ~network(); //destructeur de la classe int demarre_serveur(); //lance l'interface reseau int demarre_client(char*); //lance l'interface reseau en version client int update_input(); //met a jour le buffer d'entree int update_output(); //met a jour le buffer de sortie int envoi(int, char*, char*); //cree un paquet et l'ajoute au buffer de sortie struct _paquet *get_paquets(); //renvoie la liste des paquets arriv閟 void ferme_client(int); //ferme un client void set_debug(short); //acive/d閟active le mode debug void dump_liste_in(); //affiche le buffer d'entr閑 void dump_liste_out(); //affiche le buffer de sortie char * get_ip(short); //renvoie l'ip d'un client void broadcast_msg(char *, char *); //message pour tous int remove_id; //id d'un client qui s'est deconnect
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