📄 stmis.cpp
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/**
* <p> Title: 该管理系统的主应用类实现 </p>
* <p> Description:该管理系统的入口 </p>
* <p> Copyright: Copyright (c) 2005-12-17 </p>
* <p> Company: bjut </p>
* @author gaok
* @version 1.0
* @Created on 2005-12-17
*/
#include "stdafx.h"
#include "STMis.h"
#include "STMisDlg.h"
#include "MainsDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#include <odbcinst.h>
/////////////////////////////////////////////////////////////////////////////
// CSTMisApp
BEGIN_MESSAGE_MAP(CSTMisApp, CWinApp)
//{{AFX_MSG_MAP(CSTMisApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSTMisApp construction
/*
* 构造函数
*/
CSTMisApp::CSTMisApp()
{
// TODO: add construction code here,
m_bIsAdmin = FALSE;
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSTMisApp object
CSTMisApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CSTMisApp initialization
BOOL CSTMisApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CSTMisDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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