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📄 lineedit.cpp

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// LineEdit.cpp : implementation file
//

#include "stdafx.h"
#include "a1.h"
#include "LineEdit.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CLineEdit

CLineEdit::CLineEdit()
{
	m_bCanEdit=false;

}

CLineEdit::~CLineEdit()
{
}


BEGIN_MESSAGE_MAP(CLineEdit, CEdit)
	//{{AFX_MSG_MAP(CLineEdit)
	ON_WM_PAINT()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLineEdit message handlers

//DEL void CLineEdit::OnPaint() 
//DEL {
//DEL 	CPaintDC dc(this); // device context for painting
//DEL /*	
//DEL 	CRect rect;
//DEL 	this->GetClientRect(&rect);
//DEL 	dc.FillSolidRect(&rect,RGB(254,254,254));
//DEL 	dc.MoveTo(rect.left,rect.bottom-8);
//DEL 	dc.LineTo(rect.right,rect.bottom-8);
//DEL 	
//DEL 	CString str;
//DEL 	this->GetWindowText(str);
//DEL 	CFont* font=this->GetFont();
//DEL 	dc.SelectObject(font);
//DEL 	dc.TextOut(0,0,str);*/
//DEL }

BOOL CLineEdit::PreTranslateMessage(MSG* pMsg) 
{
	if(pMsg!=NULL)
	const HWND hwnd=pMsg->hwnd;
	if(!m_bCanEdit)
	if(pMsg->message==WM_KEYDOWN)
	{
		if(pMsg->wParam!=VK_ESCAPE)
		pMsg->wParam=VK_CONTROL;
	}	
	return CEdit::PreTranslateMessage(pMsg);
}

bool CLineEdit::SetCanEdit(bool canedit)
{
this->m_bCanEdit=canedit;
return m_bCanEdit;
}

//DEL HBRUSH CLineEdit::CtlColor(CDC* pDC, UINT nCtlColor) 
//DEL {
//DEL 	pDC->SetBkColor(RGB(255,255,255));
//DEL 
//DEL  	CRect rect;
//DEL  	this->GetClientRect(&rect);
//DEL  	pDC->FillSolidRect(&rect,RGB(255,255,255));
//DEL  	pDC->MoveTo(rect.left,rect.bottom-8);
//DEL  	pDC->LineTo(rect.right,rect.bottom-8);
//DEL 	// TODO: Return a non-NULL brush if the parent's handler should not be called
//DEL 	return (HBRUSH)m_brush;
//DEL }



void CLineEdit::OnPaint() 
{
	CPaintDC dc(this); // device context for painting
	
 	
 	CRect rect;
 	this->GetClientRect(&rect);
 	dc.FillSolidRect(&rect,RGB(254,254,254));
 	dc.MoveTo(rect.left,rect.bottom-8);
 	dc.LineTo(rect.right,rect.bottom-8);
 	
 	CString str;
 	this->GetWindowText(str);
 	CFont* font=this->GetFont();
 	dc.SelectObject(font);
 	dc.TextOut(0,0,str);
	// Do not call CEdit::OnPaint() for painting messages
}

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