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📄 interp.c

📁 gdb-6.0 linux 下的调试工具
💻 C
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#include <signal.h>#if WITH_COMMON#include "sim-main.h"#include "sim-options.h"#include "sim-hw.h"#else#include "mn10300_sim.h"#endif#include "sysdep.h"#include "bfd.h"#include "sim-assert.h"#ifdef HAVE_STDLIB_H#include <stdlib.h>#endif#ifdef HAVE_STRING_H#include <string.h>#else#ifdef HAVE_STRINGS_H#include <strings.h>#endif#endif#include "bfd.h"#ifndef INLINE#ifdef __GNUC__#define INLINE inline#else#define INLINE#endif#endifhost_callback *mn10300_callback;int mn10300_debug;struct _state State;/* simulation target board.  NULL=default configuration */static char* board = NULL;static DECLARE_OPTION_HANDLER (mn10300_option_handler);enum {  OPTION_BOARD = OPTION_START,};static SIM_RCmn10300_option_handler (sd, cpu, opt, arg, is_command)     SIM_DESC sd;     sim_cpu *cpu;     int opt;     char *arg;     int is_command;{  int cpu_nr;  switch (opt)    {    case OPTION_BOARD:      {	if (arg)	  {	    board = zalloc(strlen(arg) + 1);	    strcpy(board, arg);	  }	return SIM_RC_OK;      }    }    return SIM_RC_OK;}static const OPTION mn10300_options[] = {#define BOARD_AM32 "stdeval1"  { {"board", required_argument, NULL, OPTION_BOARD},     '\0', "none" /* rely on compile-time string concatenation for other options */           "|" BOARD_AM32    , "Customize simulation for a particular board.", mn10300_option_handler },  { {NULL, no_argument, NULL, 0}, '\0', NULL, NULL, NULL }};#if WITH_COMMON#elsestatic void dispatch PARAMS ((uint32, uint32, int));static long hash PARAMS ((long));static void init_system PARAMS ((void));static SIM_OPEN_KIND sim_kind;static char *myname;#define MAX_HASH  127struct hash_entry{  struct hash_entry *next;  long opcode;  long mask;  struct simops *ops;#ifdef HASH_STAT  unsigned long count;#endif};static int max_mem = 0;struct hash_entry hash_table[MAX_HASH+1];/* This probably doesn't do a very good job at bucket filling, but   it's simple... */static INLINE long hash(insn)     long insn;{  /* These are one byte insns, we special case these since, in theory,     they should be the most heavily used.  */  if ((insn & 0xffffff00) == 0)    {      switch (insn & 0xf0)	{	  case 0x00:	    return 0x70;	  case 0x40:	    return 0x71;	  case 0x10:	    return 0x72;	  case 0x30:	    return 0x73;	  case 0x50:	    return 0x74;	  case 0x60:	    return 0x75;	  case 0x70:	    return 0x76;	  case 0x80:	    return 0x77;	  case 0x90:	    return 0x78;	  case 0xa0:	    return 0x79;	  case 0xb0:	    return 0x7a;	  case 0xe0:	    return 0x7b;	  default:	    return 0x7c;	}    }  /* These are two byte insns */  if ((insn & 0xffff0000) == 0)    {      if ((insn & 0xf000) == 0x2000	  || (insn & 0xf000) == 0x5000)	return ((insn & 0xfc00) >> 8) & 0x7f;      if ((insn & 0xf000) == 0x4000)	return ((insn & 0xf300) >> 8) & 0x7f;      if ((insn & 0xf000) == 0x8000	  || (insn & 0xf000) == 0x9000	  || (insn & 0xf000) == 0xa000	  || (insn & 0xf000) == 0xb000)	return ((insn & 0xf000) >> 8) & 0x7f;      if ((insn & 0xff00) == 0xf000	  || (insn & 0xff00) == 0xf100	  || (insn & 0xff00) == 0xf200	  || (insn & 0xff00) == 0xf500	  || (insn & 0xff00) == 0xf600)	return ((insn & 0xfff0) >> 4) & 0x7f;       if ((insn & 0xf000) == 0xc000)	return ((insn & 0xff00) >> 8) & 0x7f;      return ((insn & 0xffc0) >> 6) & 0x7f;    }  /* These are three byte insns.  */  if ((insn & 0xff000000) == 0)    {      if ((insn & 0xf00000) == 0x000000)	return ((insn & 0xf30000) >> 16) & 0x7f;      if ((insn & 0xf00000) == 0x200000	  || (insn & 0xf00000) == 0x300000)	return ((insn & 0xfc0000) >> 16) & 0x7f;      if ((insn & 0xff0000) == 0xf80000)	return ((insn & 0xfff000) >> 12) & 0x7f;      if ((insn & 0xff0000) == 0xf90000)	return ((insn & 0xfffc00) >> 10) & 0x7f;      return ((insn & 0xff0000) >> 16) & 0x7f;    }  /* These are four byte or larger insns.  */  if ((insn & 0xf0000000) == 0xf0000000)    return ((insn & 0xfff00000) >> 20) & 0x7f;  return ((insn & 0xff000000) >> 24) & 0x7f;}static INLINE voiddispatch (insn, extension, length)     uint32 insn;     uint32 extension;     int length;{  struct hash_entry *h;  h = &hash_table[hash(insn)];  while ((insn & h->mask) != h->opcode	  || (length != h->ops->length))    {      if (!h->next)	{	  (*mn10300_callback->printf_filtered) (mn10300_callback,	    "ERROR looking up hash for 0x%x, PC=0x%x\n", insn, PC);	  exit(1);	}      h = h->next;    }#ifdef HASH_STAT  h->count++;#endif  /* Now call the right function.  */  (h->ops->func)(insn, extension);  PC += length;}voidsim_size (power)     int power;{  if (State.mem)    free (State.mem);  max_mem = 1 << power;  State.mem = (uint8 *) calloc (1,  1 << power);  if (!State.mem)    {      (*mn10300_callback->printf_filtered) (mn10300_callback, "Allocation of main memory failed.\n");      exit (1);    }}static voidinit_system (){  if (!State.mem)    sim_size(19);}intsim_write (sd, addr, buffer, size)     SIM_DESC sd;     SIM_ADDR addr;     unsigned char *buffer;     int size;{  int i;  init_system ();  for (i = 0; i < size; i++)    store_byte (addr + i, buffer[i]);  return size;}/* Compare two opcode table entries for qsort.  */static intcompare_simops (arg1, arg2)     const PTR arg1;     const PTR arg2;{  unsigned long code1 = ((struct simops *)arg1)->opcode;  unsigned long code2 = ((struct simops *)arg2)->opcode;  if (code1 < code2)    return -1;  if (code2 < code1)    return 1;  return 0;}SIM_DESCsim_open (kind, cb, abfd, argv)     SIM_OPEN_KIND kind;     host_callback *cb;     struct bfd *abfd;     char **argv;{  struct simops *s;  struct hash_entry *h;  char **p;  int i;  mn10300_callback = cb;  /* Sort the opcode array from smallest opcode to largest.     This will generally improve simulator performance as the smaller     opcodes are generally preferred to the larger opcodes.  */  for (i = 0, s = Simops; s->func; s++, i++)    ;  qsort (Simops, i, sizeof (Simops[0]), compare_simops);  sim_kind = kind;  myname = argv[0];  for (p = argv + 1; *p; ++p)    {      if (strcmp (*p, "-E") == 0)	++p; /* ignore endian spec */      else#ifdef DEBUG      if (strcmp (*p, "-t") == 0)	mn10300_debug = DEBUG;      else#endif	(*mn10300_callback->printf_filtered) (mn10300_callback, "ERROR: unsupported option(s): %s\n",*p);    } /* put all the opcodes in the hash table */  for (s = Simops; s->func; s++)    {      h = &hash_table[hash(s->opcode)];      /* go to the last entry in the chain */      while (h->next)	{	  /* Don't insert the same opcode more than once.  */	  if (h->opcode == s->opcode	      && h->mask == s->mask	      && h->ops == s)	    break;	  else	    h = h->next;	}      /* Don't insert the same opcode more than once.  */      if (h->opcode == s->opcode	  && h->mask == s->mask	  && h->ops == s)	continue;      if (h->ops)	{	  h->next = calloc(1,sizeof(struct hash_entry));	  h = h->next;	}      h->ops = s;      h->mask = s->mask;      h->opcode = s->opcode;#if HASH_STAT      h->count = 0;#endif    }  /* fudge our descriptor for now */  return (SIM_DESC) 1;}voidsim_close (sd, quitting)     SIM_DESC sd;     int quitting;{  /* nothing to do */}voidsim_set_profile (n)     int n;{  (*mn10300_callback->printf_filtered) (mn10300_callback, "sim_set_profile %d\n", n);}voidsim_set_profile_size (n)     int n;{  (*mn10300_callback->printf_filtered) (mn10300_callback, "sim_set_profile_size %d\n", n);}intsim_stop (sd)     SIM_DESC sd;{  return 0;}voidsim_resume (sd, step, siggnal)     SIM_DESC sd;     int step, siggnal;{  uint32 inst;  reg_t oldpc;  struct hash_entry *h;  if (step)    State.exception = SIGTRAP;  else    State.exception = 0;  State.exited = 0;  do    {      unsigned long insn, extension;      /* Fetch the current instruction.  */      inst = load_mem_big (PC, 2);      oldpc = PC;      /* Using a giant case statement may seem like a waste because of the 	code/rodata size the table itself will consume.  However, using 	a giant case statement speeds up the simulator by 10-15% by avoiding 	cascading if/else statements or cascading case statements.  */      switch ((inst >> 8) & 0xff)	{	  /* All the single byte insns except 0x80, 0x90, 0xa0, 0xb0	     which must be handled specially.  */	  case 0x00:	  case 0x04:	  case 0x08:	  case 0x0c:	  case 0x10:	  case 0x11:	  case 0x12:	  case 0x13:	  case 0x14:	  case 0x15:	  case 0x16:	  case 0x17:	  case 0x18:	  case 0x19:	  case 0x1a:	  case 0x1b:	  case 0x1c:	  case 0x1d:	  case 0x1e:	  case 0x1f:	  case 0x3c:	  case 0x3d:	  case 0x3e:	  case 0x3f:

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