📄 we32k.h
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/* Definitions of target machine for GNU compiler. AT&T we32000 version. Copyright (C) 1991, 92, 93, 94, 95, 1996 Free Software Foundation, Inc. Contributed by John Wehle (john@feith1.uucp)This file is part of GNU CC.GNU CC is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 1, or (at your option)any later version.GNU CC is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with GNU CC; see the file COPYING. If not, write tothe Free Software Foundation, 59 Temple Place - Suite 330,Boston, MA 02111-1307, USA. *//* Names to predefine in the preprocessor for this target machine. */#define CPP_PREDEFINES "-Dwe32000 -Du3b2 -Dunix -Asystem(unix) -Acpu(we32000) -Amachine(we32000)"/* Print subsidiary information on the compiler version in use. */#define TARGET_VERSION fprintf (stderr, " (we32000)");/* Run-time compilation parameters selecting different hardware subsets. */extern int target_flags;/* Macros used in the machine description to test the flags. *//* Macro to define tables used to set the flags. This is a list in braces of pairs in braces, each pair being { "NAME", VALUE } where VALUE is the bits to set or minus the bits to clear. An empty string NAME is used to identify the default VALUE. */#define TARGET_SWITCHES \ { { "", TARGET_DEFAULT}}#define TARGET_DEFAULT 0/* target machine storage layout *//* Define this if most significant bit is lowest numbered in instructions that operate on numbered bit-fields. */#define BITS_BIG_ENDIAN 0/* Define this if most significant byte of a word is the lowest numbered. *//* That is true on the we32000. */#define BYTES_BIG_ENDIAN 1/* Define this if most significant word of a multiword is lowest numbered. *//* For we32000 we can decide arbitrarily since there are no machine instructions for them. */#define WORDS_BIG_ENDIAN 1/* number of bits in an addressable storage unit */#define BITS_PER_UNIT 8/* Width in bits of a "word", which is the contents of a machine register. Note that this is not necessarily the width of data type `int'; if using 16-bit ints on a we32000, this would still be 32. But on a machine with 16-bit registers, this would be 16. */#define BITS_PER_WORD 32/* Width of a word, in units (bytes). */#define UNITS_PER_WORD 4/* Width in bits of a pointer. See also the macro `Pmode' defined below. */#define POINTER_SIZE 32/* Allocation boundary (in *bits*) for storing arguments in argument list. */#define PARM_BOUNDARY 32/* Boundary (in *bits*) on which stack pointer should be aligned. */#define STACK_BOUNDARY 32/* Allocation boundary (in *bits*) for the code of a function. */#define FUNCTION_BOUNDARY 32/* Alignment of field after `int : 0' in a structure. */#define EMPTY_FIELD_BOUNDARY 32/* No data type wants to be aligned rounder than this. */#define BIGGEST_ALIGNMENT 32/* Every structure's size must be a multiple of this. */#define STRUCTURE_SIZE_BOUNDARY 32/* Define this if move instructions will actually fail to work when given unaligned data. */#define STRICT_ALIGNMENT 1/* Define number of bits in most basic integer type. (If undefined, default is BITS_PER_WORD). */#define INT_TYPE_SIZE 32/* Integer bit fields should have the same size and alignment as actual integers */#define PCC_BITFIELD_TYPE_MATTERS 1/* Specify the size_t type. */#define SIZE_TYPE "unsigned int"/* Standard register usage. *//* Number of actual hardware registers. The hardware registers are assigned numbers for the compiler from 0 to just below FIRST_PSEUDO_REGISTER. All registers that the compiler knows about must be given numbers, even those that are not normally considered general registers. */#define FIRST_PSEUDO_REGISTER 16/* 1 for registers that have pervasive standard uses and are not available for the register allocator. */#define FIXED_REGISTERS \ {0, 0, 0, 0, 0, 0, 0, 0, \ 0, 1, 1, 1, 1, 1, 1, 1, }/* 1 for registers not available across function calls. These must include the FIXED_REGISTERS and also any registers that can be used without being saved. The latter must include the registers where values are returned and the register where structure-value addresses are passed. Aside from that, you can include as many other registers as you like. */#define CALL_USED_REGISTERS \ {1, 1, 1, 0, 0, 0, 0, 0, \ 0, 1, 1, 1, 1, 1, 1, 1, }/* Make sure everything's fine if we *don't* have a given processor. This assumes that putting a register in fixed_regs will keep the compilers mitt's completely off it. We don't bother to zero it out of register classes. *//* #define CONDITIONAL_REGISTER_USAGE *//* Return number of consecutive hard regs needed starting at reg REGNO to hold something of mode MODE. This is ordinarily the length in words of a value of mode MODE but can be less for certain modes in special long registers. */#define HARD_REGNO_NREGS(REGNO, MODE) \ ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) / UNITS_PER_WORD)/* Value is 1 if hard register REGNO can hold a value of machine-mode MODE. */#define HARD_REGNO_MODE_OK(REGNO, MODE) 1/* Value is 1 if it is a good idea to tie two pseudo registers when one has mode MODE1 and one has mode MODE2. If HARD_REGNO_MODE_OK could produce different values for MODE1 and MODE2, for any hard reg, then this must be 0 for correct output. */#define MODES_TIEABLE_P(MODE1, MODE2) 0/* Specify the registers used for certain standard purposes. The values of these macros are register numbers. *//* Register used for the program counter */#define PC_REGNUM 15/* Register to use for pushing function arguments. */#define STACK_POINTER_REGNUM 12/* Base register for access to local variables of the function. */#define FRAME_POINTER_REGNUM 9/* Value should be nonzero if functions must have frame pointers. Zero means the frame pointer need not be set up (and parms may be accessed via the stack pointer) in functions that seem suitable. This is computed in `reload', in reload1.c. */#define FRAME_POINTER_REQUIRED 1/* Base register for access to arguments of the function. */#define ARG_POINTER_REGNUM 10/* Register in which static-chain is passed to a function. */#define STATIC_CHAIN_REGNUM 8/* Register in which address to store a structure value is passed to a function. */#define STRUCT_VALUE_REGNUM 2/* Order in which to allocate registers. */#define REG_ALLOC_ORDER \ {0, 1, 8, 7, 6, 5, 4, 3}/* Define the classes of registers for register constraints in the machine description. Also define ranges of constants. One of the classes must always be named ALL_REGS and include all hard regs. If there is more than one class, another class must be named NO_REGS and contain no registers. The name GENERAL_REGS must be the name of a class (or an alias for another name such as ALL_REGS). This is the class of registers that is allowed by "g" or "r" in a register constraint. Also, registers outside this class are allocated only when instructions express preferences for them. The classes must be numbered in nondecreasing order; that is, a larger-numbered class must never be contained completely in a smaller-numbered class. For any two classes, it is very desirable that there be another class that represents their union. */enum reg_class { NO_REGS, GENERAL_REGS, ALL_REGS, LIM_REG_CLASSES };#define N_REG_CLASSES (int) LIM_REG_CLASSES/* Give names of register classes as strings for dump file. */#define REG_CLASS_NAMES \ { "NO_REGS", "GENERAL_REGS", "ALL_REGS" }/* Define which registers fit in which classes. This is an initializer for a vector of HARD_REG_SET of length N_REG_CLASSES. */#define REG_CLASS_CONTENTS \{ \ 0, /* NO_REGS */ \ 0x000017ff, /* GENERAL_REGS */ \ 0x0000ffff, /* ALL_REGS */ \}/* The same information, inverted: Return the class number of the smallest class containing reg number REGNO. This could be a conditional expression or could index an array. */#define REGNO_REG_CLASS(REGNO) \ (((REGNO) < 11 || (REGNO) == 12) ? GENERAL_REGS : ALL_REGS)/* The class value for index registers, and the one for base regs. */#define INDEX_REG_CLASS NO_REGS#define BASE_REG_CLASS GENERAL_REGS/* Get reg_class from a letter such as appears in the machine description. We do a trick here to modify the effective constraints on the machine description; we zorch the constraint letters that aren't appropriate for a specific target. This allows us to guarantee that a specific kind of register will not be used for a given target without fiddling with the register classes above. */#define REG_CLASS_FROM_LETTER(C) \ ((C) == 'r' ? GENERAL_REGS : NO_REGS)/* The letters I, J, K, L and M in a register constraint string can be used to stand for particular ranges of immediate operands. This macro defines what the ranges are. C is the letter, and VALUE is a constant value. Return 1 if VALUE is in the range specified by C. */#define CONST_OK_FOR_LETTER_P(VALUE, C) 0/* */#define CONST_DOUBLE_OK_FOR_LETTER_P(VALUE, C) 0/* Given an rtx X being reloaded into a reg required to be in class CLASS, return the class of reg to actually use. In general this is just CLASS; but on some machines in some cases it is preferable to use a more restrictive class. */#define PREFERRED_RELOAD_CLASS(X,CLASS) (CLASS)/* Return the maximum number of consecutive registers needed to represent mode MODE in a register of class CLASS. */#define CLASS_MAX_NREGS(CLASS, MODE) \ ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) / UNITS_PER_WORD)/* Stack layout; function entry, exit and calling. *//* Define this if pushing a word on the stack makes the stack pointer a smaller address. *//* #define STACK_GROWS_DOWNWARD *//* Define this if the nominal address of the stack frame is at the high-address end of the local variables; that is, each additional local variable allocated goes at a more negative offset in the frame. *//* #define FRAME_GROWS_DOWNWARD *//* Offset within stack frame to start allocating local variables at. If FRAME_GROWS_DOWNWARD, this is the offset to the END of the first local allocated. Otherwise, it is the offset to the BEGINNING of the first local allocated. */#define STARTING_FRAME_OFFSET 0/* If we generate an insn to push BYTES bytes, this says how many the stack pointer really advances by. */#define PUSH_ROUNDING(BYTES) (((BYTES) + 3) & ~3)/* Offset of first parameter from the argument pointer register value. */#define FIRST_PARM_OFFSET(FNDECL) 0/* Value is 1 if returning from a function call automatically pops the arguments described by the number-of-args field in the call. FUNDECL is the declaration node of the function (as a tree), FUNTYPE is the data type of the function (as a tree), or for a library call it is an identifier node for the subroutine name. */#define RETURN_POPS_ARGS(FUNDECL,FUNTYPE,SIZE) (SIZE)/* Define how to find the value returned by a function. VALTYPE is the data type of the value (as a tree). If the precise function being called is known, FUNC is its FUNCTION_DECL; otherwise, FUNC is 0. *//* On the we32000 the return value is in r0 regardless. */#define FUNCTION_VALUE(VALTYPE, FUNC) \ gen_rtx (REG, TYPE_MODE (VALTYPE), 0)/* Define how to find the value returned by a library function assuming the value has mode MODE. *//* On the we32000 the return value is in r0 regardless. */#define LIBCALL_VALUE(MODE) gen_rtx (REG, MODE, 0)/* 1 if N is a possible register number for a function value. On the we32000, r0 is the only register thus used. */#define FUNCTION_VALUE_REGNO_P(N) ((N) == 0)/* Define this if PCC uses the nonreentrant convention for returning structure and union values. *//* #define PCC_STATIC_STRUCT_RETURN *//* 1 if N is a possible register number for function argument passing. On the we32000, no registers are used in this way. */#define FUNCTION_ARG_REGNO_P(N) 0/* Define a data type for recording info about an argument list during the scan of that argument list. This data type should hold all necessary information about the function itself and about the args processed so far, enough to enable macros such as FUNCTION_ARG to determine where the next arg should go.
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