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📄 sendmessage.java

📁 SMSLib一个很有用的程序,有服务平台和收发平台
💻 JAVA
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//	SendMessage.java - Sample application.
//
//		This application shows you the basic procedure needed for sending
//		an SMS message from your GSM device.
//

//	Include the necessary package.
import org.smslib.*;

class SendMessage
{
	public static void main(String[] args)
	{
		// Define the CService object. The parameters show the Comm Port used, the Baudrate,
		// the Manufacturer and Model strings. Manufacturer and Model strings define which of
		// the available AT Handlers will be used.
		CService srv = new CService("COM40", 57600, "Nokia", "");

		System.out.println();
		System.out.println("SendMessage(): Send a message.");
		System.out.println("  Using " + srv._name + " v" + srv._version);
		System.out.println();

		try
		{
			// If the GSM device is PIN protected, enter the PIN here.
			// PIN information will be used only when the GSM device reports that it needs
			// a PIN in order to continue.
			srv.setSimPin("0000");

			// Normally, you would want to set the SMSC number to blank. GSM devices
			// get the SMSC number information from their SIM card.
			srv.setSmscNumber("");

			// OK, let connect and see what happens... Exceptions may be thrown here!
			srv.connect();

			// Lets get info about the GSM device...
			System.out.println("Mobile Device Information: ");
			System.out.println("	Manufacturer  : " + srv.getDeviceInfo().getManufacturer());
			System.out.println("	Model         : " + srv.getDeviceInfo().getModel());
			System.out.println("	Serial No     : " + srv.getDeviceInfo().getSerialNo());
			System.out.println("	IMSI          : " + srv.getDeviceInfo().getImsi());
			System.out.println("	S/W Version   : " + srv.getDeviceInfo().getSwVersion());
			System.out.println("	Battery Level : " + srv.getDeviceInfo().getBatteryLevel() + "%");
			System.out.println("	Signal Level  : " + srv.getDeviceInfo().getSignalLevel() + "%");

			// Lets create a message for dispatch.
			// A message needs the recipient's number and the text. Recipient's number should always
			// be defined in international format.
			COutgoingMessage msg = new COutgoingMessage("+306974...", "Message from SMSLib for Java.");

			// Set the message encoding.
			// We can use 7bit, 8bit and Unicode. 7bit should be enough for most cases. Unicode
			// is necessary for Far-East countries. 8bit should be left alone...
			msg.setMessageEncoding(CMessage.MESSAGE_ENCODING_7BIT);

			// Do we require a Delivery Status Report?
			msg.setStatusReport(false);

			// We can also define the validity period.
			// Validity period is always defined in hours.
			// The following statement sets the validity period to 8 hours.
			msg.setValidityPeriod(8);

			// Do we require a flash SMS? A flash SMS appears immediately on recipient's phone.
			// Sometimes its called a forced SMS. Its kind of rude, so be careful!
			// Keep in mind that flash messages are not supported by all handsets.
			// msg.setFlashSms(true);

			// Some special applications are "listening" for messages on specific ports.
			// The following statements set the Source and Destination port.
			// They should always be used in pairs!!!
			// Source and Destination ports are defined as 16bit ints in the message
			// header.
			// msg.setSourcePort(10000);
			// msg.setDestinationPort(11000);

			// Ok, finished with the message parameters, now send it!
			// If we have many messages to send, we could also construct a LinkedList with
			// many COutgoingMessage objects and pass it to srv.sendMessage().
			srv.sendMessage(msg);

			// Disconnect - Don't forget to disconnect!
			srv.disconnect();
		}
		catch (Exception e)
		{
			e.printStackTrace();
		}
		System.exit(0);
	}
}

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