📄 tcp.c
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//-----------------------------------------------------------------------------
// Net TCP.C
//
// This module handles TCP segments
// Refer to RFC 793, 896, 1122, 1323, 2018, 2581
//
// A "connection" is a unique combination of 4 items: His IP address,
// his port number, my IP address, and my port number.
//
// Note that a SYN and a FIN count as a byte of data, but a RST does
// not count. Neither do any of the other flags.
// See "TCP/IP Illustrated, Volume 1" Sect 17.3 for info on flags
//-----------------------------------------------------------------------------
#include <string.h>
#include <stdlib.h>
#include <ctype.h> // toupper
#include "..\44blibs\int_onoff.h"
#include "net.h"
#include "cksum.h"
#include "ip.h"
#include "http.h"
#include "tcp.h"
#define ENABLE() EnableInt()
#define DISABLE() DisableInt()
// These structures keep track of connection information
CONNECTION conxn[5];
unsigned int initial_sequence_nr;
unsigned char sender_tcpport;
static unsigned int sender_ipaddr;
unsigned char just_closed; // Keeps track of when a conxn closed
extern unsigned int my_ipaddr;
/*
typedef struct
{
unsigned short int source_port;
unsigned short int dest_port;
unsigned int sequence;
unsigned int ack_number;
unsigned short int flags;
unsigned short int window;
unsigned short int checksum;
unsigned short int urgent_ptr;
unsigned char options;
} TCP_HEADER;
*/
// Options: MSS (4 bytes), NOPS (2 bytes), Selective ACK (2 bytes)
unsigned char opt[10] = {
0x02, 0x04, 0x05, 0xB4,
0x01, 0x01,
0x04, 0x02};
//========================================================================
void tcp_getHader(void *inbuf,void *h)
{
unsigned char *pinbuf = (unsigned char*)inbuf;
unsigned char *pBuf;
TCP_HEADER *ph = (TCP_HEADER*)h;
//=========================================
ph->source_port = get__int16(pinbuf + 34);
ph->dest_port = get__int16(pinbuf + 36);
ph->sequence = get__int32(pinbuf + 38);
ph->ack_number = get__int32(pinbuf + 42);
ph->flags = get__int16(pinbuf + 46);
ph->window = get__int16(pinbuf + 48);
ph->checksum = get__int16(pinbuf + 50);
ph->urgent_ptr = get__int16(pinbuf + 52);
ph->options = pinbuf[54];
//ph->options = pinbuf + 54;
}
void tcp_setHader(void *inbuf,void *h)
{
unsigned char *pinbuf = (unsigned char*)inbuf;
unsigned char *pBuf;
TCP_HEADER *ph = (TCP_HEADER*)h;
//=========================================
set__int16(pinbuf + 34,ph->source_port);
set__int16(pinbuf + 36,ph->dest_port);
set__int32(pinbuf + 38,ph->sequence);
set__int32(pinbuf + 42,ph->ack_number);
set__int16(pinbuf + 46,ph->flags);
set__int16(pinbuf + 48,ph->window);
set__int16(pinbuf + 50,ph->checksum);
set__int16(pinbuf + 52,ph->urgent_ptr);
pinbuf[54] = ph->options;
}
//------------------------------------------------------------------------
// Initialize variables declared in this module
//
//------------------------------------------------------------------------
void init_tcp()
{
memset(conxn, 0, sizeof(conxn));
just_closed = FALSE;
initial_sequence_nr = 1;
}
//------------------------------------------------------------------------
// This sends a TCP segments that do not include any data.
// http_send() in the HTTP module is used to send data.
// See "TCP/IP Illustrated, Volume 1" Sect 17.3
//------------------------------------------------------------------------
void tcp_send(unsigned short int flags, unsigned short int hdr_len, unsigned char nr)
{
unsigned int sum, dest;
unsigned short int result;
unsigned char outbuf[1520];
TCP_HEADER *tcp,tcph;
IP_HEADER *ip,iph;
tcp = &tcph;
ip = &iph;
tcp_getHader(outbuf,tcp);
ip_getHader(outbuf,ip);
// If no connection, then message is probably a reset
// message which goes back to the sender
// Otherwise, use information from the connection.
if (nr == NO_CONNECTION)
{
tcp->source_port = HTTP_PORT;
tcp->dest_port = sender_tcpport;
tcp->sequence = 0;
tcp->ack_number = 0;
dest = sender_ipaddr;
}
else if (nr < 5)
{
// This message is to connected port
tcp->source_port = HTTP_PORT;
tcp->dest_port = conxn[nr].port;
tcp->sequence = conxn[nr].my_sequence;
tcp->ack_number = conxn[nr].his_sequence;
dest = conxn[nr].ipaddr;
}
else
{
//if (debug) serial_send("TCP: Oops, sock nr out of range\r");
//free(outbuf);
return;
}
// Total segment length = header length
// Insert header len
tcp->flags = (hdr_len << 10) | flags;
tcp->window = 1024;
tcp->checksum = 0;
tcp->urgent_ptr = 0;
// Sending SYN with header options
if (hdr_len == 28)
{
memcpy( outbuf + 54 , opt, 8);
tcp->options = opt[0];
}
// Compute checksum including 12 bytes of pseudoheader
// Must pre-fill 2 items in ip header to do this
ip->dest_ipaddr = dest;
ip->source_ipaddr = my_ipaddr;
// Sum source_ipaddr, dest_ipaddr, and entire TCP message
tcp_setHader(outbuf,tcp);
ip_setHader(outbuf,ip);
sum = (unsigned int)cksum(outbuf + 26, 8 + hdr_len);
// Add in the rest of pseudoheader which is
// protocol id and TCP segment length
sum += (unsigned int)0x0006;
sum += (unsigned int)hdr_len;
// In case there was a carry, add it back around
result = (unsigned short int)(sum + (sum >> 16));
tcp_getHader(outbuf,tcp);
ip_getHader(outbuf,ip);
tcp->checksum = ~result;
tcp_setHader(outbuf,tcp);
ip_setHader(outbuf,ip);
//if (debug) serial_send("TCP: Sending msg to IP layer\r");
ip_send(outbuf, dest, TCP_TYPE, hdr_len);
// (Re)start TCP retransmit timer
conxn[nr].timer = TCP_TIMEOUT;
}
//------------------------------------------------------------------------
// This runs every 0.5 seconds. If the other end has not ACK'd
// everyting we have sent, it re-sends it. To save RAM space, we
// regenerate a segment rather than keeping a bunch of segments
// hanging around eating up RAM. A connection should not be in an
// opening or closing state when this timer expires, so we simply
// send a reset.
//
// If a connection is in the ESTABLISHED state when the timer expires
// then we have just sent a web page so re-send the page
//------------------------------------------------------------------------
void tcp_retransmit()
{
static unsigned char retries = 0;
unsigned char nr;
// Scan through all active connections
for (nr = 0; nr < 5; nr++)
{
if ((conxn[nr].ipaddr != 0) && (conxn[nr].timer))
{
// Decrement the timer and see if it hit 0
conxn[nr].timer--;
if (conxn[nr].timer == 0)
{
// Socket just timed out. If we are not in ESTABLISHED state
// something is amiss so send reset and close connection
if (conxn[nr].state != STATE_ESTABLISHED)
{
// Send reset and close connection
//if (debug) serial_send("TCP: Timeout, sending reset\r");
tcp_send(FLG_RST, 20, nr);
conxn[nr].ipaddr = 0;
return;
}
else
{
// Socket is in ESTABLISHED state. First make sure his
// ack number is not bogus.
if (conxn[nr].his_ack > conxn[nr].my_sequence)
{
// Send reset and close connection
//if (debug) serial_send("TCP: Timeout, sending reset\r");
tcp_send(FLG_RST, 20, nr);
conxn[nr].ipaddr = 0;
return;
}
// We always increment our sequence number immediately
// after sending, so the ack number from the other end
// should be equal to our sequence number. If it is less,
// it means he lost some of our data.
if (conxn[nr].his_ack < conxn[nr].my_sequence)
{
retries++;
if (retries <= 2)
{
// The only thing we send is a web page, and it looks
// like other end did not get it, so resend
// but do not increase my sequence number
//if (debug) serial_send("TCP: Timeout, resending data\r");
http_server((unsigned char*)conxn[nr].query, 0, nr, 1);
conxn[nr].inactivity = INACTIVITY_TIME;
}
else
{
//if (debug) serial_send("TCP: Giving up, sending reset\r");
// Send reset and close connection
tcp_send(FLG_RST, 20, nr);
conxn[nr].ipaddr = 0;
}
}
}
}
}
}
}
//------------------------------------------------------------------------
// This runs every 0.5 seconds. If the connection has had no activity
// it initiates closing the connection.
//
//------------------------------------------------------------------------
void tcp_inactivity()
{
unsigned char nr;
// Look for active connections in the established state
for (nr = 0; nr < 5; nr++)
{
if ((conxn[nr].ipaddr != 0) &&
(conxn[nr].state == STATE_ESTABLISHED) &&
(conxn[nr].inactivity))
{
// Decrement the timer and see if it hit 0
conxn[nr].inactivity--;
if (conxn[nr].inactivity == 0)
{
// Inactivity timer has just timed out.
// Initiate close of connection
tcp_send((FLG_ACK | FLG_FIN), 20, nr);
conxn[nr].my_sequence++; // For my FIN
conxn[nr].state = STATE_FIN_WAIT_1;
//if (debug) serial_send("TCP: Entered FIN_WAIT_1 state\r");
}
}
}
}
//------------------------------------------------------------------------
// This handles incoming TCP messages and manages the TCP state machine
// Note - both the SYN and FIN flags consume a sequence number.
// See "TCP/IP Illustrated, Volume 1" Sect 18.6 for info on TCP states
// See "TCP/IP Illustrated, Volume 1" Sect 17.3 for info on flags
//------------------------------------------------------------------------
void tcp_rcve(unsigned char *inbuf, unsigned short int len)
{
unsigned char i, j, nr;
unsigned short int result, header_len, data_len;
TCP_HEADER *tcp,tcph;
IP_HEADER *ip,iph;
unsigned int sum;
// IP header is always 20 bytes so message starts at index 34
ip = &iph;
tcp = &tcph;
tcp_getHader(inbuf,tcp);
ip_getHader(inbuf,ip);
// Compute TCP checksum including 12 byte pseudoheader
// Sum source_ipaddr, dest_ipaddr, and entire TCP message
sum = (unsigned int)cksum(inbuf + 26, 8 + len);
// Add in the rest of pseudoheader which is
// protocol id and TCP segment length
sum += (unsigned int)0x0006;
sum += (unsigned int)len;
// In case there was a carry, add it back around
result = (unsigned short int)(sum + (sum >> 16));
//if (result != 0xFFFF)
//{
// return;
//}
// See if message is for http server
if (tcp->dest_port != HTTP_PORT)
{
/*
if (debug)
{
serial_send("TCP: Error, msg to port ");
memset(text, 0, 10);
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