📄 jpegtestdlg.cpp
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// JpegTestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "JpegTest.h"
#include "JpegTestDlg.h"
#include "JpegLib.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CJpegTestDlg dialog
void BrowseFile(CEdit &Edit, BOOL bOpenFileDialog, DWORD dwFlags, UINT nFilterID)
{
// TODO: Add your control notification handler code here
CString strFileName;
Edit.GetWindowText(strFileName);
CFileDialog FileDialog(bOpenFileDialog, NULL, (LPCTSTR)strFileName, dwFlags, CString((LPCSTR)nFilterID));
if (FileDialog.DoModal() == IDOK) {
strFileName = FileDialog.GetPathName();
Edit.SetWindowText(strFileName);
}
}
CJpegTestDlg::CJpegTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CJpegTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CJpegTestDlg)
m_strFile = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CJpegTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CJpegTestDlg)
DDX_Control(pDX, IDC_FILE_EDIT, m_FileEdit);
DDX_Text(pDX, IDC_FILE_EDIT, m_strFile);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CJpegTestDlg, CDialog)
//{{AFX_MSG_MAP(CJpegTestDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_MORE_BUTTON, OnMoreButton)
ON_BN_CLICKED(IDC_SHOW_BUTTON, OnShowButton)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CJpegTestDlg message handlers
BOOL CJpegTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CJpegTestDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CJpegTestDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CJpegTestDlg::OnMoreButton()
{
// TODO: Add your control notification handler code here
BrowseFile(m_FileEdit, TRUE, OFN_FILEMUSTEXIST, IDS_JPEG_FILTER);
}
void CJpegTestDlg::OnShowButton()
{
// TODO: Add your control notification handler code here
HBITMAP hBitmap;
UpdateData();
hBitmap = LoadJPEG((LPSTR)(LPCSTR)m_strFile);
if (hBitmap) ((CStatic *)GetDlgItem(IDC_JPEGIMAGE))->SetBitmap(hBitmap);
}
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