📄 advise.m
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function aceind=advise(shufvals,p)% This function advises the player as to which card is the ace% It uses the fact that we chose a prime p such that the numerical % value of ace is a quadratic non-residue, while the numerical values% of the other cards are quadratic residuessln=length(shufvals);for j=1:sln, test(j)=powermod(shufvals(j),(p-1)/2,p);end;aceind=find(test~=1);disp(['Ace Index: ', num2str(aceind)]);
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