📄 audiodevice.cpp
字号:
/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <stdlib.h>#include <qtopia/qpeapplication.h>#include <qtopia/config.h>#include <qsocketnotifier.h>#include "audiodevice.h"#if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP)#include "qpe/qcopenvelope_qws.h"#endif#ifdef Q_WS_WIN#include <windows.h>#include <mmsystem.h>#include <mmreg.h>#endif#if defined(Q_WS_X11) || defined(Q_WS_QWS)#include <fcntl.h>#include <sys/ioctl.h>#include <sys/soundcard.h>#include <sys/stat.h>#include <sys/time.h>#include <sys/types.h>#include <unistd.h>#endif#if defined(Q_OS_WIN32)static const int expectedBytesPerMilliSecond = 2 * 2 * 44000 / 1000;static const int timerResolutionMilliSeconds = 30;static const int sound_fragment_bytes = timerResolutionMilliSeconds * expectedBytesPerMilliSecond;#else# if defined(QT_QWS_IPAQ)static const int sound_fragment_shift = 14;# elsestatic const int sound_fragment_shift = 16;# endifstatic const int sound_fragment_bytes = (1<<sound_fragment_shift);#endifclass AudioDevicePrivate {public: int handle; unsigned int frequency; unsigned int channels; unsigned int bytesPerSample; unsigned int bufferSize;#ifndef Q_OS_WIN32 bool can_GETOSPACE; char* unwrittenBuffer; unsigned int unwritten; QSocketNotifier *notifier;#endif static int dspFd; static bool muted; static unsigned int leftVolume; static unsigned int rightVolume;};#ifdef Q_WS_QWS// This is for keeping the device open in-between playing files when// the device makes clicks and it starts to drive you insane! :)// Best to have the device not open when not using it though//#define KEEP_DEVICE_OPEN#endifint AudioDevicePrivate::dspFd = 0;bool AudioDevicePrivate::muted = FALSE;unsigned int AudioDevicePrivate::leftVolume = 0;unsigned int AudioDevicePrivate::rightVolume = 0;void AudioDevice::getVolume( unsigned int& leftVolume, unsigned int& rightVolume, bool &muted ) { muted = AudioDevicePrivate::muted; unsigned int volume;#ifdef Q_OS_WIN32 HWAVEOUT handle; WAVEFORMATEX formatData; formatData.cbSize = sizeof(WAVEFORMATEX); formatData.wFormatTag = WAVE_FORMAT_PCM; formatData.nAvgBytesPerSec = 4 * 44000; formatData.nBlockAlign = 4; formatData.nChannels = 2; formatData.nSamplesPerSec = 44000; formatData.wBitsPerSample = 16; waveOutOpen(&handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL); if ( waveOutGetVolume( handle, (LPDWORD)&volume ) ) qDebug( "get volume of audio device failed" ); waveOutClose( handle ); leftVolume = volume & 0xFFFF; rightVolume = volume >> 16;#else int mixerHandle = open( "/dev/mixer", O_RDWR ); if ( mixerHandle >= 0 ) { ioctl( mixerHandle, MIXER_READ(0), &volume ); close( mixerHandle ); } else qDebug( "get volume of audio device failed" ); leftVolume = ((volume & 0x00FF) << 16) / 100; rightVolume = ((volume & 0xFF00) << 8) / 100;#endif}void AudioDevice::setVolume( unsigned int leftVolume, unsigned int rightVolume, bool muted ) { AudioDevicePrivate::muted = muted; if ( muted ) { AudioDevicePrivate::leftVolume = leftVolume; AudioDevicePrivate::rightVolume = rightVolume; leftVolume = 0; rightVolume = 0; } else { leftVolume = ( (int) leftVolume < 0 ) ? 0 : (( leftVolume > 0xFFFF ) ? 0xFFFF : leftVolume ); rightVolume = ( (int)rightVolume < 0 ) ? 0 : (( rightVolume > 0xFFFF ) ? 0xFFFF : rightVolume ); }#ifdef Q_OS_WIN32 HWAVEOUT handle; WAVEFORMATEX formatData; formatData.cbSize = sizeof(WAVEFORMATEX); formatData.wFormatTag = WAVE_FORMAT_PCM; formatData.nAvgBytesPerSec = 4 * 44000; formatData.nBlockAlign = 4; formatData.nChannels = 2; formatData.nSamplesPerSec = 44000; formatData.wBitsPerSample = 16; waveOutOpen(&handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL); unsigned int volume = (rightVolume << 16) | leftVolume; if ( waveOutSetVolume( handle, volume ) ) qDebug( "set volume of audio device failed" ); waveOutClose( handle );#else // Volume can be from 0 to 100 which is 101 distinct values unsigned int rV = (rightVolume * 101) / 65535;# if 0 unsigned int lV = (leftVolume * 101) >> 16; unsigned int volume = ((rV << 8) & 0xFF00) | (lV & 0x00FF); int mixerHandle = 0; if ( ( mixerHandle = open( "/dev/mixer", O_RDWR ) ) >= 0 ) { ioctl( mixerHandle, MIXER_WRITE(0), &volume ); close( mixerHandle ); } else qDebug( "set volume of audio device failed" );# else // This is the way this has to be done now I guess, doesn't allow for // independant right and left channel setting, or setting for different outputs Config cfg("Sound"); cfg.setGroup("System"); cfg.writeEntry("Volume",(int)rV);# endif#endif// qDebug( "setting volume to: 0x%x", volume ); #if ( defined Q_WS_QWS || defined(_WS_QWS_) ) && !defined(QT_NO_COP) // Send notification that the volume has changed QCopEnvelope( "QPE/System", "volumeChange(bool)" ) << muted; #endif}AudioDevice::AudioDevice( unsigned int f, unsigned int chs, unsigned int bps ) { d = new AudioDevicePrivate; d->frequency = f; d->channels = chs; d->bytesPerSample = bps; connect( qApp, SIGNAL( volumeChanged(bool) ), this, SLOT( volumeChanged(bool) ) );#ifdef Q_OS_WIN32 UINT result; WAVEFORMATEX formatData; formatData.cbSize = sizeof(WAVEFORMATEX);/* // Other possible formats windows supports formatData.wFormatTag = WAVE_FORMAT_MPEG; formatData.wFormatTag = WAVE_FORMAT_MPEGLAYER3; formatData.wFormatTag = WAVE_FORMAT_ADPCM;*/ formatData.wFormatTag = WAVE_FORMAT_PCM; formatData.nAvgBytesPerSec = bps * chs * f; formatData.nBlockAlign = bps * chs; formatData.nChannels = chs; formatData.nSamplesPerSec = f; formatData.wBitsPerSample = bps * 8; // Open a waveform device for output// BEGIN no tr if (result = waveOutOpen((LPHWAVEOUT)&d->handle, WAVE_MAPPER, &formatData, 0L, 0L, CALLBACK_NULL)) { QString errorMsg = "error opening audio device.\nReason: %i - "; // No tr switch (result) { case MMSYSERR_ALLOCATED: errorMsg += "Specified resource is already allocated."; break; // No tr case MMSYSERR_BADDEVICEID: errorMsg += "Specified device identifier is out of range."; break; // No tr case MMSYSERR_NODRIVER: errorMsg += "No device driver is present."; break; // No tr case MMSYSERR_NOMEM: errorMsg += "Unable to allocate or lock memory."; break; // No tr case WAVERR_BADFORMAT: errorMsg += "Attempted to open with an unsupported waveform-audio format."; break; // No tr case WAVERR_SYNC: errorMsg += "The device is synchronous but waveOutOpen was called without using the WAVE_ALLOWSYNC flag."; break; // No tr default: errorMsg += "Undefined error"; break; // No tr } qDebug( errorMsg, result ); }// END no tr d->bufferSize = sound_fragment_bytes;#else int fragments = 0x10000 * 8 + sound_fragment_shift; int format = AFMT_S16_NE; int capabilities = 0;#ifdef KEEP_DEVICE_OPEN if ( AudioDevicePrivate::dspFd == 0 ) {#endif if ( ( d->handle = ::open( "/dev/dsp", O_WRONLY ) ) < 0 ) { qDebug( "error opening audio device /dev/dsp, sending data to /dev/null instead" ); d->handle = ::open( "/dev/null", O_WRONLY ); }#ifdef KEEP_DEVICE_OPEN AudioDevicePrivate::dspFd = d->handle; } else { d->handle = AudioDevicePrivate::dspFd; }#endif ioctl( d->handle, SNDCTL_DSP_GETCAPS, &capabilities ); ioctl( d->handle, SNDCTL_DSP_SETFRAGMENT, &fragments ); ioctl( d->handle, SNDCTL_DSP_SETFMT, &format ); ioctl( d->handle, SNDCTL_DSP_SPEED, &d->frequency ); if ( ioctl( d->handle, SNDCTL_DSP_CHANNELS, &d->channels ) == -1 ) { d->channels = ( d->channels == 1 ) ? 2 : d->channels; ioctl( d->handle, SNDCTL_DSP_CHANNELS, &d->channels ); } d->bufferSize = sound_fragment_bytes; d->unwrittenBuffer = new char[d->bufferSize]; d->unwritten = 0; d->can_GETOSPACE = TRUE; // until we find otherwise //if ( chs != d->channels ) qDebug( "Wanted %d, got %d channels", chs, d->channels ); //if ( f != d->frequency ) qDebug( "wanted %dHz, got %dHz", f, d->frequency ); //if ( capabilities & DSP_CAP_BATCH ) qDebug( "Sound card has local buffer" ); //if ( capabilities & DSP_CAP_REALTIME )qDebug( "Sound card has realtime sync" ); //if ( capabilities & DSP_CAP_TRIGGER ) qDebug( "Sound card has precise trigger" ); //if ( capabilities & DSP_CAP_MMAP ) qDebug( "Sound card can mmap" ); // Register to receive notification of when the device is ready to write. d->notifier = new QSocketNotifier( d->dspFd, QSocketNotifier::Write ); QObject::connect( d->notifier, SIGNAL(activated(int)), this, SIGNAL(completedIO()) );#endif} AudioDevice::~AudioDevice() {#ifdef Q_OS_WIN32 waveOutClose( (HWAVEOUT)d->handle );#else# ifndef KEEP_DEVICE_OPEN delete d->notifier; close( d->handle ); // Now it should be safe to shut the handle# endif delete [] d->unwrittenBuffer; delete d;#endif}void AudioDevice::volumeChanged( bool muted ){ AudioDevicePrivate::muted = muted;}void AudioDevice::write( char *buffer, unsigned int length ){#ifdef Q_OS_WIN32 // returns immediately and (to be implemented) emits completedIO() when finished writing WAVEHDR *lpWaveHdr = (WAVEHDR *)malloc( sizeof(WAVEHDR) ); // maybe the buffer should be copied so that this fool proof, but its a performance hit lpWaveHdr->lpData = buffer; lpWaveHdr->dwBufferLength = length; lpWaveHdr->dwFlags = 0L; lpWaveHdr->dwLoops = 0L; waveOutPrepareHeader( (HWAVEOUT)d->handle, lpWaveHdr, sizeof(WAVEHDR) ); // waveOutWrite returns immediately. the data is sent in the background. if ( waveOutWrite( (HWAVEOUT)d->handle, lpWaveHdr, sizeof(WAVEHDR) ) ) qDebug( "failed to write block to audio device" ); // emit completedIO();#else int t = ::write( d->handle, buffer, length ); if ( t<0 ) t = 0; if ( t != (int)length) { qDebug("Ahhh!! memcpys 1"); memcpy(d->unwrittenBuffer,buffer+t,length-t); d->unwritten = length-t; }#endif}unsigned int AudioDevice::channels() const{ return d->channels;}unsigned int AudioDevice::frequency() const{ return d->frequency;}unsigned int AudioDevice::bytesPerSample() const{ return d->bytesPerSample;}unsigned int AudioDevice::bufferSize() const{ return d->bufferSize;}unsigned int AudioDevice::canWrite() const{#ifdef Q_OS_WIN32 return bufferSize(); // Any better?#else audio_buf_info info; if ( d->can_GETOSPACE && ioctl(d->handle,SNDCTL_DSP_GETOSPACE,&info) ) { d->can_GETOSPACE = FALSE; fcntl( d->handle, F_SETFL, O_NONBLOCK ); } if ( d->can_GETOSPACE ) { int t = info.fragments * sound_fragment_bytes; return QMIN(t,(int)bufferSize()); } else { if ( d->unwritten ) { int t = ::write( d->handle, d->unwrittenBuffer, d->unwritten ); if ( t<0 ) t = 0; if ( (unsigned)t!=d->unwritten ) { memcpy(d->unwrittenBuffer,d->unwrittenBuffer+t,d->unwritten-t); d->unwritten -= t; } else { d->unwritten = 0; } } if ( d->unwritten ) return 0; else return d->bufferSize; }#endif}int AudioDevice::bytesWritten() {#ifdef Q_OS_WIN32 MMTIME pmmt = { TIME_BYTES, 0 }; if ( ( waveOutGetPosition( (HWAVEOUT)d->handle, &pmmt, sizeof(MMTIME) ) != MMSYSERR_NOERROR ) || ( pmmt.wType != TIME_BYTES ) ) { qDebug( "failed to get audio device position" ); return -1; } return pmmt.u.cb;#else int buffered = 0; if ( ioctl( d->handle, SNDCTL_DSP_GETODELAY, &buffered ) ) { qDebug( "failed to get audio device position" ); return -1; } return buffered;#endif}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -