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📄 resaultview.h

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#if !defined(AFX_RESAULTVIEW_H__7759992D_FBB5_42B6_85F4_6B1C27C82EC3__INCLUDED_)
#define AFX_RESAULTVIEW_H__7759992D_FBB5_42B6_85F4_6B1C27C82EC3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ResaultView.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// ResaultView view
#include"P_RView.h"
#include"P_RDoc.h"
#include"ray.h"
#include"Terrain.h"

class ResaultView : public CView
{
protected:
	ResaultView();           // protected constructor used by dynamic creation
	DECLARE_DYNCREATE(ResaultView)

// Attributes
public:
     CP_RView *DrawView;

	 COLORREF GotColor(int mem);
// Operations
public:
	CP_RDoc* GetDocument();
	void DrawAxis(CDC* pDC);
	void BeginRay(CDC* pDC,int Dis);
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(ResaultView)
	public:
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~ResaultView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
protected:
	//{{AFX_MSG(ResaultView)
	afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG  // debug version in P_RView.cpp
inline CP_RDoc* ResaultView::GetDocument()
   { return (CP_RDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RESAULTVIEW_H__7759992D_FBB5_42B6_85F4_6B1C27C82EC3__INCLUDED_)

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