📄 resaultview.h
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#if !defined(AFX_RESAULTVIEW_H__7759992D_FBB5_42B6_85F4_6B1C27C82EC3__INCLUDED_)
#define AFX_RESAULTVIEW_H__7759992D_FBB5_42B6_85F4_6B1C27C82EC3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ResaultView.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// ResaultView view
#include"P_RView.h"
#include"P_RDoc.h"
#include"ray.h"
#include"Terrain.h"
class ResaultView : public CView
{
protected:
ResaultView(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(ResaultView)
// Attributes
public:
CP_RView *DrawView;
COLORREF GotColor(int mem);
// Operations
public:
CP_RDoc* GetDocument();
void DrawAxis(CDC* pDC);
void BeginRay(CDC* pDC,int Dis);
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ResaultView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~ResaultView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(ResaultView)
afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in P_RView.cpp
inline CP_RDoc* ResaultView::GetDocument()
{ return (CP_RDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RESAULTVIEW_H__7759992D_FBB5_42B6_85F4_6B1C27C82EC3__INCLUDED_)
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