⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 bitvec.c

📁 贝叶斯学习算法分类文本。基于朴素贝叶斯分类器的文本分类的通用算法
💻 C
字号:
/* Getting and setting bits in a bit-vector. *//* Copyright (C) 1997 Andrew McCallum   Written by:  Andrew Kachites McCallum <mccallum@cs.cmu.edu>   This file is part of the Bag-Of-Words Library, `libbow'.   This library is free software; you can redistribute it and/or   modify it under the terms of the GNU Library General Public License   as published by the Free Software Foundation, version 2.      This library is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU   Library General Public License for more details.   You should have received a copy of the GNU Library General Public   License along with this library; if not, write to the Free Software   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111, USA */#include <bow/libbow.h>#include <assert.h>#include <string.h>		/* for memset() */#ifndef BITSPERBYTE#define BITSPERBYTE 8#endif/* Allocate, initialize and return a new "bit vector" that is indexed   by NUM_DIMENSIONS different dimensions.  The size of each dimension   is given in DIMENSION_SIZES.  The size of the last dimension is   used as hint for allocating initial memory for the vector, but in   practice, higher indices for the last dimension can be used later,   and the bit vector will grow automatically.  Initially, the bit   vector contains all zeros. */bow_bitvec *bow_bitvec_new (int num_dimensions, int *dimension_sizes){  bow_bitvec *ret;  int i;  int num_bits = 1;  ret = bow_malloc (sizeof (bow_bitvec));  ret->num_dimensions = num_dimensions;  ret->dimension_sizes = bow_malloc (num_dimensions * sizeof (int));  for (i = 0; i < num_dimensions; i++)    {      ret->dimension_sizes[i] = dimension_sizes[i];      num_bits *= dimension_sizes[i];      assert (num_bits > 0);	/* attempt to check for overflow? */    }  ret->vector_size = num_bits / BITSPERBYTE + 1;  ret->vector = bow_malloc (ret->vector_size);  bow_bitvec_set_all_to_value (ret, 0);  return ret;}/* Set all the bits in the bit vector BV to 0 if value is zero, to 1   otherwise. */voidbow_bitvec_set_all_to_value (bow_bitvec *bv, int value){  memset (bv->vector, (value ? ~0 : 0), bv->vector_size);}/* If VALUE is non-zero, set the bit at indices INDICES to 1,   otherwise set it to zero.  Returns the previous value of that   bit. */intbow_bitvec_set (bow_bitvec *bv, int *indices, int value){  int i;  int bit_index;  unsigned char *vector_byte;  int ret;  for (i = bv->num_dimensions-2, bit_index = indices[bv->num_dimensions-1];       i >= 0;       i--)    {      bit_index = bit_index *  bv->dimension_sizes[i] + indices[i];    }  if (bit_index / BITSPERBYTE >= bv->vector_size)    {      /* The bit vector needs to grow to accomodate this entry. */      int old_size = bv->vector_size;      bv->vector_size *= 3;      bv->vector_size /= 2;      bv->dimension_sizes[bv->num_dimensions-1] *= 3;      bv->dimension_sizes[bv->num_dimensions-1] /= 2;      bv->vector = bow_realloc (bv->vector, bv->vector_size);      memset (bv->vector + old_size, 0, bv->vector_size - old_size);    }  vector_byte = &(bv->vector[bit_index / BITSPERBYTE]);  ret = (((*vector_byte) & (0x80 >> (bit_index % BITSPERBYTE))) ? 1 : 0);  if (value)    (*vector_byte) |= (0x80 >> (bit_index % BITSPERBYTE));  else    (*vector_byte) &= ~(0x80 >> (bit_index % BITSPERBYTE));  return ret;}/* Return the value of the bit at indicies INDICIES. */intbow_bitvec_value (bow_bitvec *bv, int *indices){  int i;  int bit_index;  unsigned char vector_byte;  for (i = bv->num_dimensions-2, bit_index = indices[bv->num_dimensions-1];       i >= 0;       i--)    {      bit_index = bit_index *  bv->dimension_sizes[i] + indices[i];    }  /* If this index is beyond the end of the vector, just return 0. */  if (bit_index / BITSPERBYTE >= bv->vector_size)    return 0;  vector_byte = bv->vector[bit_index / BITSPERBYTE];  return ((vector_byte & (0x80 >> (bit_index % BITSPERBYTE))) ? 1 : 0);}/* Free the memory held by the "bit vector" BV. */voidbow_bitvec_free (bow_bitvec *bv){  bow_free (bv->dimension_sizes);  bow_free (bv->vector);  bow_free (bv);}#if BOW_BITVEC_TESTint main (int argc, char *argv[]){  bow_bitvec *bv;  int d1 = 100;  int d2 = 37;  int d3 = 12;  int numbits = d1 * d2 * d3;  int dims[] = {d1, d2, d3};  int ind[3];  int i,j,k;  int old;  bv = bow_bitvec_new (3, dims);  for (i = 0; i < d1; i++)    {      ind[0] = i;      for (j = 0; j < d2; j++)	{	  ind[1] = j;	  for (k = 0; k < d3; k++)	    {	      ind[2] = k;	      old = bow_bitvec_set (bv, ind, (i+j+k)%2);	      assert (old == 0);	    }	}    }  for (i = 0; i < d1; i++)    {      ind[0] = i;      for (j = 0; j < d2; j++)	{	  ind[1] = j;	  for (k = 0; k < d3+100; k++)	    {	      ind[2] = k;	      old = bow_bitvec_set (bv, ind, (i+j+k)%3);	      if (k < d3)		assert (old == (i+j+k)%2);	    }	}    }  for (i = 0; i < d1; i++)    {      ind[0] = i;      for (j = 0; j < d2; j++)	{	  ind[1] = j;	  for (k = 0; k < d3+100; k++)	    {	      ind[2] = k;	      old = bow_bitvec_value (bv, ind);	      assert (old == (((i+j+k)%3) ? 1 : 0));	    }	}    }  printf ("Test succeeded.\n");  exit (0);}#endif /* BOW_BITVEC_TEST *//*Local Variables:compile-command: "gcc -DBOW_BITVEC_TEST bitvec.c -g -o bvt -L. -lbow"End:*/

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -