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📄 maplay.vcp

📁 PPC流行的播放软件gsplayer源码2.24版
💻 VCP
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	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH4) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH3) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH3) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARM) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARM) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE CEF) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE CEF) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86em) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86em) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	"..\include\mapplugin.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	"..\include\mapplugin.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE emulator) Release"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE emulator) Debug"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MAPLA=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	"..\include\mapplugin.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\MultiBuff.cpp

!IF  "$(CFG)" == "maplay - Win32 (WCE MIPS) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE MIPS) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH4) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH4) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH3) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH3) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARM) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARM) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE CEF) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE CEF) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86em) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86em) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE emulator) Release"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE emulator) Debug"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_MULTI=\
	".\MultiBuff.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\output.cpp

!IF  "$(CFG)" == "maplay - Win32 (WCE MIPS) Release"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE MIPS) Debug"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH4) Release"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH4) Debug"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH3) Release"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH3) Debug"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARM) Release"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARM) Debug"

DEP_CPP_OUTPU=\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE CEF) Release"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE CEF) Debug"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86) Release"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86) Debug"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86em) Release"

DEP_CPP_OUTPU=\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE x86em) Debug"

DEP_CPP_OUTPU=\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) Release"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	"..\include\mapplugin.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) Debug"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	"..\include\mapplugin.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE emulator) Release"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE emulator) Debug"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE ARMV4) ReleaseXScale"

DEP_CPP_OUTPU=\
	"..\include\maplay.h"\
	"..\include\mapplugin.h"\
	".\effect.h"\
	".\helper.h"\
	".\output.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\player.cpp

!IF  "$(CFG)" == "maplay - Win32 (WCE MIPS) Release"

DEP_CPP_PLAYE=\
	"..\include\libmad.h"\
	"..\include\libovd.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\helper.h"\
	".\mahelper.h"\
	".\MultiBuff.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	".\Receiver.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE MIPS) Debug"

DEP_CPP_PLAYE=\
	"..\include\libmad.h"\
	"..\include\maplay.h"\
	".\decoder.h"\
	".\effect.h"\
	".\output.h"\
	".\player.h"\
	".\reader.h"\
	

!ELSEIF  "$(CFG)" == "maplay - Win32 (WCE SH4) Release"

DEP_CPP_PLAYE=\

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