📄 gsplayer2.h
字号:
/*
* GSPlayer - The audio player for WindowsCE
* Copyright (C) 2003 Y.Nagamidori
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __GSPLAYER2_H__
#define __GSPLAYER2_H__
#include "resource.h"
#include <windows.h>
#include <tchar.h>
#include <commctrl.h>
#include <commdlg.h>
#include <shellapi.h>
#include <shlobj.h>
#ifdef _WIN32_WCE_PPC
#include <aygshell.h>
#define MENU_HEIGHT 26
#endif
#include "maplay.h"
#include "PlayerApp.h"
#ifdef _WIN32_WCE
#include <stdlib.h>
#include <notify.h>
#else
#include <stdio.h>
#endif
extern "C"
{
CPlayerApp* GetPlayerAppClass();
HINSTANCE GetInst();
//CMainWnd* GetMainWnd();
void SendCmdLine(HWND hwndTo, LPTSTR pszCmdLine);
BOOL DefDlgPaintProc(HWND hDlg, WPARAM wParam, LPARAM lParam);
BOOL DefDlgCtlColorStaticProc(HWND hDlg, WPARAM wParam, LPARAM lParam);
void ShellInitDialog(HWND hwndDlg);
int CALLBACK PropSheetCallback(HWND hwndDlg, UINT message, LPARAM lParam);
BOOL GetKeyString(FILE* fp, LPCTSTR pszSection, LPCTSTR pszKey, LPTSTR pszValue);
BOOL IsDefSupportedExt(LPTSTR pszExt, BOOL fPlayList = TRUE);
#ifdef _WIN32_WCE_PPC
BOOL IsLandscape();
#endif
}
class CTempStr
{
#define MAX_LOADSTR 512
public:
CTempStr(UINT uID = 0)
{
if (uID)
Load(uID);
}
void Load(UINT uID)
{
LoadString(GetInst(), uID, m_szStr, MAX_LOADSTR);
LPTSTR psz = m_szStr;
while (psz = _tcschr(psz, _T('|'))) {
*psz++ = NULL;
}
}
void LoadNormal(UINT uID)
{
LoadString(GetInst(), uID, m_szStr, MAX_LOADSTR);
}
operator LPTSTR() {return m_szStr;}
protected:
TCHAR m_szStr[MAX_LOADSTR];
};
extern const TCHAR s_szDefSupportedExt[][5];
extern const TCHAR s_szDefSupportedExt2[][5];
#define RECT_WIDTH(prc) ((prc)->right - (prc)->left)
#define RECT_HEIGHT(prc) ((prc)->bottom - (prc)->top)
#endif // __GSPLAYER2_H__
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -