📄 playlistdlg.h
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#ifndef __PLAYLISTDLG_H__
#define __PLAYLISTDLG_H__
class CMainWnd;
class CPlayListDlg
{
public:
CPlayListDlg();
virtual ~CPlayListDlg();
virtual void Show(CMainWnd* pParent);
virtual void Close();
virtual void UpdatePlayList();
virtual void SetCurrent(int nIndex);
virtual BOOL IsDialogMessage(LPMSG pMsg);
protected:
static BOOL CALLBACK PlayListDlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
void OnInitDialog(HWND hwndDlg);
void OnMove(int x, int y);
void OnAdd();
void OnUp(BOOL fVisible = TRUE);
void OnDown(BOOL fVisible = TRUE);
void OnDelete();
void OnSave();
void OnOK();
void OnSort(UINT uID);
void OnListKeyDown(NMLVKEYDOWN* pnm);
void OnListDblClk(NMHDR* pnm);
void OnListClick(NMHDR* pnm);
void OnListRClick(NMHDR* pnm);
void AddList(HWND hwndLV, int nIndex);
#ifndef _WIN32_WCE
void OnDropFiles(HDROP hDrop);
#endif
void OnListBeginDrag(NMLISTVIEW* pnmlv);
void OnMouseMove(int x, int y);
void OnLButtonUp();
void ShowMenu(int x, int y);
protected:
CMainWnd* m_pParent;
HIMAGELIST m_hImageList;
HWND m_hWnd;
BOOL m_fListDrag;
int m_nDragItem;
};
#endif // __PLAYLISTDLG_H__
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