📄 gsplayer2.vcp
字号:
"..\Options.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"
DEP_CPP_OPTIO=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_OPTIO=\
"..\PlayListDlgPPC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\PlayerApp.cpp
!IF "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYE=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYE=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYE=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"
DEP_CPP_PLAYE=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYE=\
"..\PlayListDlgPPC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\PlayListDlg.cpp
!IF "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYL=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYL=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYL=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayListDlg.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"
DEP_CPP_PLAYL=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_PLAYL=\
"..\PlayListDlgPPC.h"\
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\Skin.cpp
!IF "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Release"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_SKIN_=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE MIPS) Debug"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Release"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH4) Debug"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Release"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE SH3) Debug"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Release"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_SKIN_=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE ARM) Debug"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\PlayListDlg.h"\
"..\Skin.h"\
NODEP_CPP_SKIN_=\
"..\PlayListDlgPPC.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Release"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
NODEP_CPP_SKIN_=\
".\ipapi.h"\
".\ygshell.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE CEF) Debug"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
NODEP_CPP_SKIN_=\
".\ipapi.h"\
".\ygshell.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Release"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff.h"\
"..\Options.h"\
"..\PlayerApp.h"\
"..\Skin.h"\
!ELSEIF "$(CFG)" == "GSPlayer2 - Win32 (WCE x86em) Debug"
DEP_CPP_SKIN_=\
"..\..\include\maplay.h"\
"..\GSPlayer2.h"\
"..\MainWnd.h"\
"..\MultiBuff
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -