⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 d2cs_d2gs_character.h

📁 打魔兽战网的都知道他是什么
💻 H
字号:
/* * Copyright (C) 2000,2001	Onlyer	(onlyer@263.net) * Copyright (C) 2001		faster	(lqx@cic.tsinghua.edu.cn) * Copyright (C) 2001		sousou	(liupeng.cs@263.net) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */#ifndef INCLUDED_D2CS_D2GS_CHARACTER_H#define INCLUDED_D2CS_D2GS_CHARACTER_H#ifdef D2CS# include "common/bn_type.h"#endif#ifdef D2GS# include "bn_types.h"#pragma pack(push, character_h, 1)#endif #define D2CHARINFO_MAGICWORD			0x12345678#define D2CHARINFO_VERSION			0x00010000#define D2CHARINFO_PORTRAIT_PADSIZE		30typedef struct{	bn_int		magicword;	/* static for check */	bn_int		version;	/* charinfo file version */	bn_int		create_time;	/* character creation time */	bn_int		last_time;	/* character last access time */	bn_int		checksum;        bn_int          total_play_time;        /* total in game play time */	bn_int		reserved[6];	unsigned char	charname[MAX_CHARNAME_LEN];	unsigned char	account[MAX_ACCTNAME_LEN];	unsigned char	realmname[MAX_REALMNAME_LEN];} t_d2charinfo_header;typedef struct{	bn_int		experience;	bn_int		charstatus;	bn_int		charlevel;	bn_int		charclass;} t_d2charinfo_summary;typedef struct{        bn_short        header;	/* 0x84 0x80 */        bn_byte         gfx[11];        bn_byte         class;        bn_byte         color[11];        bn_byte         level;        bn_byte         status;        bn_byte         u1[3];	bn_byte		ladder;	/* need not be 0xff and 0 to make character displayed as ladder character */				/* client only check this bit */	bn_byte         u2[2];        bn_byte         end;	/* 0x00 */} t_d2charinfo_portrait;typedef struct{	t_d2charinfo_header		header;	t_d2charinfo_portrait		portrait;        bn_byte         		pad[D2CHARINFO_PORTRAIT_PADSIZE];	t_d2charinfo_summary		summary;} t_d2charinfo_file;#ifdef D2GS#pragma pack(pop, character_h)#endif#endif

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -