bnetd.c
来自「打魔兽战网的都知道他是什么」· C语言 代码 · 共 100 行
C
100 行
/* * Copyright (C) 2000,2001 Onlyer (onlyer@263.net) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#include "common/setup_before.h"#include "setup.h"#ifdef HAVE_STDDEF_H# include <stddef.h>#else# ifndef NULL# define NULL ((void *)0)# endif#endif#ifdef TIME_WITH_SYS_TIME# include <time.h># include <sys/time.h>#else# ifdef HAVE_SYS_TIME_H# include <sys/time.h># else# include <time.h># endif#endif#include "bnetd.h"#include "prefs.h"#include "s2s.h"#include "handle_bnetd.h"#include "connection.h"#include "common/eventlog.h"#include "common/setup_after.h"static t_connection * bnetd_connection=NULL;extern int bnetd_init(void){ return bnetd_check();}extern int bnetd_check(void){ static unsigned int prev_connecting_checktime=0; if (bnetd_connection) { if (d2cs_conn_get_state(bnetd_connection)==conn_state_connecting) { if (time(NULL) - prev_connecting_checktime > prefs_get_s2s_timeout()) { eventlog(eventlog_level_warn,__FUNCTION__,"connection to bnetd s2s timeout"); d2cs_conn_set_state(bnetd_connection,conn_state_destroy); return -1; } } return 0; } if (!(bnetd_connection=s2s_create(prefs_get_bnetdaddr(),BNETD_SERV_PORT,conn_class_bnetd))) { return -1; } if (d2cs_conn_get_state(bnetd_connection)==conn_state_init) { handle_bnetd_init(bnetd_connection); } else { prev_connecting_checktime=time(NULL); } return 0;}extern t_connection * bnetd_conn(void){ return bnetd_connection;}extern int bnetd_set_connection(t_connection * c){ bnetd_connection=c; return 0;}extern int bnetd_destroy(t_connection * c){ if (bnetd_connection != c) { eventlog(eventlog_level_error,__FUNCTION__,"bnetd connection do not match"); return -1; } bnetd_connection=NULL; return 0;}
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