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📄 bnet_protocol.h

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/* * Copyright (C) 1998  Mark Baysinger (mbaysing@ucsd.edu) * Copyright (C) 1998,1999,2000  Ross Combs (rocombs@cs.nmsu.edu) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */#ifndef INCLUDED_BNET_PROTOCOL_TYPES#define INCLUDED_BNET_PROTOCOL_TYPES#ifdef JUST_NEED_TYPES# include "common/bn_type.h"#else# define JUST_NEED_TYPES# include "common/bn_type.h"# undef JUST_NEED_TYPES#endif/* * The "bnet" protocol (previously known as "normal") that is used for * chatting, ladder info, game listings, etc. * FIXME: put the #define's into the PROTO section *//******************************************************/typedef struct{    bn_short type;    bn_short size;} PACKED_ATTR() t_bnet_header;/******************************************************//* [zap-zero] 20020529 - added support for war3 anongame routing packets *//******************************************************/typedef struct{    bn_short type;    bn_short size;} PACKED_ATTR() t_w3route_header;/******************************************************//******************************************************/typedef struct{    t_bnet_header h;} PACKED_ATTR() t_bnet_generic;/******************************************************//******************************************************/typedef struct{    t_w3route_header h;} PACKED_ATTR() t_w3route_generic;/******************************************************//* for unhandled pmap packets */#define CLIENT_NULL 0xfeff/******************************************************//*14: recv class=w3route[0x0c] type=unknown[0x00f7] length=530000:   F7 1E 35 00 02 02 00 00   68 BF 0B 08 00 E0 17 01    ..5.....h.......0010:   00 00 00 42 6C 61 63 6B   72 61 74 00 08 81 3E 0C    ...Blackrat...>.0020:   00 20 00 00 00 02 00 17   E1 C0 A8 00 01 00 00 00    . ..............0030:   00 00 00 00 00                                       .....*/#define CLIENT_W3ROUTE_REQ 0x1ef7typedef struct{	t_w3route_header h;	bn_int unknown1;	bn_int id;			/* unique id sent by server */	bn_byte unknown2;	bn_short port;	bn_int handle;		/* handle/descriptor for client <-> client communication */	/* player name, ... */} PACKED_ATTR() t_client_w3route_req;/******************************************************//******************************************************//*f7 23 04 00*/#define CLIENT_W3ROUTE_LOADINGDONE 0x23f7typedef struct{	t_w3route_header h;} PACKED_ATTR() t_client_w3route_loadingdone;/******************************************************//******************************************************//*f7 14 05 00 00*/#define SERVER_W3ROUTE_READY 0x14f7typedef struct{	t_w3route_header h;	bn_byte unknown1;} PACKED_ATTR() t_server_w3route_ready;/******************************************************//******************************************************//*f7 21 08 00 01 00 00 00 */#define CLIENT_W3ROUTE_ABORT 0x21f7typedef struct{        t_w3route_header h;        bn_int unknown1;       /* count? */} PACKED_ATTR() t_client_w3route_abort;		/******************************************************//*f7 08 05 00 02*/#define SERVER_W3ROUTE_LOADINGACK 0x08f7typedef struct{	t_w3route_header h;	bn_byte playernum;} PACKED_ATTR() t_server_w3route_loadingack;/******************************************************//******************************************************//*f7 3b 06 00 09 00*/#define CLIENT_W3ROUTE_CONNECTED 0x3bf7typedef struct{	t_w3route_header h;	bn_short unknown1;} PACKED_ATTR() t_client_w3route_connected;/******************************************************//******************************************************//*f7 01 08 00 2e 85 2d 7b */#define SERVER_W3ROUTE_ECHOREQ 0x01f7typedef struct{	t_w3route_header h;	bn_int ticks;} PACKED_ATTR() t_server_w3route_echoreq;/******************************************************/#define CLIENT_W3ROUTE_ECHOREPLY 0x46f7/******************************************************//*13: recv class=w3route[0x0c] type=unknown[0x2ef7] length=1070000:   F7 2E 6B 00 01 01 03 00   00 00 20 00 00 00 5C 01    ..k....... ...\.0010:   00 00 00 05 00 00 00 00   00 00 00 00 00 00 00 1A    ................0020:   04 00 00 00 00 00 00 00   00 00 00 05 00 00 00 00    ................0030:   00 00 00 01 00 00 00 00   00 00 00 05 00 00 00 00    ................0040:   00 00 00 00 00 00 00 00   00 00 00 00 00 00 00 00    ................0050:   00 00 00 00 00 00 00 00   00 00 00 00 00 00 00 00    ................0060:   00 00 00 00 00 00 00 00   00 00 00                   ...........*/#define CLIENT_W3ROUTE_GAMERESULT 0x2ef7/*                           F7 3A-84 00 02 01 04 00 00 00  0x0040   20 00 00 00 83 09 00 00-00 00 00 00 02 03 00 00  0x0050   00 20 00 00 00 2C 01 00-00 00 00 00 00 5C 04 00 0x0060   00 00 03 00 00 00 00 00-00 00 01 00 00 00 CC 0B  0x0070   00 00 00 00 00 00 72 0B-00 00 0E 00 00 00 00 00   0x0080   00 00 04 00 00 00 01 00-00 00 15 00 00 00 00 00   0x0090   00 00 00 00 00 00 00 00-00 00 00 00 00 00 00 00  0x00A0   00 00 46 0A 00 00 2C 01-00 00 00 00 00 00 00 00   0x00B0   00 00 00 00 00 00 00 00-00 00                                                F7 3A-84 00 02 02 03 00 00 00 0x0040   20 00 00 00 2C 01 00 00-00 00 00 00 01 04 00 00 0x0050   00 20 00 00 00 83 09 00-00 00 00 00 00 5C 04 00  0x0060   00 00 01 00 00 00 01 00-00 00 00 00 00 00 39 03  0x0070   00 00 00 00 00 00 00 00-00 00 05 00 00 00 00 00  0x0080   00 00 01 00 00 00 00 00-00 00 05 00 00 00 00 00  0x0090   00 00 00 00 00 00 00 00-00 00 00 00 00 00 00 00 0x00A0   00 00 00 00 00 00 00 00-00 00 00 00 00 00 00 00  0x00B0   00 00 00 00 00 00 00 00-00 00                  */#define CLIENT_W3ROUTE_GAMERESULT_W3XP 0x3af7typedef struct{	t_w3route_header h;	bn_byte number_of_results;/*        t_client_w3route_gameresult_player players[];   1-n times	t_client_w3route_gameresult_part2  part2;	t_client_w3route_gameresult_hero   heroes[];    0-n times	t_client_w3route_gameresult_part3  part3; */} PACKED_ATTR() t_client_w3route_gameresult;/******************************************************//* [zap-zero] what value is DRAW? */#define W3_GAMERESULT_LOSS	0x00000003#define W3_GAMERESULT_WIN	0x00000004typedef struct{	bn_byte number;	bn_int  result;	bn_int  race;	bn_int  unknown1;	bn_int  unknown2;} PACKED_ATTR() t_client_w3route_gameresult_player;typedef struct{	bn_byte unknown0; /* but could also contain info about result */	bn_int  unknown1;	bn_int  unknown2;	bn_int  unknown3;	bn_int  unknown4;	bn_int  unit_score;	bn_int  heroes_score;	bn_int  resource_score;	bn_int  units_produced;	bn_int  units_killed;	bn_int  buildings_produced;	bn_int  buildings_razed;	bn_int  largest_army;	bn_int  heroes_used_count;} PACKED_ATTR() t_client_w3route_gameresult_part2;typedef struct{	bn_short level;	bn_int  race_and_name;	bn_int  hero_xp;} PACKED_ATTR() t_client_w3route_gameresult_hero;typedef struct{	bn_int  heroes_killed;	bn_int  items_obtained;	bn_int  mercenaries_hired;	bn_int  total_hero_xp;	bn_int  gold_mined;	bn_int  lumber_harvested;	bn_int  resources_traded_given;	bn_int  resources_traded_taken;	bn_int  tech_percentage;	bn_int  gold_lost_to_upkeep;} PACKED_ATTR() t_client_w3route_gameresult_part3;/******************************************************//*                        f7 04 1e 00 07 00 00 b2 72 76   ..............rv0040  ec cc cc 02 02 00 04 0b d9 e9 5f ac 00 00 00 00   .........._.....0050  00 00 00 00                                       ....*/#define SERVER_W3ROUTE_ACK 0x04f7typedef struct{	t_w3route_header h;	bn_byte unknown1;	/* 07 */	bn_short unknown2;	/* 00 00 */	bn_int unknown3;	/* random stuff */	bn_short unknown4;	/* cc cc */        bn_byte playernum;	/* 1-4 */	bn_short unknown5;	/* 0x0002 */	bn_short port;		/* client port */	bn_int ip;		/* client ip */	bn_int unknown7;	/* 00 00 00 00 */	bn_int unknown8;	/* 00 00 00 00 */} PACKED_ATTR() t_server_w3route_ack;/******************************************************/#define SERVER_W3ROUTE_ACK_UNKNOWN3	0x484e2637/******************************************************//*                        f7 06 3b 00 01 00 00 00 01 **   ........;......P0040  ** ** ** ** ** ** ** 00 08 2d 09 9d 04 08 00 00   layer00..-......0050  00 02 00 17 e0 [censored]  00 00 00 00 00 00 00   .......g........0060  00 02 00 17 e0 [censored]  00 00 00 00 00 00 00   .......g........0070  00 */#define SERVER_W3ROUTE_PLAYERINFO 0x06f7typedef struct{	t_w3route_header h;	bn_int handle;	bn_byte playernum;	/* then:	   opponent name	   playerinfo2	   playerinfo_addr (external addr)	   playerinfo_addr (local lan addr)	 */} PACKED_ATTR() t_server_w3route_playerinfo;typedef struct{	bn_byte unknown1;		/* 8 (length?) */	bn_int id;			/* id from FINDANONGAME_SEARCH packet */	bn_int race;			/* see defines */} PACKED_ATTR() t_server_w3route_playerinfo2;#define SERVER_W3ROUTE_LEVELINFO 0x47f7typedef struct{	t_w3route_header h;	bn_byte numplayers;	/* then: levelinfo2 for each player */} PACKED_ATTR() t_server_w3route_levelinfo;typedef struct{	bn_byte plnum;	

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