📄 command.c
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bn_byte_set(&rpacket->u.server_friendmove_ack.pos2, n+1); conn_push_outqueue(c,rpacket); packet_del_ref(rpacket); return 0; } return 0; } if (strstart(text,"list")==0 || strstart(text,"l")==0) { char const * friend; char status[128]; char software[64]; char msgtemp[MAX_MESSAGE_LEN]; t_connection * dest_c; t_account * friend_acc; t_game const * game; t_channel const * channel; t_friend * fr; t_list * flist; int num; unsigned int uid; message_send_text(c,message_type_info,c,"Your PvPGN - Friends List"); message_send_text(c,message_type_info,c,"=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="); num = account_get_friendcount(my_acc); flist=account_get_friends(my_acc); if(flist!=NULL) { for (i=0;i<num;i++) { if ((!(uid = account_get_friend(my_acc,i))) || (!(fr = friendlist_find_uid(flist,uid)))) { eventlog(eventlog_level_error,__FUNCTION__,"friend uid in list"); continue; } software[0]='\0'; friend_acc=friend_get_account(fr); if (!(dest_c = connlist_find_connection_by_account(friend_acc))) sprintf(status, ", offline"); else { sprintf(software," using %s", clienttag_get_title(conn_get_clienttag(dest_c))); if(friend_get_mutual(fr)) { if ((game = conn_get_game(dest_c))) sprintf(status, ", in game \"%.64s\"", game_get_name(game)); else if ((channel = conn_get_channel(dest_c))) { if(strcasecmp(channel_get_name(channel),"Arranged Teams")==0) sprintf(status, ", in game AT Preparation"); else sprintf(status, ", in channel \"%.64s\",", channel_get_name(channel)); } else sprintf(status, ", is in AT Preparation"); } else { if ((game = conn_get_game(dest_c))) sprintf(status, ", is in a game"); else if ((channel = conn_get_channel(dest_c))) sprintf(status, ", is in a chat channel"); else sprintf(status, ", is in AT Preparation"); } } friend=account_get_name(friend_acc); if (software[0]) sprintf(msgtemp, "%d: %s%.16s%.128s, %.64s", i+1, friend_get_mutual(fr)?"*":" ", friend, status,software); else sprintf(msgtemp, "%d: %.16s%.128s", i+1, friend, status); message_send_text(c,message_type_info,c,msgtemp); } } message_send_text(c,message_type_info,c,"=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-="); message_send_text(c,message_type_info,c,"End of Friends List"); return 0; } return 0;}static int _handle_me_command(t_connection * c, char const * text){ t_channel const * channel; if (!(channel = conn_get_channel(c))) { message_send_text(c,message_type_error,c,"You are not in a channel."); return 0; } text = skip_command(text); if ((text[0]!='\0') && (!conn_quota_exceeded(c,text))) channel_message_send(channel,message_type_emote,c,text); return 0;}static int _handle_whisper_command(t_connection * c, char const *text){ char dest[USER_NAME_MAX+REALM_NAME_LEN]; /* both include NUL, so no need to add one for middle @ or * */ unsigned int i,j; for (i=0; text[i]!=' ' && text[i]!='\0'; i++); /* skip command */ for (; text[i]==' '; i++); for (j=0; text[i]!=' ' && text[i]!='\0'; i++) /* get dest */ if (j<sizeof(dest)-1) dest[j++] = text[i]; dest[j] = '\0'; for (; text[i]==' '; i++); if ((dest[0]=='\0') || (text[i]=='\0')) { message_send_text(c,message_type_info,c,"usage: /whisper <username> <text to whisper>"); return 0; } do_whisper(c,dest,&text[i]); return 0;}static int _handle_status_command(t_connection * c, char const *text){ char ctag[5]; unsigned int i,j; t_clienttag clienttag; for (i=0; text[i]!=' ' && text[i]!='\0'; i++); /* skip command */ for (; text[i]==' '; i++); for (j=0; text[i]!=' ' && text[i]!='\0'; i++) /* get clienttag */ if (j<sizeof(ctag)-1) ctag[j++] = text[i]; ctag[j] = '\0'; if (ctag[0]=='\0') { sprintf(msgtemp,"There are currently %d users online, in %d games and %d channels.", connlist_login_get_length(), gamelist_get_length(), channellist_get_length()); message_send_text(c,message_type_info,c,msgtemp); tag_uint_to_str(ctag,conn_get_clienttag(c)); } for (i=0; i<strlen(ctag); i++) if (isascii((int)ctag[i]) && islower((int)ctag[i])) ctag[i] = toupper((int)ctag[i]); if (strcmp(ctag,"ALL") == 0) clienttag = 0; else clienttag = tag_case_str_to_uint(ctag); switch (clienttag) { case 0: case CLIENTTAG_WAR3XP_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_WAR3XP_UINT), game_get_count_by_clienttag(CLIENTTAG_WAR3XP_UINT), clienttag_get_title(CLIENTTAG_WAR3XP_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_WARCRAFT3_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_WARCRAFT3_UINT), game_get_count_by_clienttag(CLIENTTAG_WARCRAFT3_UINT), clienttag_get_title(CLIENTTAG_WARCRAFT3_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_DIABLO2XP_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_DIABLO2XP_UINT), game_get_count_by_clienttag(CLIENTTAG_DIABLO2XP_UINT), clienttag_get_title(CLIENTTAG_DIABLO2XP_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_DIABLO2DV_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_DIABLO2DV_UINT), game_get_count_by_clienttag(CLIENTTAG_DIABLO2DV_UINT), clienttag_get_title(CLIENTTAG_DIABLO2DV_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_BROODWARS_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_BROODWARS_UINT), game_get_count_by_clienttag(CLIENTTAG_BROODWARS_UINT), clienttag_get_title(CLIENTTAG_BROODWARS_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_STARCRAFT_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_STARCRAFT_UINT), game_get_count_by_clienttag(CLIENTTAG_STARCRAFT_UINT), clienttag_get_title(CLIENTTAG_STARCRAFT_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_WARCIIBNE_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_WARCIIBNE_UINT), game_get_count_by_clienttag(CLIENTTAG_WARCIIBNE_UINT), clienttag_get_title(CLIENTTAG_WARCIIBNE_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; case CLIENTTAG_DIABLORTL_UINT: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(CLIENTTAG_DIABLORTL_UINT), game_get_count_by_clienttag(CLIENTTAG_DIABLORTL_UINT), clienttag_get_title(CLIENTTAG_DIABLORTL_UINT)); message_send_text(c,message_type_info,c,msgtemp); if (clienttag) break; default: sprintf(msgtemp,"There are currently %u user(s) in %u games of %s", conn_get_user_count_by_clienttag(conn_get_clienttag(c)), game_get_count_by_clienttag(conn_get_clienttag(c)), clienttag_get_title(conn_get_clienttag(c))); message_send_text(c,message_type_info,c,msgtemp); } return 0;}static int _handle_who_command(t_connection * c, char const *text){ t_connection const * conn; t_channel const * channel; unsigned int i; char const * tname; for (i=0; text[i]!=' ' && text[i]!='\0'; i++); /* skip command */ for (; text[i]==' '; i++); if (text[i]=='\0') { message_send_text(c,message_type_info,c,"usage: /who <channel>"); return 0; } if (!(channel = channellist_find_channel_by_name(&text[i],conn_get_country(c),realm_get_name(conn_get_realm(c))))) { message_send_text(c,message_type_error,c,"That channel does not exist."); message_send_text(c,message_type_error,c,"(If you are trying to search for a user, use the /whois command.)"); return 0; } if (channel_check_banning(channel,c)==1) { message_send_text(c,message_type_error,c,"You are banned from that channel."); return 0; } sprintf(msgtemp,"Users in channel %.64s:",&text[i]); i = strlen(msgtemp); for (conn=channel_get_first(channel); conn; conn=channel_get_next()) { if (i+strlen((tname = conn_get_username(conn)))+2>sizeof(msgtemp)) /* " ", name, '\0' */ { message_send_text(c,message_type_info,c,msgtemp); i = 0; } sprintf(&msgtemp[i]," %s",tname); i += strlen(&msgtemp[i]); } if (i>0) message_send_text(c,message_type_info,c,msgtemp); return 0;}static int _handle_whois_command(t_connection * c, char const * text){ unsigned int i; for (i=0; text[i]!=' ' && text[i]!='\0'; i++); /* skip command */ for (; text[i]==' '; i++); if (text[i]=='\0') { message_send_text(c,message_type_info,c,"usage: /whois <username>"); return 0; } do_whois(c,&text[i]); return 0;}static int _handle_whoami_command(t_connection * c, char const *text){ char const * tname; if (!(tname = conn_get_username(c))) { message_send_text(c,message_type_error,c,"Unable to obtain your account name."); return 0; } do_whois(c,tname); return 0;}static int _handle_announce_command(t_connection * c, char const *text){ unsigned int i; t_message * message; for (i=0; text[i]!=' ' && text[i]!='\0'; i++); /* skip command */ for (; text[i]==' '; i++); if (text[i]=='\0') { message_send_text(c,message_type_info,c,"usage: /announce <announcement>"); return 0; } sprintf(msgtemp,"Announcement from %.64s: %.128s",conn_get_username(c),&text[i]); if (!(message = message_create(message_type_broadcast,c,NULL,msgtemp))) message_send_text(c,message_type_info,c,"Could not broadcast message."); else { if (message_send_all(message)<0) message_send_text(c,message_type_info,c,"Could not broadcast message."); message_destroy(message); } return 0;}static int _handle_beep_command(t_connection * c, char const *text){ message_send_text(c,message_type_info,c,"Audible notification on."); /* FIXME: actually do something */ return 0; /* FIXME: these only affect CHAT clients... I think they prevent ^G from being sent */}static int _handle_nobeep_command(t_connection * c, char const *text){ message_send_text(c,message_type_info,c,"Audible notification off."); /* FIXME: actually do something */ return 0;}static int _handle_version_command(t_connection * c, char const *text){ message_send_text(c,message_type_info,c,PVPGN_SOFTWARE" "PVPGN_VERSION); return 0;}static int _handle_copyright_command(t_connection * c, char const *text){ static char const * const info[] = { " Copyright (C) 2002 See source for details", " ", " PvPGN is free software; you can redistribute it and/or", " modify it under the terms of the GNU General Public License", " as published by the Free Software Foundation; either version 2", " of the License, or (at your option) any later version.", " ", " This program is distributed in the hope that it will be useful,", " but WITHOUT ANY WARRANTY; without even the implied warranty of", " MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the", " GNU General Public License for more details.", " ", " You should have received a copy of the GNU General Public License", " along with this program; if not, write to the Free Software", " Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.", NULL }; unsigned int i; for (i=0; info[i]; i++) message_send_text(c,message_type_info,c,info[i]); return 0;}static int _handle_uptime_command(t_connection * c, char const *text){ sprintf(msgtemp,"Uptime: %s",seconds_to_timestr(server_g
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