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📄 anongame_infos.c

📁 打魔兽战网的都知道他是什么
💻 C
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    if (anongame_infos->anongame_infos_DESC_list)    {	LIST_TRAVERSE(anongame_infos->anongame_infos_DESC_list, curr)	{	    if (!(entry = elem_get_data(curr)))		eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");	    else	    {		anongame_infos_DESC_destroy(entry);	    }	    list_remove_elem(anongame_infos->anongame_infos_DESC_list, &curr);	}	list_destroy(anongame_infos->anongame_infos_DESC_list);	anongame_infos->anongame_infos_DESC_list = NULL;    }    anongame_infos_DESC_destroy(anongame_infos->anongame_infos_DESC);    anongame_infos_URL_destroy(anongame_infos->anongame_infos_URL);    anongame_infos_data_destroy(anongame_infos->anongame_infos_data_war3, anongame_infos->anongame_infos_data_lang_war3);    anongame_infos_data_destroy(anongame_infos->anongame_infos_data_w3xp, anongame_infos->anongame_infos_data_lang_w3xp);    xfree((void *) anongame_infos);    return 0;}static int anongame_infos_set_str(char **dst, char *src, char *errstr){    char *temp;    if (!(src))    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL %s", errstr);	return -1;    }    temp = xstrdup(src);    if (*dst)	xfree((void *) *dst);    *dst = temp;    return 0;}static int anongame_infos_URL_set_URL(int member, char *URL){    char **anongame_infos_URLs;        if (!(anongame_infos_URLs = anongame_infos->anongame_infos_URL))    {	eventlog(eventlog_level_error, __FUNCTION__, "detected NULL anongame_infos_URL");	return -1;    }    return anongame_infos_set_str(&anongame_infos_URLs[member], URL, "URL");}extern char *anongame_infos_URL_get_URL(int member){    char **anongame_infos_URLs;        if (!(anongame_infos_URLs = anongame_infos->anongame_infos_URL))        return NULL;    else return anongame_infos_URLs[member];}static int anongame_infos_DESC_set_DESC(t_anongame_infos_DESC * anongame_infos_DESC, int member, char *DESC){    char ** descs;        if (!(anongame_infos_DESC))    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL anongame_infos_DESC");	return -1;    }    if (!(descs = anongame_infos_DESC->descs))    {	eventlog(eventlog_level_error, __FUNCTION__, "anongame_infos_DESC had NULL descs");	return -1;    }    return anongame_infos_set_str(&descs[member], DESC, "DESC");}static t_anongame_infos_DESC *anongame_infos_get_anongame_infos_DESC_by_langID(t_anongame_infos * anongame_infos, char *langID){    t_elem *curr;    t_anongame_infos_DESC *entry;    if (!(anongame_infos))    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL anongame_infos");	return NULL;    }    if (!(langID))	return anongame_infos->anongame_infos_DESC;    if (!(anongame_infos->anongame_infos_DESC_list))    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL anongame_infos_DESC_list - default values");	return anongame_infos->anongame_infos_DESC;    }    LIST_TRAVERSE(anongame_infos->anongame_infos_DESC_list, curr)    {	if (!(entry = (t_anongame_infos_DESC *) elem_get_data(curr)))	    eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");	else	{	    if ((entry->langID) && (strcmp(entry->langID, langID) == 0))		return entry;	}    }    return anongame_infos->anongame_infos_DESC;}extern char *anongame_infos_DESC_get_DESC(char *langID, int member){    char *result;    t_anongame_infos_DESC * DESC;    if ((DESC = anongame_infos_get_anongame_infos_DESC_by_langID(anongame_infos, langID)))      if ((DESC->descs) && (result = DESC->descs[member]))	return result;	    if ((DESC = anongame_infos->anongame_infos_DESC))      if ((DESC->descs) && (result = DESC->descs[member]))	return result;    return NULL;}/**********/extern char *anongame_infos_get_short_desc(char *langID, int queue){    int member = 0;        switch (queue)    {    case ANONGAME_TYPE_1V1:	member = gametype_1v1_short;	break;    case ANONGAME_TYPE_2V2:	member = gametype_2v2_short;	break;    case ANONGAME_TYPE_3V3:	member = gametype_3v3_short;	break;    case ANONGAME_TYPE_4V4:	member = gametype_4v4_short;	break;    case ANONGAME_TYPE_5V5:	member = gametype_5v5_short;	break;    case ANONGAME_TYPE_6V6:	member = gametype_6v6_short;	break;    case ANONGAME_TYPE_2V2V2:	member = gametype_2v2v2_short;	break;    case ANONGAME_TYPE_3V3V3:	member = gametype_3v3v3_short;	break;    case ANONGAME_TYPE_4V4V4:	member = gametype_4v4v4_short;	break;    case ANONGAME_TYPE_2V2V2V2:	member = gametype_2v2v2v2_short;	break;    case ANONGAME_TYPE_3V3V3V3:	member = gametype_3v3v3v3_short;	break;    case ANONGAME_TYPE_SMALL_FFA:	member = gametype_sffa_short;	break;    case ANONGAME_TYPE_TEAM_FFA:	member = gametype_tffa_short;	break;    case ANONGAME_TYPE_AT_2V2:	member = gametype_2v2_short;	break;    case ANONGAME_TYPE_AT_3V3:	member = gametype_3v3_short;	break;    case ANONGAME_TYPE_AT_4V4:	member = gametype_4v4_short;	break;    case ANONGAME_TYPE_AT_2V2V2:	member = gametype_2v2v2_short;	break;    case ANONGAME_TYPE_TY:	return tournament_get_format();    default:	eventlog(eventlog_level_error, __FUNCTION__, "invalid queue (%d)", queue);	return NULL;    }    return anongame_infos_DESC_get_DESC(langID,member);}extern char *anongame_infos_get_long_desc(char *langID, int queue){    int member = 0;        switch (queue)    {    case ANONGAME_TYPE_1V1:	member = gametype_1v1_long;	break;    case ANONGAME_TYPE_2V2:	member = gametype_2v2_long;	break;    case ANONGAME_TYPE_3V3:	member = gametype_3v3_long;	break;    case ANONGAME_TYPE_4V4:	member = gametype_4v4_long;	break;    case ANONGAME_TYPE_5V5:	member = gametype_5v5_long;	break;    case ANONGAME_TYPE_6V6:	member = gametype_6v6_long;	break;    case ANONGAME_TYPE_2V2V2:	member = gametype_2v2v2_long;	break;    case ANONGAME_TYPE_3V3V3:	member = gametype_3v3v3_long;	break;    case ANONGAME_TYPE_4V4V4:	member = gametype_4v4v4_long;	break;    case ANONGAME_TYPE_2V2V2V2:	member = gametype_2v2v2v2_long;	break;    case ANONGAME_TYPE_3V3V3V3:	member = gametype_3v3v3v3_long;	break;    case ANONGAME_TYPE_SMALL_FFA:	member = gametype_sffa_long;	break;    case ANONGAME_TYPE_TEAM_FFA:	member = gametype_tffa_long;	break;    case ANONGAME_TYPE_AT_2V2:	member = gametype_2v2_long;	break;    case ANONGAME_TYPE_AT_3V3:	member = gametype_3v3_long;	break;    case ANONGAME_TYPE_AT_4V4:	member = gametype_4v4_long;	break;    case ANONGAME_TYPE_AT_2V2V2:	member = gametype_2v2v2_long;	break;    case ANONGAME_TYPE_TY:	return tournament_get_sponsor();;    default:	eventlog(eventlog_level_error, __FUNCTION__, "invalid queue (%d)", queue);	return NULL;    }    return anongame_infos_DESC_get_DESC(langID,member);}/**********/static int anongame_infos_THUMBSDOWN_set_THUMBSDOWN(char * anongame_infos_THUMBSDOWN, int member, char value){    if (!anongame_infos_THUMBSDOWN)    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL anongame_infos_THUMBSDOWN");	return -1;    }    anongame_infos_THUMBSDOWN[member] = value;    return 0;}/**********/extern char anongame_infos_get_thumbsdown(int queue){    int member = 0;    switch (queue)    {    case ANONGAME_TYPE_1V1:	member = PG_1v1;	break;    case ANONGAME_TYPE_2V2:	member = PG_2v2;	break;    case ANONGAME_TYPE_3V3:	member = PG_3v3;	break;    case ANONGAME_TYPE_4V4:	member = PG_4v4;	break;    case ANONGAME_TYPE_5V5:	member = PG_5v5;	break;    case ANONGAME_TYPE_6V6:	member = PG_6v6;	break;    case ANONGAME_TYPE_2V2V2:	member = PG_2v2v2;	break;    case ANONGAME_TYPE_3V3V3:	member = PG_3v3v3;	break;    case ANONGAME_TYPE_4V4V4:	member = PG_4v4v4;	break;    case ANONGAME_TYPE_2V2V2V2:	member = PG_2v2v2v2;	break;    case ANONGAME_TYPE_3V3V3V3:	member = PG_3v3v3v3;	break;    case ANONGAME_TYPE_SMALL_FFA:	member = PG_ffa;	break;    case ANONGAME_TYPE_TEAM_FFA:	member = AT_ffa;	break;    case ANONGAME_TYPE_AT_2V2:	member = AT_2v2;	break;    case ANONGAME_TYPE_AT_3V3:	member = AT_3v3;	break;    case ANONGAME_TYPE_AT_4V4:	member = AT_4v4;	break;    case ANONGAME_TYPE_AT_2V2V2:	member = AT_2v2v2;	break;    case ANONGAME_TYPE_TY:	return tournament_get_thumbs_down();    default:	eventlog(eventlog_level_error, __FUNCTION__, "invalid queue (%d)", queue);	return 1;    }    return anongame_infos->anongame_infos_THUMBSDOWN[member];}/**********/static int anongame_infos_ICON_REQ_set_REQ(t_anongame_infos * anongame_infos, int member, int value){    int * anongame_infos_ICON_REQ;        if (!anongame_infos)    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL anongame_infos");	return -1;    }    anongame_infos_ICON_REQ = anongame_infos->anongame_infos_ICON_REQ;    anongame_infos_ICON_REQ[member] = value;    return 0;}extern short anongame_infos_get_ICON_REQ(int Level, t_clienttag clienttag){  switch (clienttag)  {  case CLIENTTAG_WARCRAFT3_UINT:    switch (Level)    {    case 0:	return 0;    case 1:	return anongame_infos->anongame_infos_ICON_REQ[ICON_REQ_WAR3_Level1];    case 2:	return anongame_infos->anongame_infos_ICON_REQ[ICON_REQ_WAR3_Level2];    case 3:	return anongame_infos->anongame_infos_ICON_REQ[ICON_REQ_WAR3_Level3];    case 4:	return anongame_infos->anongame_infos_ICON_REQ[ICON_REQ_WAR3_Level4];    default:

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