⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 team.c

📁 打魔兽战网的都知道他是什么
💻 C
字号:
/* * (C) 2004		Olaf Freyer	(aaron@cs.tu-berlin.de) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */#define TEAM_INTERNAL_ACCESS#include "common/setup_before.h"#ifdef HAVE_STDDEF_H# include <stddef.h>#else# ifndef NULL#  define NULL ((void *)0)# endif#endif#ifdef STDC_HEADERS# include <stdlib.h>#else# ifdef HAVE_MALLOC_H#  include <malloc.h># endif#endif#ifdef HAVE_STRING_H# include <string.h>#else# ifdef HAVE_STRINGS_H#  include <strings.h># endif#endif#include "compat/strdup.h"#include "compat/pdir.h"#include <errno.h>#include "compat/strerror.h"#ifdef TIME_WITH_SYS_TIME# include <sys/time.h># include <time.h>#else# ifdef HAVE_SYS_TIME_H#  include <sys/time.h># else#  include <time.h># endif#endif#ifdef HAVE_SYS_TYPES_H# include <sys/types.h>#endif#include "common/eventlog.h"#include "common/packet.h"#include "common/tag.h"#include "common/util.h"#include "common/xalloc.h"#include "common/list.h"#include "storage.h"#include "team.h"#include "account.h"#include "account_wrap.h"#include "ladder.h"#ifdef HAVE_ASSERT_H# include <assert.h>#endif#include "server.h"#include "common/setup_after.h"static t_list *teamlist_head = NULL;int max_teamid = 0;int teamlist_add_team(t_team * team);/* callback function for storage use */static int _cb_load_teams(void *team){    if (teamlist_add_team(team) < 0)    {	eventlog(eventlog_level_error, __FUNCTION__, "failed to add team to teamlist");	return -1;    }    if (((t_team *) team)->teamid > max_teamid)	max_teamid = ((t_team *) team)->teamid;    return 0;}int teamlist_add_team(t_team * team){    int i;        if (!(team))    {	eventlog(eventlog_level_error, __FUNCTION__, "got NULL team");	return -1;    }    for (i=0; i<team->size; i++)    {	if (!(team->members[i] = accountlist_find_account_by_uid(team->teammembers[i])))	{	    eventlog(eventlog_level_error,__FUNCTION__,"at least one non-existant member (id %d) in team %u - discarding team",team->teammembers[i],team->teamid);	    //FIXME: delete team file now???	    return team->teamid; //we return teamid even though we have an error, we don't want unintentional overwriting	}    }        for (i=0; i<team->size; i++)      account_add_team(team->members[i],team);        if (!(team->teamid))	team->teamid = ++max_teamid;    list_append_data(teamlist_head, team);    return team->teamid;}int teamlist_load(void){    // make sure to unload previous teamlist before loading again    if (teamlist_head)	teamlist_unload();    teamlist_head = list_create();    storage->load_teams(_cb_load_teams);    return 0;}int teamlist_unload(void){    t_elem *curr;    t_team *team;    if ((teamlist_head))    {	LIST_TRAVERSE(teamlist_head, curr)	{	    if (!(team = elem_get_data(curr)))	    {		eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");		continue;	    }	    xfree((void *) team);	    list_remove_elem(teamlist_head, &curr);	}	if (list_destroy(teamlist_head) < 0)	    return -1;	teamlist_head = NULL;    }    return 0;}int teams_destroy(t_list * teams){    t_elem *curr;    t_team *team;        if ((teams))    {	LIST_TRAVERSE(teams,curr)	{	    if (!(team = elem_get_data(curr)))	    {		eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");		continue;	    }	    list_remove_elem(teams, &curr);	}		if (list_destroy(teams) < 0)	    return -1;    }    teams = NULL;    return 0;}t_team* create_team(t_account **accounts, t_clienttag clienttag){    t_team * team;    int i;    unsigned char size;    team = xmalloc(sizeof(t_team));    memset(team,0,sizeof(t_team));    size = 0;    for (i=0; i<MAX_TEAMSIZE;i++)    {	team->members[i]	= accounts[i];	if ((accounts[i]))	{	  team->teammembers[i]	= account_get_uid(accounts[i]);	  size++;	}    }    team->size = size;    team->clienttag = clienttag;    _cb_load_teams(team);    storage->write_team(team);    return team;}void dispose_team(t_team * team){    if ((team))      xfree((void *)team);    team = NULL;}t_team * teamlist_find_team_by_accounts(t_account **accounts,t_clienttag clienttag){  return _list_find_team_by_accounts(accounts, clienttag, teamlist_head);}t_team * _list_find_team_by_accounts(t_account **accounts, t_clienttag clienttag, t_list * teamlist){    t_elem *curr;    t_team *cteam;    int i,j,found;    unsigned char size;    assert(accounts);        found = 0;        if ((teamlist))    {	LIST_TRAVERSE(teamlist,curr)	{	    if (!(cteam = elem_get_data(curr)))	    {		eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");		continue;	    }    	    size = 0;	    for (i=0; i<MAX_TEAMSIZE;i++)	    {	      if (!(accounts[i]))	        break;			      size++;		      found = 0;	      for (j=0; j<MAX_TEAMSIZE;j++)	      {		if ((accounts[i] == cteam->members[j]))	        {	          found = 1;	          break;	        }	      }              if (!(found)) break;            }	    if ((found) && (clienttag==cteam->clienttag) && (size==cteam->size))	      return cteam;	}	    }    return NULL;}t_team * teamlist_find_team_by_uids(unsigned int * uids, t_clienttag clienttag){    return _list_find_team_by_uids(uids, clienttag, teamlist_head);}t_team * _list_find_team_by_uids(unsigned int * uids, t_clienttag clienttag, t_list * teamlist){    t_elem *curr;    t_team *cteam;    int i,j,found;    unsigned char size;    assert(uids);        found = 0;        if ((teamlist))    {	LIST_TRAVERSE(teamlist,curr)	{	    if (!(cteam = elem_get_data(curr)))	    {		eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");		continue;	    }	    size = 0;	    for (i=0; i<MAX_TEAMSIZE;i++)	    {	      if (!(uids[i]))	        break;			      found = 0;	      for (j=0; j<MAX_TEAMSIZE;j++)	      {		if ((uids[i] == cteam->teammembers[j]))	        {	          found = 1;	          break;	        }	      }              if (!(found)) break;            }	    if ((found) && (clienttag==cteam->clienttag) && (size==cteam->size))	      return cteam;	}	    }    return NULL;}t_team * teamlist_find_team_by_teamid(unsigned int teamid){    return _list_find_team_by_teamid(teamid,teamlist_head);}t_team* _list_find_team_by_teamid(unsigned int teamid, t_list * teamlist){    t_elem * curr;    t_team * cteam;    assert(teamid);        if ((teamlist))    {	LIST_TRAVERSE(teamlist,curr)	{	    if (!(cteam = elem_get_data(curr)))	    {		eventlog(eventlog_level_error, __FUNCTION__, "found NULL entry in list");		continue;	    }	    if ((cteam->teamid == teamid))	      return cteam;	}    }    return NULL;}unsigned int team_get_teamid(t_team * team){    assert(team);    return team->teamid;}t_account * team_get_member(t_team * team,int count){    assert(team);    assert(count>=0);    assert(count<MAX_TEAMSIZE);    return team->members[count];}unsigned int team_get_memberuid(t_team * team,int count){    assert(team);    assert(count>=0);    assert(count<MAX_TEAMSIZE);    return team->teammembers[count];}t_clienttag team_get_clienttag(t_team * team){    assert(team);    return team->clienttag;}unsigned char team_get_size(t_team * team){    assert(team);    return team->size;}int team_get_wins(t_team * team){    assert(team);    return team->wins;}int team_get_losses(t_team * team){    assert(team);    return team->losses;}int team_get_xp(t_team * team){    assert(team);    return team->xp;}int team_get_level(t_team * team){    assert(team);    return team->level;}int team_get_rank(t_team * team){    assert(team);    return team->rank;}time_t team_get_lastgame(t_team * team){    assert(team);    return team->lastgame;}int team_inc_wins(t_team * team){  assert(team);  team->wins++;  return 0;}int team_inc_losses(t_team * team){  assert(team);  team->losses++;  return 0;}int team_update_lastgame(t_team * team){  assert(team);  team->lastgame = now;  return 0;}extern int team_update_xp(t_team * team, int gameresult, unsigned int opponlevel, int * xp_diff){   int xp;  int mylevel;  int xpdiff = 0, placeholder;    xp = team->xp; //get current xp  if (xp < 0) {    eventlog(eventlog_level_error, __FUNCTION__, "got negative XP");    return -1;  }     mylevel = team->level; //get teams level  if (mylevel > W3_XPCALC_MAXLEVEL) {    eventlog(eventlog_level_error, __FUNCTION__, "got invalid level: %d", mylevel);    return -1;  }    if(mylevel<=0) //if level is 0 then set it to 1    mylevel=1;    if (opponlevel < 1) opponlevel = 1;    switch (gameresult)     {    case W3_GAMERESULT_WIN:      ladder_war3_xpdiff(mylevel, opponlevel, &xpdiff, &placeholder); break;    case W3_GAMERESULT_LOSS:      ladder_war3_xpdiff(opponlevel, mylevel, &placeholder, &xpdiff); break;    default:      eventlog(eventlog_level_error, __FUNCTION__, "got invalid game result: %d", gameresult);      return -1;    }  *xp_diff = xpdiff;  xp += xpdiff;  if (xp < 0) xp = 0;    team->xp = xp;  return 0;}int team_update_level(t_team * team){   int xp, mylevel;    xp = team->xp;  if (xp < 0) xp = 0;     mylevel = team->level;  if (mylevel < 1) mylevel = 1;     if (mylevel > W3_XPCALC_MAXLEVEL) {    eventlog(eventlog_level_error, "account_set_sololevel", "got invalid level: %d", mylevel);    return -1;  }     mylevel = ladder_war3_updatelevel(mylevel, xp);  team->level = mylevel;  return 0;}int team_set_saveladderstats(t_team * team, unsigned int gametype, int result, unsigned int opponlevel,t_clienttag clienttag){  unsigned int intrace;  int xpdiff,level;  int i;  t_account * account;	  if(!team)     {      eventlog(eventlog_level_error,__FUNCTION__, "got NULL team");      return -1;    }      //added for better tracking down of problems with gameresults    eventlog(eventlog_level_trace,__FUNCTION__,"parsing game result for team: %u result: %s",team_get_teamid(team),(result==W3_GAMERESULT_WIN)?"WIN":"LOSS");    if(result == W3_GAMERESULT_WIN)    {      team_inc_wins(team);    }  if(result == W3_GAMERESULT_LOSS)    {      team_inc_losses(team);    }  team_update_xp(team, result, opponlevel,&xpdiff);  team_update_level(team);  team_update_lastgame(team);  level = team_get_level(team);  /*  if (war3_ladder_update(at_ladder(clienttag),uid,xpdiff,level,account,0)!=0)    war3_ladder_add(at_ladder(clienttag),uid,account_get_atteamxp(account,current_teamnum,clienttag),level,account,0,clienttag);    */  storage->write_team(team);  // now set currentatteam to 0 so we only get one report for each team  for (i=0; i<MAX_TEAMSIZE; i++)  {    if ((account = team->members[i]))    {      intrace = account_get_w3pgrace(account,clienttag);      if(result == W3_GAMERESULT_WIN)      {        account_inc_racewins(account,intrace,clienttag);      }      if(result == W3_GAMERESULT_LOSS)      {        account_inc_racelosses(account,intrace,clienttag);      }      account_set_currentatteam(account,0);    }  }    return 0;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -