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📄 bnetd.conf.in

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hide_temp_channels = true# Should the extended /-commands be avaliable? (of course!)extra_commands = true# Should any and all disconnects to be counted as losses?# (Turning this on will override the user's choice in ladder games!)disc_is_loss = false# List additional game types to be counted as ladder games# Curently allowed types: topvbot, melee, ffa, oneonone# Example: ladder_games = "topvbot,oneonone"ladder_games = "none"# If additional game types are configured (see above) to be counted as ladder # games then this setting configures a game name prefix to make only games # which match this game name prefix be counted as ladder. This allows to # still have normal games of the game types configured with "ladder_games" # directive. However if this setting is commented or "" then ALL games # which match the game types configured with "ladder_games" are to be # considered as ladder games. The prefix checking is CASE SENSITIVE!# Example: ladder_prefix = "ldr_"ladder_prefix = ""# Should all users be able to use the /con and /connections commands?enable_conn_all = true# Should client IP addresses (from /con, /games, /gameinfo, /netinfo)# be hidden from non-admins?hide_addr = false# Should private channel messages be logged to files in the chanlogdir# directory? (see channels.list for public channels)chanlog = false# Do you want to use the channel quota feature?quota = yes# The following options deal with flood prevention.## How many lines do you accept in quota_time seconds?# (The default should allow 5 lines in 5 seconds,# longer time periods allow "bursts" of traffic before the quota is full.)quota_lines = 5     # must be between 1 and 100 linesquota_time = 5      # must be between 1 and 60 seconds# "virtual wrapping", so long lines count as multiple linesquota_wrapline = 40 # must be between 1 to 256 chars# absolute maximum characters allowed in a linequota_maxline = 200 # must be between 1 to 256 chars## How many lines do you accept in quota_time seconds before user is# disconnected?# (According to Jung-woo, Dobae is a Korean term for flooding the game server...# it originally meant "to paint the wallpaper on a new or refurbished house").# If it less than or equal to quota_lines, there is no warning before# disconnection so don't set this too low.quota_dobae = 10     # must be between 1 and 100 lines# Mail supportmail_support = truemail_quota = 5# Channel logging messagelog_notice = "*** Please note this channel is logged! ***"# Ban on repeated password fails against bruteforce password thieves# Fails required to get ip banned (0 to disable ban on password fail)passfail_count = 0# Password fail IP ban duration (in seconds)passfail_bantime = 300# Max users limit in private channels (0 = unlimited)maxusers_per_channel = 0#                                                                            ############################################################################################################################################################## Account configuration                                                      ##----------------------------------------------------------------------------## Should account files be named by the account number or the player name?savebyname = true# Save the account data on logoffsync_on_logoff = false# How man rows should the account lookup hash table have?  Servers with# more accounts should use a larger table for better performance.hashtable_size = 61# Per default, only alphanumerical symbols are allowed in account names# with this variable you can add some extra symbols to be allowed# but be warned - that some of them might cause trouble - at least with# savebyname=true (some symbols are forbidden in filenames or might cause# you real trouble - plz neither allow wildcard symbols like '*' or '?'.# Path delimiters like '/' or '\' are hardcoded filtered and can't be allowed.# Also note that allowing the '.' might cause u some headache on win32 systems. # You have been warned - the rest is up to you.# default setting is "-_[]" as it was previous versionsaccount_allowed_symbols = "-_[]"# maximum number of friends a user can add to there friends list# default setting is 20max_friends = 20#                                                                            ############################################################################################################################################################## Tracking server info                                                       ##----------------------------------------------------------------------------## Set track=0 to disable tracking.  Any other number will set number# of seconds between sending tracking packets. This is OFF by default.#track = 0track = 60# 10 minutes# Tracking server(s)# Use a comma delimited list of hostnames with optional UDP port numbers# after colons. (port 6114 is the default for the newer tracking protocol)#trackaddrs = "track.bnetd.org,localhost:9999"#trackaddrs = "track.pvpgn.org"# Change these to match your system, for example:location = "unknown"description = "unknown"url = "unknown"contact_name = "a PvPGN user"contact_email = "unknown"#                                                                            ############################################################################################################################################################## Server network info                                                        ##----------------------------------------------------------------------------## Servername by which the server identifies itself (default: "PvPGN Realm")#servername = "PvPGN Realm"# Set this to the maximum number of concurrent connections allowed on # this server (minimum 32). This limit sets a general server connection # limit, NOT the concurrent user limit (for that see next option)max_connections = 1000# Maximum number of concurrent users (0 means unlimited).max_concurrent_logins = 0# Set this option to true to allow TCP to detect and close stale# connections.use_keepalive = false# Limit maximum number of connections per IP (0 = unlimited)# this feature is new, so no recommended value so farmax_conns_per_IP = 0# This is a comma delimited list of hostnames that the server should# listen on.  It might be useful to make an internal-only server on a# gateway machine for example.  If the list is not set or if it has a# entry with no host component, the server will bind to that port on all# interfaces.#servaddrs = ":9999"#servaddrs = "myinternalname.some.com,localhost"servaddrs = ":" # default interface (all) and default port (6112)# Don't change these unless you really need to!  You will need to run a proxy# or modify the clients.  Also note that these will not change when simply# sending a HUP signal to the server; they are only read on startup.# This is the port the server send the UDP test packets to by default.# Setting it to zero makes the server use the same port as the TCP connection# comes from. Newer clients can override this setting on a per connection# basis.#udptest_port = 6112# W3 Play Game router address. Just put your server address in here# or use 0.0.0.0:6200 for server to bind to all interfaces,# but make sure you set up w3trans if you do.w3routeaddr = "0.0.0.0:6200"# w3routeshow has been removed.# see the address_translation.conf for translating the w3route ip for local networks# initkill_timer sets up a periodic timer on init/defer class connections# this should detect and clean up stale connections to your serverinitkill_timer = 120#                                                                            ############################################################################################################################################################## Westwood Online (WOL) configuration                                        ##----------------------------------------------------------------------------## NOTE: WOL support is still experimental!# This specifies the addresses where IRC connections should be accepted. See# the description of servaddrs for formatting information. Leave this field# blank if you do not want to accept IRC connections.  If the port is not# specifed then 4005 will be used. Note: DO NOT SET THE PORT TO ANYTHING OTHER# THEN 4005, WOL WILL FAIL IF YOU DO!#woladdrs = ":4005"# Just leave these as default (unless you know the timezone, longitiude and latitude# of your serverwoltimezone = "-8"wollongitude = "36.1083"wollatitude = "-115.0582"#                                                                            ############################################################################################################################################################## Internet Relay Chat (IRC) configuration                                    ##----------------------------------------------------------------------------## NOTE: IRC support is still experimental!# This specifies the addresses where IRC connections should be accepted. See# the description of servaddrs for formatting information. Leave this field# blank if you do not want to accept IRC connections.  If the port is not# specified then 6667 will be used.#ircaddrs = ":6667"# This is the IRC network name. If this is not specified then the default of# "PvPGN" will be used.#irc_network_name = "PvPGN"# This is the hostname used for IRC connections. Set this to your# hostname, if the automatic detection doesn't correctly. #hostname = "none"# Set this to the desired IRC connection timeout in seconds.#irc_latency = 180#                                                                            ############################################################################################################################################################## Telnet configuration                                                       ##----------------------------------------------------------------------------## This specifies the addresses where telnet connections should be accepted.# See the description of servaddrs for formatting information. Leave this# field # blank if you do not want to accept telnet connections.  If the port# is not specifed then 23 will be used.#telnetaddrs = ":23"################################################################################ war3 ladder textual output                                                  ##-----------------------------------------------------------------------------## this is for all the guys, that want Warcraft 3 ladder, but don't want their# server to run with MySQL support.# For each ladder (solo, team, ffa, at) a corresponing file is created,# so it's easy to build your ladder pages with them# the following value determines, at which rate, these files are created# set to 0 if you don't want or need these fileswar3_ladder_update_secs = 300# jfro's latest ladder is based on XML... so we can switch to XML output of ladder# on demandXML_output_ladder = false################################################################################ server status textual output                                           ##-----------------------------------------------------------------------------## This is for writing status of the server in an attempt to see number of user# on line actually, and games/chans.# This is store in file var\status\warcraft3.dat as a *.ini format.# Shouldn't be so hard in php to create dynamic website using this content.# the following value determines, at which rate, these files are created# set to 0 if you don't want or need these filesoutput_update_secs = 60# jfro's latest ladder is based on XML... so we can switch to XML output of ladder# on demand. Maybe we should set update interval bigger cause XML output version# is much more verbose than the standard outputXML_status_output = false################################################################################ clan settings                                                               ##-----------------------------------------------------------------------------## Time in hours for a new member of clan to be a newer(Peon icon, cannot promote to Grunt)# default value 168(7 days). If set to 0, all new members could be promote in no timeclan_newer_time = 0# max members count allowed in a clan, set between 10&255, default 50.clan_max_members = 50# Default clan channel status when create a clan, 1 for private, 0 for publicclan_channel_default_private = 0

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