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📄 d2cs.conf.win32

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💻 WIN32
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################################################################################## d2cs.conf  -  Configuration file for the diablo2 game control server		##-------------------------------------------------------------------------------##										## This file is an example configuration and may require modification to		## suit your needs or your site.  Blank lines and lines starting with a "#"	## are ignored.  Use quotes around values that contain spaces.			##										#################################################################################################################################################################### Server Major Settings								##-------------------------------------------------------------------------------##										## Your realm server name							#realmname		=	D2CS# This is a comma delimited list of hostnames that the server should# listen on.  It might be useful to make an internal-only server on a# gateway machine for example.  If the list is not set or if it has a# entry with no host component, the server will bind to that port on all# interfaces.# d2cs default listening port is 6113# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!servaddrs		=	0.0.0.0:6113# This is a comma delimited list of game servers# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!#gameservlist		=	your.gameserver,another.gameserver# This is bnetd server address with port # bnetd default listening port is 6112# WARNING!! DO NOT USE "127.0.0.1" or "localhost" !!!#bnetdaddr		=	xxx.xxx.xxx.xxx:6112# Set this to the maximum number of concurrent connections allowed on # this server.max_connections = 1000# This sets the realm to Classic or LOD or Both# Classic = 0# LOD = 1# Both = 2 (default)lod_realm = 2# This sets whether you can convert a clasic char to# an expansion char.# Allow Convert = 1# Don't allow Convert = 0allow_convert = 0# here u can enter the symbols allowed in accountnames (additional to # alphanumerical symbals which are always accepted). please note that# it is absolutly mandatory that u set up the same symbols here as in# bnetd.conf or else u wont be able to play D2 with some characters# (those whose symbols are allowed in bnetd.conf but not here)# same warnings as in bnetd.conf apply here - be warned - and just# change something if you know what you are doing#default setting is "-_[]"account_allowed_symbols = "-_[]"#										#################################################################################################################################################################### Message logs									##-------------------------------------------------------------------------------## Multiple log levels can be defined by connecting them with a comma (,)# Available loglevels are:#   none#   trace#   debug#   info#   warn#   error#   fatal#loglevels = fatal,error,warn,infologlevels = fatal,error,warn,info,debug,trace#										#################################################################################################################################################################### File and Path section								## Use absolute paths in these lines to avoid problems!				##-------------------------------------------------------------------------------##										#logfile			=	var\d2cs.logcharsavedir		=	var\charsavecharinfodir		=	var\charinfobak_charsavedir		=	var\bak\charsavebak_charinfodir		=	var\bak\charinfoladderdir		=	var\laddersnewbiefile		=	files\newbie.savetransfile		=	conf\address_translation.confd2gsconffile		=	conf\d2server.ini#										#################################################################################################################################################################### Misc										##-------------------------------------------------------------------------------##										## Message Of The Daymotd                    =       "No Message Of The Day Set" # Set to non-zero to allow creation of new realm characterallow_newchar		=	1# Do you want d2cs to check client for multilogin for security reason?check_multilogin	=	0# Maxinum number of character per account# Max allowed value is 18 (enforced by server)maxchar			=	8# Character sorting. Options are: level, mtime, name, none. (none assumed if# not specified).#charlist_sort = "none"# Do we need ascending or descending order for charlist?#charlist_sort_order = "ASC"# Maxinum number of games will be shown in join game list# Zero = infinitemaxgamelist		=	20# Set to non-zero to allow show all games with difficulty < character difficulty# Otherwise, only game with difficulty = character difficulty will be showngamelist_showall	=	0# Maxinum time in seconds that a user can idle# Zero = infiniteidletime		=	3600# Amount of time to delay shutting down server in seconds.shutdown_delay		=	300# Amount of time delay period is decremented by either a SIGTERM or SIGINT# (control-c) signal in seconds.shutdown_decr		=	60#################################################################################################################################################################### Internal System Settings							## You may just ignore them and use the default value				##-------------------------------------------------------------------------------### How often will the server purge all list to clean unused data (in seconds)listpurgeinterval	=	300# How often will the server check game queues (in seconds)gqcheckinterval		=	60# How often will the server retry to connect to bnetd # when connection lost (in seconds)s2s_retryinterval	=	10# How long time the s2s connection will timeout s2s_timeout		=	10# How often the server will check server queues for expired datasq_checkinterval	=	300# How long time will a server queue data expiresq_timeout		=	300# Game serer binary files checksum, use zero to skip this checkingd2gs_checksum		=	0# Game server version, use zero to skip this checkingd2gs_version		=	0# Game server passwordd2gs_password		=	""# Maxinum number of second that a game will be shown on list( zero = infinite )game_maxlifetime	=	0# A game will be automatically destroied after how long time idlemax_game_idletime	=	0# Allow Limitation created game with password, player number or level limit?allow_gamelimit		=	1# Ladder refresh timeladder_refresh_interval =	3600# server to server connection max idle time in secondss2s_idletime		=	300# server to server connection keepalive intervals2s_keepalive_interval	=	60# all connection timeout check intervaltimeout_checkinterval	=	60# game server restart interval# when sending SIGUSR2 signal to your d2cs this issues a restart# of all connected d2gs after d2gs_restart_delay secondsd2gs_restart_delay	=	300# ladder start time# format: yyyy-mm-dd hh:mm:ss# be carefull:# all chars created before this date will revert to non-ladder charsladder_start_time	=	""# number of days before a char expires (default 0=unlimited)char_expire_day		=	0##################################################################################

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