📄 savemapdocument.cpp
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// SaveMapDocument.cpp : Implementation of WinMain
// Note: Proxy/Stub Information
// To build a separate proxy/stub DLL,
// run nmake -f SaveMapDocumentps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include "SaveMap.h"
// This is not a COM module but we need this to ensure ATL will pick up the resource instance
CComModule _Module;
/////////////////////////////////////////////////////////////////////////////
//
extern "C" int WINAPI _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nShowCmd)
{
::CoInitialize(NULL);
_Module.Init(NULL, hInstance);
// make sure all COM pointers are released (inside CLoadMap) before CoUninitialize is called
{
CSaveMap dlg; //create an instance of the class
dlg.Create(NULL); //create the main window, the NULL
//means it will be the main window
dlg.ShowWindow(SW_SHOWNORMAL); //show it
// Main message loop:
MSG msg;
while (GetMessage(&msg, 0, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
CoUninitialize();
return 0;
}
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