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📄 map.java

📁 又是一款j2me 游戏
💻 JAVA
📖 第 1 页 / 共 5 页
字号:
                    20, 0, 20, 0, 0, 20, 0, 20, 0, 20,
                    10, 41
                }, {
                    20, 0, 20, 0, 0, 20, 0, 20, 0, 20,
                    10, 41
                }, {
                    20, 0, 20, 0, 0, 21, 0, 20, 0, 20,
                    10, 41
                }, {
                    20, 0, 20, 10, 10, 0, 0, 0, 0, 20,
                    10, 41
                }, {
                    20, 0, 20, 9, 20, 0, 0, 20, 0, 20,
                    10, 152
                }, {
                    -1, 110, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1, -1
                }
            };
            int roomData[][] = {
                {
                    23, 22, 22, 22, 22, 22, 22, 22, 22, 22,
                    24, 24
                }, {
                    63, -1, -1, -1, -1, -1, -1, -1, -1, 58,
                    28, -1
                }, {
                    74, -1, 23, 52, 22, 22, 22, 24, -1, 50,
                    28, -1
                }, {
                    60, -1, 72, -1, 103, 97, 61, -1, -1, 58,
                    28, -1
                }, {
                    -1, -1, 68, -1, 104, 61, 61, -1, -1, 60,
                    28, -1
                }, {
                    60, -1, 61, -1, -1, 61, 61, -1, -1, 58,
                    28, -1
                }, {
                    -1, -1, 22, 22, 22, 56, -1, -1, -1, 60,
                    28, -1
                }, {
                    60, -1, -1, -1, 53, -1, -1, 50, -1, 58,
                    28, -1
                }, {
                    -1, -1, -1, -1, 96, 105, 106, -1, 65, 97,
                    28, -1
                }, {
                    133, 162, 132, 132, 132, 132, 132, 132, 132, 132,
                    134, 134
                }
            };
            int rLinkX[] = {
                9, 8
            };
            int rLinkY[] = {
                1, 3
            };
            int rLinkID[] = {
                1, 8
            };
            int pLocX[] = {
                37, 127
            };
            int pLocY[] = {
                33, 153
            };
            roomLinkX = rLinkX;
            roomLinkY = rLinkY;
            roomLinkID = rLinkID;
            playerLocX = pLocX;
            playerLocY = pLocY;
            room.Initial(roomID, roomData, floorData);
            break;
        }

        case 5: // '\005'
        {
            int floorData[][] = {
                {
                    18, 18, 18, 18, 18, 18, 18, 18, 18, 126
                }, {
                    15, 10, 10, 10, 10, 10, 10, 10, 10, 15
                }, {
                    15, 8, 18, 18, 18, 18, 15, 10, 10, 15
                }, {
                    18, 18, 15, 10, 10, 10, 10, 10, 10, 15
                }, {
                    15, 10, 16, 10, 12, 11, 11, 11, 11, 11
                }, {
                    15, 10, 10, 10, 12, 10, 10, 10, 10, 15
                }, {
                    11, 7, 11, 11, 11, 10, 17, 15, 10, 15
                }, {
                    15, 10, 15, 10, 10, 10, 127, 15, 10, 15
                }, {
                    15, 10, 15, 10, 10, 10, 10, 15, 9, 15
                }, {
                    15, 10, 127, 18, 18, 16, 10, 127, 18, 15
                }, {
                    15, 10, 10, 10, 10, 15, 10, 10, 10, 15
                }, {
                    15, 10, 17, 16, 10, 127, 18, 15, 10, 15
                }, {
                    15, 10, 127, 15, 10, 10, 10, 10, 10, 15
                }, {
                    18, 18, 18, 18, 18, 18, 18, 18, 18, 15
                }
            };
            int roomData[][] = {
                {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
                }
            };
            int rLinkX[] = {
                2, 8
            };
            int rLinkY[] = {
                1, 8
            };
            int rLinkID[] = {
                6, 2
            };
            int pLocX[] = {
                37, 97
            };
            int pLocY[] = {
                33, 333
            };
            roomLinkX = rLinkX;
            roomLinkY = rLinkY;
            roomLinkID = rLinkID;
            playerLocX = pLocX;
            playerLocY = pLocY;
            room.Initial(roomID, roomData, floorData);
            break;
        }

        case 6: // '\006'
        {
            int floorData[][] = {
                {
                    18, 18, 18, 18, 18, 18, 18, 18, 18, 18,
                    15
                }, {
                    15, 10, 10, 10, 12, 15, 10, 10, 10, 10,
                    15
                }, {
                    15, 9, 10, 10, 10, 15, 10, 12, 10, 12,
                    15
                }, {
                    18, 18, 18, 15, 10, 15, 10, 12, 10, 10,
                    15
                }, {
                    15, 12, 10, 10, 10, 15, 10, 12, 11, 8,
                    15
                }, {
                    15, 12, 10, 12, 10, 10, 10, 12, 17, 18,
                    15
                }, {
                    15, 10, 10, 12, 11, 11, 11, 11, 127, 18,
                    15
                }, {
                    15, 10, 12, 10, 10, 10, 12, 11, 10, 10,
                    15
                }, {
                    15, 10, 10, 10, 12, 10, 10, 10, 10, 10,
                    15
                }, {
                    18, 18, 18, 18, 18, 18, 18, 18, 18, 18,
                    18
                }
            };
            int roomData[][] = {
                {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, 97, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }
            };
            int rLinkX[] = {
                2, 4
            };
            int rLinkY[] = {
                1, 9
            };
            int rLinkID[] = {
                5, 7
            };
            int pLocX[] = {
                37, 157
            };
            int pLocY[] = {
                33, 93
            };
            roomLinkX = rLinkX;
            roomLinkY = rLinkY;
            roomLinkID = rLinkID;
            playerLocX = pLocX;
            playerLocY = pLocY;
            room.Initial(roomID, roomData, floorData);
            break;
        }

        case 7: // '\007'
        {
            int floorData[][] = {
                {
                    12, 11, 11, 11, 11, 11, 11, 11, 11, 11,
                    11
                }, {
                    12, 11, 18, 18, 18, 15, 12, 11, 11, 11,
                    11
                }, {
                    12, 11, 15, 10, 10, 10, 12, 11, 11, 11,
                    11
                }, {
                    12, 11, 15, 10, 10, 10, 12, 11, 10, 10,
                    12
                }, {
                    12, 11, 15, 10, 10, 10, 7, 117, 10, 10,
                    12
                }, {
                    12, 11, 15, 10, 10, 10, 12, 11, 10, 10,
                    12
                }, {
                    12, 11, 15, 9, 10, 10, 12, 11, 11, 11,
                    11
                }, {
                    12, 11, 18, 18, 18, 15, 12, 11, 11, 11,
                    11
                }, {
                    12, 11, 11, 11, 11, 11, 11, 11, 11, 11,
                    11
                }
            };
            int roomData[][] = {
                {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, 82, 97, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, 81, -1,
                    -1
                }, {
                    -1, -1, 95, -1, -1, -1, -1, -1, 83, 81,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, 81, 82,
                    -1
                }, {
                    -1, -1, -1, -1, 97, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }
            };
            int rLinkX[] = {
                6
            };
            int rLinkY[] = {
                3
            };
            int rLinkID[] = {
                6
            };
            int pLocX[] = {
                97
            };
            int pLocY[] = {
                273
            };
            roomLinkX = rLinkX;
            roomLinkY = rLinkY;
            roomLinkID = rLinkID;
            playerLocX = pLocX;
            playerLocY = pLocY;
            room.Initial(roomID, roomData, floorData);
            break;
        }

        case 8: // '\b'
        {
            int floorData[][] = {
                {
                    -1, -1, -1, -1, -1, -1, -1
                }, {
                    20, 0, 0, 0, 20, 10, 20
                }, {
                    20, 0, 0, 0, 20, 10, 20
                }, {
                    20, 0, 0, 0, 0, 10, 20
                }, {
                    20, 0, 0, 0, 20, 10, 20
                }, {
                    20, 0, 0, 0, 20, 8, 20
                }, {
                    -1, -1, 131, 20, -1, -1, -1
                }, {
                    20, 0, 0, 20, -1, -1, -1
                }, {
                    20, 0, 110, 20, -1, -1, -1
                }, {
                    20, 0, 0, 21, -1, -1, -1
                }
            };
            int roomData[][] = {
                {
                    23, 22, 22, 22, 22, 22, 24
                }, {
                    -1, 82, 94, -1, -1, 65, -1
                }, {
                    -1, 97, -1, -1, 24, -1, 60
                }, {
                    95, -1, -1, -1, 50, -1, -1
                }, {
                    -1, 97, -1, -1, 134, -1, 60
                }, {
                    -1, 82, 94, -1, -1, -1, -1
                }, {
                    133, 132, 134, 132, 132, 132, 134
                }, {
                    132, 132, 134, -1, -1, -1, -1
                }, {
                    -1, 83, -1, -1, -1, -1, -1
                }, {
                    22, 22, 22, -1, -1, -1, -1
                }
            };
            int rLinkX[] = {
                5
            };
            int rLinkY[] = {
                5
            };
            int rLinkID[] = {
                4
            };
            int pLocX[] = {
                217
            };
            int pLocY[] = {
                93
            };
            roomLinkX = rLinkX;
            roomLinkY = rLinkY;
            roomLinkID = rLinkID;
            playerLocX = pLocX;
            playerLocY = pLocY;
            room.Initial(roomID, roomData, floorData);
            break;
        }

        case 9: // '\t'
        {
            int floorData[][] = {
                {
                    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
                    -1
                }, {
                    31, 2, 2, 2, 2, 2, 12, 30, -1, -1,
                    -1
                }, {
                    111, 1, 1, 1, 2, 2, 12, 30, -1, -1,
                    -1

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