📄 gamemanager.java
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player.RemoveItem(8);
else
if(GameManager.eventTimer > 898)
{
String msg[] = {
"[Droping the Spirits Stone]"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 897)
{
enemy[0].Initial("Dad", 6, 15, 243, 3);
enemy[0].SetHP(1);
} else
if(GameManager.eventTimer > 868)
{
String msg[] = {
"...Thank you Sarah..."
};
enemy[0].SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 838)
{
String msg[] = {
".....You are welcome........."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 808)
{
enemy[0].SetDestroy(true);
} else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
}
} else
if(GameManager.eventTimer > 999)
enemy[0].SetType(0);
else
if(GameManager.eventTimer > 969)
{
String msg[] = {
"This must be the other well"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 960)
{
player.SetDirection(0);
player.ChangeAction(1);
player.Run();
} else
if(GameManager.eventTimer > 959)
player.RemoveItem(8);
else
if(GameManager.eventTimer > 929)
{
String msg[] = {
"[Droping the Spirits Stone]"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 900)
{
enemy[0].Initial("Dad", 6, 15, 243, 3);
enemy[0].SetHP(1);
String msg[] = {
"...Thank you..."
};
enemy[0].SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 880)
{
String msg[] = {
"..... Doesn't matter ......."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 850)
{
enemy[0].SetDestroy(true);
} else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
}
break;
case 13: // '\r'
if(player.GetType() == 21)
{
if(GameManager.eventTimer > 999)
{
boss01.Initial("Kaida", 20, playerImg1, 20, 24);
boss01.SetLocation(157, 97);
} else
if(GameManager.eventTimer > 985)
{
boss01.SetDirection(1);
boss01.ChangeAction(1);
boss01.Run();
} else
if(GameManager.eventTimer > 980)
{
boss01.SetAction(0);
String msg[] = {
"Fay!!"
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 970)
{
player.SetDirection(0);
player.ChangeAction(1);
player.Run();
} else
if(GameManager.eventTimer > 940)
{
String msg[] = {
"Kaida, I'm so glad", "to see you again."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 910)
{
String msg[] = {
"I went back to see you", "in that room"
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 880)
{
String msg[] = {
"but I couldn\u0E4F\u0E1F\u0E1Dt find you."
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 850)
{
String msg[] = {
"I'm sorry that I didn\u0E4F\u0E1F\u0E1Dt", "listen to you."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 820)
{
String msg[] = {
"That's ok.", "You are all right now.", "What are you doing here?"
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 790)
{
String msg[] = {
"I know the reason that", "I was brought here."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 760)
{
String msg[] = {
"But I cannot confirm", "anything."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 730)
{
String msg[] = {
"That's why I decided to", "find the answer myself."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 700)
{
String msg[] = {
"...", "I understand", "and I will not stop you.", "..."
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 670)
{
String msg[] = {
"Just make sure to take", "good care of yourself"
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 640)
{
String msg[] = {
"If you see anything danger,", "Just run away.."
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 610)
{
String msg[] = {
"Thank you for your help."
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 590)
{
String msg[] = {
"By the way...,", "I found this thing", "You might found it useful."
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 589)
player.AddNewItem(4);
else
if(GameManager.eventTimer > 570)
{
Human _tmp4 = player;
player.SetAction(10);
player.Run();
} else
if(GameManager.eventTimer > 550)
{
player.SetAction(0);
String msg[] = {
"[Got First aid kit.]"
};
player.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 530)
{
String msg[] = {
"Take care of yourself.", "See you later."
};
boss01.SetMessage(msg, 1);
} else
if(GameManager.eventTimer > 500)
{
player.SetAction(0);
String msg[] = {
"You too, Good Luck"
};
player.SetMessage(msg, 1);
boss01.SetAction(0);
} else
if(GameManager.eventTimer > 490)
{
boss01.SetDirection(0);
boss01.ChangeAction(2);
boss01.Run();
} else
if(GameManager.eventTimer > 489)
{
boss01.SetAction(0);
boss01.SetDestroy(true);
boss01.SetLocation(-300, -300);
} else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
}
} else
{
GameManager.eventTimer = 0;
map.RemoveEventId(GameManager.eventId);
}
break;
case 14: // '\016'
if(player.GetType() == 21)
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