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📄 gamemanager.java

📁 又是一款j2me 游戏
💻 JAVA
📖 第 1 页 / 共 5 页
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                                    player.RemoveItem(8);
                                else
                                if(GameManager.eventTimer > 898)
                                {
                                    String msg[] = {
                                        "[Droping the Spirits Stone]"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 897)
                                {
                                    enemy[0].Initial("Dad", 6, 15, 243, 3);
                                    enemy[0].SetHP(1);
                                } else
                                if(GameManager.eventTimer > 868)
                                {
                                    String msg[] = {
                                        "...Thank you Sarah..."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 838)
                                {
                                    String msg[] = {
                                        ".....You are welcome........."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 808)
                                {
                                    enemy[0].SetDestroy(true);
                                } else
                                {
                                    GameManager.eventTimer = 0;
                                    map.RemoveEventId(GameManager.eventId);
                                }
                            } else
                            if(GameManager.eventTimer > 999)
                                enemy[0].SetType(0);
                            else
                            if(GameManager.eventTimer > 969)
                            {
                                String msg[] = {
                                    "This must be the other well"
                                };
                                player.SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 960)
                            {
                                player.SetDirection(0);
                                player.ChangeAction(1);
                                player.Run();
                            } else
                            if(GameManager.eventTimer > 959)
                                player.RemoveItem(8);
                            else
                            if(GameManager.eventTimer > 929)
                            {
                                String msg[] = {
                                    "[Droping the Spirits Stone]"
                                };
                                player.SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 900)
                            {
                                enemy[0].Initial("Dad", 6, 15, 243, 3);
                                enemy[0].SetHP(1);
                                String msg[] = {
                                    "...Thank you..."
                                };
                                enemy[0].SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 880)
                            {
                                String msg[] = {
                                    "..... Doesn't matter ......."
                                };
                                player.SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 850)
                            {
                                enemy[0].SetDestroy(true);
                            } else
                            {
                                GameManager.eventTimer = 0;
                                map.RemoveEventId(GameManager.eventId);
                            }
                            break;

                        case 13: // '\r'
                            if(player.GetType() == 21)
                            {
                                if(GameManager.eventTimer > 999)
                                {
                                    boss01.Initial("Kaida", 20, playerImg1, 20, 24);
                                    boss01.SetLocation(157, 97);
                                } else
                                if(GameManager.eventTimer > 985)
                                {
                                    boss01.SetDirection(1);
                                    boss01.ChangeAction(1);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 980)
                                {
                                    boss01.SetAction(0);
                                    String msg[] = {
                                        "Fay!!"
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 970)
                                {
                                    player.SetDirection(0);
                                    player.ChangeAction(1);
                                    player.Run();
                                } else
                                if(GameManager.eventTimer > 940)
                                {
                                    String msg[] = {
                                        "Kaida, I'm so glad", "to see you again."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 910)
                                {
                                    String msg[] = {
                                        "I went back to see you", "in that room"
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 880)
                                {
                                    String msg[] = {
                                        "but I couldn\u0E4F\u0E1F\u0E1Dt find you."
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 850)
                                {
                                    String msg[] = {
                                        "I'm sorry that I didn\u0E4F\u0E1F\u0E1Dt", "listen to you."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 820)
                                {
                                    String msg[] = {
                                        "That's ok.", "You are all right now.", "What are you doing here?"
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 790)
                                {
                                    String msg[] = {
                                        "I know the reason that", "I was brought here."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 760)
                                {
                                    String msg[] = {
                                        "But I cannot confirm", "anything."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 730)
                                {
                                    String msg[] = {
                                        "That's why I decided to", "find the answer myself."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 700)
                                {
                                    String msg[] = {
                                        "...", "I understand", "and I will not stop you.", "..."
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 670)
                                {
                                    String msg[] = {
                                        "Just make sure to take", "good care of yourself"
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 640)
                                {
                                    String msg[] = {
                                        "If you see anything danger,", "Just run away.."
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 610)
                                {
                                    String msg[] = {
                                        "Thank you for your help."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 590)
                                {
                                    String msg[] = {
                                        "By the way...,", "I found this thing", "You might found it useful."
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 589)
                                    player.AddNewItem(4);
                                else
                                if(GameManager.eventTimer > 570)
                                {
                                    Human _tmp4 = player;
                                    player.SetAction(10);
                                    player.Run();
                                } else
                                if(GameManager.eventTimer > 550)
                                {
                                    player.SetAction(0);
                                    String msg[] = {
                                        "[Got First aid kit.]"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 530)
                                {
                                    String msg[] = {
                                        "Take care of yourself.", "See you later."
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 500)
                                {
                                    player.SetAction(0);
                                    String msg[] = {
                                        "You too, Good Luck"
                                    };
                                    player.SetMessage(msg, 1);
                                    boss01.SetAction(0);
                                } else
                                if(GameManager.eventTimer > 490)
                                {
                                    boss01.SetDirection(0);
                                    boss01.ChangeAction(2);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 489)
                                {
                                    boss01.SetAction(0);
                                    boss01.SetDestroy(true);
                                    boss01.SetLocation(-300, -300);
                                } else
                                {
                                    GameManager.eventTimer = 0;
                                    map.RemoveEventId(GameManager.eventId);
                                }
                            } else
                            {
                                GameManager.eventTimer = 0;
                                map.RemoveEventId(GameManager.eventId);
                            }
                            break;

                        case 14: // '\016'
                            if(player.GetType() == 21)

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