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📄 gamemanager.java

📁 又是一款j2me 游戏
💻 JAVA
📖 第 1 页 / 共 5 页
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                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 630)
                                {
                                    String msg[] = {
                                        "I want to get out of here", "as well but all of the doors", "are locked."
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 600)
                                {
                                    String msg[] = {
                                        "I knew it.", "There is something weird", "inside this house.", "Come with me"
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 580)
                                {
                                    boss01.SetDirection(3);
                                    boss01.ChangeAction(1);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 560)
                                {
                                    boss01.SetDirection(0);
                                    boss01.ChangeAction(1);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 557)
                                {
                                    boss01.SetDirection(1);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 537)
                                {
                                    player.SetDirection(3);
                                    player.ChangeAction(1);
                                    player.Run();
                                } else
                                if(GameManager.eventTimer > 527)
                                {
                                    player.SetDirection(0);
                                    player.ChangeAction(1);
                                    player.Run();
                                } else
                                if(GameManager.eventTimer > 507)
                                {
                                    String msg[] = {
                                        "Wait for me here.", "I will be back soon"
                                    };
                                    boss01.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 487)
                                {
                                    boss01.SetDirection(1);
                                    boss01.ChangeAction(1);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 467)
                                {
                                    player.SetDirection(1);
                                    String msg[] = {
                                        "Wait!", "...."
                                    };
                                    player.SetMessage(msg, 1);
                                    boss01.SetDirection(2);
                                    boss01.ChangeAction(1);
                                    boss01.Run();
                                } else
                                if(GameManager.eventTimer > 446)
                                {
                                    boss01.SetLocation(-100, -100);
                                } else
                                {
                                    GameManager.eventTimer = 0;
                                    map.RemoveEventId(GameManager.eventId);
                                }
                            } else
                            {
                                GameManager.eventTimer = 0;
                                map.RemoveEventId(GameManager.eventId);
                            }
                            break;

                        case 11: // '\013'
                            if(player.GetType() == 21)
                            {
                                if(GameManager.eventTimer > 999)
                                    enemy[0].SetType(0);
                                else
                                if(GameManager.eventTimer > 979)
                                {
                                    String msg[] = {
                                        "H..E..L..P"
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 949)
                                {
                                    String msg[] = {
                                        "Who's that!?"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 919)
                                {
                                    String msg[] = {
                                        "Releaseeee... Usssss..."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 889)
                                {
                                    String msg[] = {
                                        "The sound is from the well!?"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 859)
                                {
                                    String msg[] = {
                                        "Spirits ... stoneeeee."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 829)
                                {
                                    String msg[] = {
                                        "Spirits stone...?", "Do I need to use it?"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 799)
                                {
                                    String msg[] = {
                                        "H..E..L..P..."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 789)
                                {
                                    player.ChangeAction(1);
                                    player.Run();
                                } else
                                if(GameManager.eventTimer > 788)
                                    player.RemoveItem(7);
                                else
                                if(GameManager.eventTimer > 768)
                                {
                                    String msg[] = {
                                        "[Droping the Spirits Stone]"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 766)
                                {
                                    enemy[0].Initial("Dad", 6, 15, 123, 253);
                                    enemy[0].SetHP(1);
                                } else
                                if(GameManager.eventTimer > 737)
                                {
                                    String msg[] = {
                                        "Sarahhh... Get out of here.."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 707)
                                {
                                    String msg[] = {
                                        "If it catches you...", ".....", "..We love you Sarah..."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 706)
                                    enemy[0].SetDestroy(true);
                                else
                                if(GameManager.eventTimer <= 696)
                                    if(GameManager.eventTimer > 656)
                                    {
                                        String msg[] = {
                                            "Sarah!! ...Who is Sarah!?", "It said 'Us'..", "There must be other spirits...", "somewhere...."
                                        };
                                        player.SetMessage(msg, 1);
                                    } else
                                    {
                                        GameManager.eventTimer = 0;
                                        map.RemoveEventId(GameManager.eventId);
                                    }
                            } else
                            if(GameManager.eventTimer > 970)
                            {
                                String msg[] = {
                                    "I feel something..."
                                };
                                player.SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 960)
                            {
                                player.ChangeAction(1);
                                player.Run();
                            } else
                            if(GameManager.eventTimer > 959)
                                player.RemoveItem(7);
                            else
                            if(GameManager.eventTimer > 929)
                            {
                                String msg[] = {
                                    "[Droping the Spirits Stone]"
                                };
                                player.SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 928)
                            {
                                enemy[0].Initial("Dad", 6, 15, 123, 253);
                                enemy[0].SetHP(1);
                            } else
                            if(GameManager.eventTimer > 868)
                            {
                                String msg[] = {
                                    "...Thank you..."
                                };
                                enemy[0].SetMessage(msg, 1);
                            } else
                            if(GameManager.eventTimer > 858)
                                enemy[0].SetDestroy(true);
                            else
                            if(GameManager.eventTimer > 800)
                            {
                                String msg[] = {
                                    "Spirits of the sacrificed!!!", "Or this place used to be a", "Devil sacrifice ground?", "Or Dad is here because ", "of this?..."
                                };
                                player.SetMessage(msg, 1);
                            } else
                            {
                                GameManager.eventTimer = 0;
                                map.RemoveEventId(GameManager.eventId);
                            }
                            break;

                        case 12: // '\f'
                            if(player.GetType() == 21)
                            {
                                if(GameManager.eventTimer > 999)
                                    enemy[0].SetType(0);
                                else
                                if(GameManager.eventTimer > 969)
                                {
                                    String msg[] = {
                                        "...Sarah..."
                                    };
                                    enemy[0].SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 939)
                                {
                                    String msg[] = {
                                        "!!!", "...Another spirit..!?"
                                    };
                                    player.SetMessage(msg, 1);
                                } else
                                if(GameManager.eventTimer > 930)
                                {
                                    player.SetDirection(0);
                                    player.ChangeAction(1);
                                    player.Run();
                                } else
                                if(GameManager.eventTimer > 928)

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