📄 splash.java
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import java.io.IOException;
import java.io.InputStream;
import java.util.Random;
import javax.microedition.lcdui.*;
import javax.microedition.media.*;
public class Splash extends Canvas
implements Runnable
{
private Image splash[];
Random rand;
private int loadProgress;
public static boolean loadComplete = false;
public static boolean paused;
InputStream is;
public static Image aboutImg,setImg,startImg,helpImg,againImg,playImg,exitImg;
public Splash()
{
splash = new Image[3];
rand = new Random();
loadProgress = 0;
}
public void paint(Graphics g)
{
if(loadProgress == 0 || paused)
return;
if(loadProgress > 14)
{
g.setColor(0, 0, 0);
g.fillRect(0, 0, Game.screenWidth, Game.screenHeight);
g.drawImage(splash[2], Game.screenWidth >> 1, Game.screenHeight >> 1, 3);
if(loadProgress > 25)
loadProgress = 25;
// g.setColor(50, 0, 200);
// g.fillRoundRect(33, 20, loadProgress * 4, 10, 10, 10);
// g.setColor(200, 200, 200);
// g.drawRoundRect(33, 20, 100, 10, 10, 10);
} else/*
if(loadProgress > 11)
{
g.setColor(255, 255, 255);
g.fillRect(0, 0, Game.screenWidth, Game.screenHeight);
g.drawImage(splash[1], Game.screenWidth >> 1, Game.screenHeight >> 1, 3);
} else*/
{
g.setColor(255, 255, 255);
g.fillRect(0, 0, Game.screenWidth, Game.screenHeight);
g.drawImage(splash[0], Game.screenWidth >> 1, Game.screenHeight >> 1, 3);
g.setColor(50, 0, 200);
g.fillRoundRect((Game.screenWidth-14*7)/2, Game.screenHeight-30, loadProgress * 7, 10, 10, 10);
g.setColor(200, 200, 200);
g.drawRoundRect((Game.screenWidth-14*7)/2, Game.screenHeight-30, 100, 10, 10, 10);
}
// g.setColor(255, 255, 255);
// g.drawString("Loading - Chargement", Game.screenWidth >> 1, Game.screenHeight - 40, 17);
// g.drawString("Cargamento - Laden", Game.screenWidth >> 1, Game.screenHeight - 20, 17);
}
public void destroy()
{
for(int i = 0; i < splash.length - 1; i++)
splash[i] = null;
splash = null;
System.gc();
}
public void run()
{
try
{
//int m = 0;
Display.getDisplay(Worms.instance).setCurrent(this);
while(!loadComplete)
{
//System.out.println("======m===="+m);
if(!paused) {
loadNextBatchOfData();
}
try
{
Thread.sleep(25L);
}
catch(Exception exception) { }
}
}
catch(Exception exception1) { }
}
public void loadNextBatchOfData()
{
try
{
switch(loadProgress)
{
default:
break;
case 0: // '\0'
splash[0] = Image.createImage("/logo.png");
playImg = Image.createImage("/play.png");
startImg = Image.createImage("/start.png");
againImg = Image.createImage("/again.png");
aboutImg = Image.createImage("/about.png");
setImg = Image.createImage("/set.png");
exitImg = Image.createImage("/exit.png");
helpImg = Image.createImage("/help.png");
//loadAUDIO();
//createAUDIO();
break;
case 1: // '\001'
Landscape.currentLandscapeIndex = 0;
Landscape.currentLandscapeIndex = randRange(4);
if(Landscape.currentLandscapeIndex < 0 || Landscape.currentLandscapeIndex > 3)
Landscape.currentLandscapeIndex = 1;
// DeviceControl.getDefaultDeviceControl().setDeviceActive(5, true);//yue add 1
break;
case 2: // '\002'
splash[1] = Image.createImage("/splash.png");
break;
case 3: // '\003'
splash[2] = Image.createImage("/splash.png");
break;
case 4: // '\004'
Landscape.texture[0] = new Imp("/texture_snow.png", 1);
break;
case 5: // '\005'
Landscape.entities[0] = new Imp("/entity_snow.png", 1);
break;
case 6: // '\006'
Landscape.texture[1] = new Imp("/texture_desert.png", 1);
break;
case 7: // '\007'
Landscape.entities[1] = new Imp("/entity_desert.png", 1);
break;
case 8: // '\b'
Landscape.texture[2] = new Imp("/texture_rock.png", 1);
break;
case 9: // '\t'
Landscape.entities[2] = new Imp("/entity_rock.png", 1);
break;
case 10: // '\n'
Landscape.texture[3] = new Imp("/texture_hill.png", 1);
break;
case 11: // '\013'
Landscape.entities[3] = new Imp("/entity_hill.png", 1);
break;
case 12: // '\f'
Weapon.WeaponIcons = Image.createImage("/WeaponIcons.png");
/*try
{
is = getClass().getResourceAsStream("/WormsTheme.mid");
Game.sound_THEMETUNE = Manager.createPlayer(is, "audio/midi");
Game.sound_THEMETUNE.realize();
Game.sound_THEMETUNE.setLoopCount(-1);
}
catch(IOException ioexception) { }
catch(MediaException mediaexception) { }*/
break;
case 13: // '\r'
Weapon.rocket = new Imp("/w_rocket_strip.png", 18);
break;
case 14: // '\016'
Weapon.mortar = new Imp("/w_mortar_strip.png", 18);
break;
case 15: // '\017'
Weapon.cluster = new Imp("/w_cluster_strip.png", 18);
break;
case 16: // '\020'
Weapon.grenade = new Imp("/w_grenade_strip.png", 9);
break;
case 17: // '\021'
Weapon.dynamite = new Imp("/w_dynamite_strip.png", 2);
break;
case 18: // '\022'
Weapon.clustlet = new Imp("/w_clustlet_strip.png", 3);
break;
case 19: // '\023'
Weapon.explosion1 = new Imp("/expl1_strip.png", 3);
Worm.bazooka = new Imp("/wbaz_strip.png", 8);
break;
case 20: // '\024'
Worm.crosshair = new Imp("/crosshair_strip.png", 2);
Worm.arrow = new Imp("/arrow_strip.png", 2);
break;
case 21: // '\025'
Worm.medic = new Imp("/medic.png", 1);
Worm.rip = new Imp("/rip.png", 1);
FontRender.font = new Imp("/font_strip.png", 10);
break;
case 22: // '\026'
Worm.walk = new Imp("/wleft_strip.png", 3);
Game.water = new Imp("/water.png", 1);
break;
case 23: // '\027'
Game.cloud = new Imp("/cloud.png", 1);
Game.icons = new Imp("/icon_strip.png", 2);
break;
case 24: // '\030'
Game.surrender = new Imp("/wwave_strip.png", 3);
break;
case 25: // '\031'
Game.windIconRed = new Imp("/wind_icon_red_strip.png", 1);
Game.windIconBlue = new Imp("/wind_icon_blue_strip.png", 1);
/*if(Menu.soundEnabled()) {
//Game.sound_THEMETUNE.start();
Game.sound.close();
Game.sound.getPlayer(1);
Game.sound.start();
}*/
loadComplete = true;
break;
}
repaint();
loadProgress++;
}
catch(Exception exception) { }
}
int randRange(int i)
{
int j = rand.nextInt() % i;
if(j < 0)
j += i;
return j;
}
/*public void createAUDIO()
{
try
{
is = getClass().getResourceAsStream("/explosion.wav");
Game.sound_EXPLOSION = Manager.createPlayer(is, "audio/x-wav");
//Game.sound_EXPLOSION.prefetch();
Game.sound_EXPLOSION.realize();
}
catch(IOException ioexception) { }
catch(MediaException mediaexception) { }
try
{
is = getClass().getResourceAsStream("/victory.wav");
Game.sound_VICTORY = Manager.createPlayer(is, "audio/x-wav");
Game.sound_VICTORY.realize();
}
catch(IOException ioexception1) { }
catch(MediaException mediaexception1) { }
try
{
is = getClass().getResourceAsStream("/byebye.wav");
Game.sound_BYEBYE = Manager.createPlayer(is, "audio/x-wav");
Game.sound_BYEBYE.realize();
}
catch(IOException ioexception2) { }
catch(MediaException mediaexception2) { }
}
*/
}
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