📄 cpi_interface.c
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////////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "globals.h"
#include "resource.h"
#include "WindowsOS.h"
#include "CPI_InterfacePart.h"
////////////////////////////////////////////////////////////////////////////////
// Handy macro to tidy up the source (handles the "SetHandler_xxxx" functions)
#define CPC_IMPLEMENT_SETHANDLER(handlertype) \
void IF_sethandler_##handlertype(CP_HINTERFACE hInterface, wp_IF_##handlertype pfnHandler) { \
CPs_InterfaceWindowState* pState; \
pState = (CPs_InterfaceWindowState*)hInterface; \
CP_CHECKOBJECT(pState); \
pState->m_hndlr_##handlertype = pfnHandler; }
//
////////////////////////////////////////////////////////////////////////////////
#define CPC_SIZEBORDER 0x4
////////////////////////////////////////////////////////////////////////////////
//
typedef struct _CPs_InterfaceWindowState
{
HWND m_hWnd;
DWORD m_dwStyle;
SIZE m_szMinSize;
// Windowpos
POINT m_ptWindowPos;
SIZE m_szWindowSize;
// Window state
BOOL m_bSkipRegion;
BOOL m_bMouseLeaveEventSet;
CPs_InterfacePart* m_pFloatActiveSubpart;
CPs_InterfacePart* m_pActiveSubpart;
// Callback handlers
wp_IF_onCreate m_hndlr_onCreate;
wp_IF_onDestroy m_hndlr_onDestroy;
wp_IF_onPosChange m_hndlr_onPosChange;
wp_IF_onDraw m_hndlr_onDraw;
wp_IF_onKeyDown m_hndlr_onKeyDown;
wp_IF_onDropFiles m_hndlr_onDropFiles;
wp_IF_onFocus m_hndlr_onFocus;
wp_IF_onAppMessage m_hndlr_onAppMessage;
wp_IF_onCommandMessage m_hndlr_onCommandMessage;
wp_IF_onClose m_hndlr_onClose;
BOOL m_bMouseCaptured;
wp_IF_onMouseMessage m_hndlr_onMouseMove;
wp_IF_onMouseMessage m_hndlr_onMouseButton_LUp;
// Subparts
CPs_InterfacePart* m_pFirstSubPart;
} CPs_InterfaceWindowState;
//
////////////////////////////////////////////////////////////////////////////////
LRESULT CALLBACK exp_InterfaceWindowProc(HWND hWnd, UINT uiMessage, WPARAM wParam, LPARAM lParam);
void IF_PaintWindow(CPs_InterfaceWindowState* pState, CPs_DrawContext* pContext);
////////////////////////////////////////////////////////////////////////////////
//
//
//
CPC_IMPLEMENT_SETHANDLER(onCreate)
CPC_IMPLEMENT_SETHANDLER(onDestroy)
CPC_IMPLEMENT_SETHANDLER(onPosChange)
CPC_IMPLEMENT_SETHANDLER(onDraw)
CPC_IMPLEMENT_SETHANDLER(onKeyDown)
CPC_IMPLEMENT_SETHANDLER(onDropFiles)
CPC_IMPLEMENT_SETHANDLER(onFocus)
CPC_IMPLEMENT_SETHANDLER(onAppMessage)
CPC_IMPLEMENT_SETHANDLER(onCommandMessage)
CPC_IMPLEMENT_SETHANDLER(onClose)
//
//
//
HWND IF_GetHWnd(CP_HINTERFACE hInterface)
{
CPs_InterfaceWindowState* pState;
// Init
pState = (CPs_InterfaceWindowState*)hInterface;
CP_CHECKOBJECT(pState);
return pState->m_hWnd;
}
//
//
//
void IF_ProcessInit()
{
WNDCLASS wcPlaylist;
wcPlaylist.style = 0L;
wcPlaylist.lpfnWndProc = exp_InterfaceWindowProc;
wcPlaylist.cbClsExtra = 0;
wcPlaylist.cbWndExtra = 0;
wcPlaylist.hInstance = GetModuleHandle(NULL);
wcPlaylist.hIcon = NULL; // We will explicity set our icons (so that we have a nice small icon)
wcPlaylist.hCursor = LoadCursor(NULL, IDC_ARROW);
wcPlaylist.hbrBackground = (HBRUSH)GetStockObject(HOLLOW_BRUSH); // Prevent the system drawing white over our invaid rgn before we can paint
wcPlaylist.lpszMenuName = NULL;
wcPlaylist.lpszClassName = CLC_COOLPLAYER_INTERFACECLASSNAME;
RegisterClass(&wcPlaylist);
}
//
//
//
void IF_ProcessDeInit()
{
UnregisterClass(CLC_COOLPLAYER_INTERFACECLASSNAME, GetModuleHandle(NULL));
}
//
//
//
CP_HINTERFACE IF_Create(const char* pcTitle, const RECT* pInitialSize, const DWORD dwStyle)
{
CPs_InterfaceWindowState* pState;
pState = (CPs_InterfaceWindowState*)malloc(sizeof(*pState));
memset(pState, 0, sizeof(*pState));
return pState;
}
//
//
//
void IF_OpenWindow(CP_HINTERFACE hInterface, const char* pcTitle, const RECT* pInitialSize, const DWORD dwStyle)
{
CPs_InterfaceWindowState* pState;
// Init
pState = (CPs_InterfaceWindowState*)hInterface;
CP_CHECKOBJECT(pState);
// Setup base state
pState->m_dwStyle = dwStyle;
pState->m_bSkipRegion = FALSE;
// Create Windows window
CreateWindowEx(WS_EX_ACCEPTFILES,
CLC_COOLPLAYER_INTERFACECLASSNAME,
pcTitle,
WS_POPUP | WS_CLIPCHILDREN | WS_SYSMENU
| ((dwStyle & CPC_INTERFACE_STYLE_RESIZING) ? WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME : 0),
pInitialSize->left, pInitialSize->top,
pInitialSize->right - pInitialSize->left,
pInitialSize->bottom - pInitialSize->top,
NULL,
NULL,
GetModuleHandle(NULL),
pState);
}
//
//
//
void IF_CleanupState(CPs_InterfaceWindowState* pState)
{
free(pState);
}
//
//
//
void IF_CloseWindow(CP_HINTERFACE hInterface)
{
CPs_InterfaceWindowState* pState;
// Init
pState = (CPs_InterfaceWindowState*)hInterface;
CP_CHECKOBJECT(pState);
DestroyWindow(pState->m_hWnd);
}
//
//
//
void IF_SetVisible(CP_HINTERFACE hInterface, const BOOL bVisible)
{
CPs_InterfaceWindowState* pState;
// Init
pState = (CPs_InterfaceWindowState*)hInterface;
CP_CHECKOBJECT(pState);
ShowWindow(pState->m_hWnd, bVisible ? SW_SHOW : SW_HIDE);
}
//
//
//
void IF_SetFloatActiveSubPart(CPs_InterfaceWindowState* pState, CPs_InterfacePart* pNewFloatActiveSubPart)
{
// If this OS cannot give us mouseleave notification - do not do any float active stuff
if(!pfnTrackMouseEvent)
return;
if(pState->m_pFloatActiveSubpart == pNewFloatActiveSubPart)
return;
// Set mouseleave event
if(pState->m_bMouseLeaveEventSet == FALSE)
{
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = pState->m_hWnd;
pState->m_bMouseLeaveEventSet = pfnTrackMouseEvent(&tme) ? TRUE : FALSE;
}
// Reset existing FA target
if(pState->m_pFloatActiveSubpart)
{
if(pState->m_pFloatActiveSubpart->onMouseOut)
pState->m_pFloatActiveSubpart->onMouseOut(pState->m_pFloatActiveSubpart);
}
// Set new FA target - do not set it if another target has buttondown
if(pState->m_pActiveSubpart == NULL
|| pNewFloatActiveSubPart == NULL
|| pState->m_pActiveSubpart == pNewFloatActiveSubPart)
{
pState->m_pFloatActiveSubpart = pNewFloatActiveSubPart;
if(pState->m_pFloatActiveSubpart)
{
if(pState->m_pFloatActiveSubpart->onMouseIn)
pState->m_pFloatActiveSubpart->onMouseIn(pState->m_pFloatActiveSubpart);
}
}
}
//
//
//
CPs_InterfacePart* IF_HitTestMouse(CPs_InterfaceWindowState* pState, const POINT* pptMouse)
{
CPs_InterfacePart* pSubPart_Cursor;
// Walk through list drawing and adding to the valid rects list
for(pSubPart_Cursor = pState->m_pFirstSubPart; pSubPart_Cursor; pSubPart_Cursor = (CPs_InterfacePart*)pSubPart_Cursor->m_hNext)
{
if(PtInRect(&pSubPart_Cursor->m_rLocation, *pptMouse) == TRUE)
{
return pSubPart_Cursor;
}
}
return NULL;
}
//
//
//
LRESULT CALLBACK exp_InterfaceWindowProc(HWND hWnd, UINT uiMessage, WPARAM wParam, LPARAM lParam)
{
CPs_InterfaceWindowState* pState;
// Get the window's data object
if(uiMessage == WM_NCCREATE)
{
HMODULE hModApplication;
pState = (CPs_InterfaceWindowState*)((CREATESTRUCT*)lParam)->lpCreateParams;
pState->m_hWnd = hWnd;
SetWindowLong(hWnd, GWL_USERDATA, (LONG)pState);
// Setup icons
hModApplication = GetModuleHandle(NULL);
SendMessage(hWnd, WM_SETICON, (WPARAM)ICON_BIG, (LPARAM)LoadIcon(hModApplication, MAKEINTRESOURCE(APP_ICON)));
SendMessage(hWnd, WM_SETICON, (WPARAM)ICON_SMALL, (LPARAM)LoadIcon(hModApplication, MAKEINTRESOURCE(APP_ICON)));
}
else
pState = (CPs_InterfaceWindowState*)GetWindowLong(hWnd, GWL_USERDATA);
// We get some messages before the window gets it's WM_NCCREATE!!! (just how bad is Windows eh???)
if(!pState)
return DefWindowProc(hWnd, uiMessage, wParam, lParam);
CP_CHECKOBJECT(pState);
// Message handlers
switch(uiMessage)
{
case WM_MOUSEMOVE:
if(pState->m_bMouseCaptured)
{
if(pState->m_hndlr_onMouseMove)
pState->m_hndlr_onMouseMove(pState, MAKEPOINTS(lParam), (SHORT)wParam);
}
else
{
CPs_InterfacePart* pHitSubPart;
POINT ptMouse;
ptMouse.x = (short)LOWORD(lParam);
ptMouse.y = (short)HIWORD(lParam);
pHitSubPart = IF_HitTestMouse(pState, &ptMouse);
IF_SetFloatActiveSubPart(pState, pHitSubPart);
}
return 0;
case WM_LBUTTONDOWN:
{
CPs_InterfacePart* pHitSubPart;
POINT ptMouse;
ptMouse.x = (short)LOWORD(lParam);
ptMouse.y = (short)HIWORD(lParam);
pHitSubPart = IF_HitTestMouse(pState, &ptMouse);
if(pHitSubPart && pHitSubPart->onMouseButton_LDown)
{
SetCapture(pState->m_hWnd);
pState->m_pActiveSubpart = pHitSubPart;
pHitSubPart->onMouseButton_LDown(pHitSubPart, MAKEPOINTS(lParam));
}
}
return 0;
case WM_LBUTTONUP:
if(pState->m_bMouseCaptured)
{
if(pState->m_hndlr_onMouseButton_LUp)
pState->m_hndlr_onMouseButton_LUp(pState, MAKEPOINTS(lParam), (SHORT)wParam);
}
else
{
if(pState->m_pActiveSubpart)
{
ReleaseCapture();
if(pState->m_pActiveSubpart->onMouseButton_LUp)
pState->m_pActiveSubpart->onMouseButton_LUp(pState->m_pActiveSubpart, MAKEPOINTS(lParam));
pState->m_pActiveSubpart = NULL;
}
}
return 0;
case WM_NCDESTROY:
IF_CleanupState(pState);
break;
case WM_CREATE:
{
const CREATESTRUCT* pCS = (const CREATESTRUCT*)lParam;
// Update size/pos cache
pState->m_ptWindowPos.x = pCS->x;
pState->m_ptWindowPos.y = pCS->y;
pState->m_szWindowSize.cx = pCS->cx;
pState->m_szWindowSize.cy = pCS->cy;
// Reposition any subitems
IF_UpdateSubPartLayout(pState);
// Callback
if(pState->m_hndlr_onCreate)
{
RECT rInitialPos;
rInitialPos.left = 0;
rInitialPos.top = 0;
rInitialPos.right = pCS->cx;
rInitialPos.bottom = pCS->cy;
pState->m_hndlr_onCreate(pState, &rInitialPos);
}
IF_RebuildRegion(pState);
}
return 0;
case WM_DESTROY:
if(pState->m_hndlr_onDestroy)
pState->m_hndlr_onDestroy(pState);
IF_RemoveAllSubparts(pState);
break;
case WM_NCHITTEST:
{
CPs_InterfacePart* pSubPart_Cursor;
POINT ptMouse;
ptMouse.x = (short)LOWORD(lParam) - pState->m_ptWindowPos.x;
ptMouse.y = (short)HIWORD(lParam) - pState->m_ptWindowPos.y;
// First perform hit testing on subparts
for(pSubPart_Cursor = pState->m_pFirstSubPart; pSubPart_Cursor; pSubPart_Cursor = (CPs_InterfacePart*)pSubPart_Cursor->m_hNext)
{
if(PtInRect(&pSubPart_Cursor->m_rLocation, ptMouse) == TRUE)
return HTCLIENT;
}
// If the window is sizable - perform hit testing on edges
if(pState->m_dwStyle & CPC_INTERFACE_STYLE_RESIZING)
{
// Is the mouse inside the size bands
// - top band
if(ptMouse.y < CPC_SIZEBORDER)
{
// Are we in a corner
// - left
if(ptMouse.x < CPC_SIZEBORDER)
return HTTOPLEFT;
// - right
else if(ptMouse.x > (pState->m_szWindowSize.cx - CPC_SIZEBORDER) )
return HTTOPRIGHT;
else
return HTTOP;
}
// - bottom band
else if(ptMouse.y > (pState->m_szWindowSize.cy - CPC_SIZEBORDER) )
{
// Are we in a corner
// - left
if(ptMouse.x < CPC_SIZEBORDER)
return HTBOTTOMLEFT;
// - right
else if(ptMouse.x > (pState->m_szWindowSize.cx - CPC_SIZEBORDER) )
return HTBOTTOMRIGHT;
else
return HTBOTTOM;
}
// - left band
else if(ptMouse.x < CPC_SIZEBORDER)
return HTLEFT;
// - right band
else if(ptMouse.x > (pState->m_szWindowSize.cx - CPC_SIZEBORDER) )
return HTRIGHT;
}
// - return the caption so that the window is dragged
return HTCAPTION;
}
case WM_WINDOWPOSCHANGED:
{
const WINDOWPOS* pWP = (const WINDOWPOS*)lParam;
RECT rNewPos;
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