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📄 clv_listview.c

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////////////////////////////////////////////////////////////////////////////////



#include "stdafx.h"
#include "globals.h"
#include "resource.h"


////////////////////////////////////////////////////////////////////////////////
//
typedef enum _CIe_WindowMode
{
    wmQuiescent,
    wmHeader_Click,
    wmHeader_ChangeWidth,
    wmHeader_ChangeOrder,

    wmHScrollbar_DragThumb,
    wmHScrollbar_Scroll_Left,
    wmHScrollbar_Scroll_Right,
    wmHScrollbar_Page_Left,
    wmHScrollbar_Page_Right,

    wmVScrollbar_DragThumb,
    wmVScrollbar_Scroll_Up,
    wmVScrollbar_Scroll_Down,
    wmVScrollbar_Page_Up,
    wmVScrollbar_Page_Down,

    wmList_Click,
    wmList_Drag

} CIe_WindowMode;
//
//
//
typedef struct _CIs_ListView_Column
{
    char* m_pColumnText;
    int m_iColumnWidth;
    DWORD m_dwFlags;
    wp_GetItemText m_pfnTextAccessor;
    wp_GetItemDrawColour m_pfnGetCustomDrawColour;
    CPe_ListColumnAlign m_enAlign;

} CIs_ListView_Column;
//
//
//
typedef struct _CIs_ListView_Item
{
    DWORD m_dwFlags;
    const void* m_pItemData;

} CIs_ListView_Item;
//
//
//
typedef struct _CIs_ListViewData
{
    HWND m_hWnd;
    BOOL m_bInBatch;
    int m_iBatchNesting;
    BOOL m_bHasFocus;
    unsigned int m_iItemHeight;
    int m_iNumItemsOnPage;
    RECT m_rClient;
    RECT m_rHeader;
    RECT m_rList;
    RECT m_rScrollbar_Horiz;
    RECT m_rScrollbar_Horiz_Thumb;
    RECT m_rScrollbar_Vert;
    RECT m_rScrollbar_Vert_Thumb;

    // Columns
    unsigned int m_iNumColumns;
    CIs_ListView_Column* m_pColumns;
    unsigned int* m_piColumnOrder;

    // Items
    CIs_ListView_Item* m_pItems;
    int m_iNumItemsInBuffer;
    int m_iNumItems;

    // Selection, scroll & focus
    int m_iXOrigin;
    int m_iXScrollExtent;
    BOOL m_bScrollBarVisible_Horiz;
    BOOL m_bScrollBarVisible_Vert;
    int m_iFirstVisibleItem;
    int m_iFocusItem;
    int m_iKeyboardAnchor;

    // State
    CIe_WindowMode m_enWindowMode;
    unsigned int m_uiAutorepeatTimer;
    BOOL m_bAutoRepeatFirst;
    BOOL m_bMouseOverScrollbutton;
    int m_iActiveHeaderCol;
    int m_iClickedItem;
    POINT m_ptMouseDown;
    POINT m_ptMouseDown_OnHitItem;
    DWORD m_dwMouseDown_Keys;

    // Callback handlers
    wp_DrawBackgroundRect m_hndlr_DrawBackgroundRect;
    wp_HeaderChanged m_hndlr_HeaderChanged;
    wp_ItemCallback m_hndlr_ItemSelected;
    wp_ItemCallback m_hndlr_ItemAction;
    wp_ItemCallback m_hndlr_ItemDrag;
    wp_ItemSubCallback m_hndlr_ItemRightClick;
    wp_ColHeaderClick m_hndlr_ColHeaderClick;
    wp_UnhandledKeyPress m_hndlr_UnhandledKeyPress;

} CIs_ListViewData;
//
////////////////////////////////////////////////////////////////////////////////


#define	CPC_HEADERCOLLAPSETHRESHOLD		8
#define	CPC_HEADERDRAGDISTANCE			16
#define	CPC_BUFFERQUANTISATION			128
#define	CPC_HEADERDRAG_HTWIDTH			8
#define	CPC_HEADERDRAG_DEFAULTWIDTH		100
#define CPC_SCROLLBAR_HORIZ_LINESIZE	10
#define CPC_SCROLLBAR_HORIZ_PAGESIZE	100
#define CPC_SCROLLBAR_MOUSEWHEELAMOUNT	5
#define CPC_TIMERID_AUTOREPEAT			1
#define	CPC_LISTDRAGDISTANCE			4
LRESULT CALLBACK exp_ListViewWindowProc(HWND hWnd, UINT uiMessage, WPARAM wParam, LPARAM lParam);
#define	CLC_COOLPLAYER_LISTVIEW_WINDOWCLASSNAME	"CoolPlayer_ListView"
////////////////////////////////////////////////////////////////////////////////
//
//
//
CP_HLISTVIEW CLV_Create(HWND hWndParent, const int iX, const int iY, const int iWidth, const int iHeight)
{
    WNDCLASS wcPlaylist;
    HWND hWndWindow;
    CIs_ListViewData* pListData;

    wcPlaylist.style = CS_DBLCLKS;
    wcPlaylist.lpfnWndProc = exp_ListViewWindowProc;
    wcPlaylist.cbClsExtra = 0;
    wcPlaylist.cbWndExtra = 0;
    wcPlaylist.hInstance = GetModuleHandle(NULL);
    wcPlaylist.hIcon = NULL;	// We will explicity set our icons (so that we have a nice small icon)
    wcPlaylist.hCursor = NULL;
    wcPlaylist.hbrBackground = (HBRUSH)GetStockObject(HOLLOW_BRUSH); // Prevent the system drawing white over our invaid rgn before we can paint
    wcPlaylist.lpszMenuName = NULL;
    wcPlaylist.lpszClassName = CLC_COOLPLAYER_LISTVIEW_WINDOWCLASSNAME;
    RegisterClass(&wcPlaylist);

    pListData = (CIs_ListViewData*)malloc(sizeof(CIs_ListViewData));
    pListData->m_bInBatch = FALSE;
    pListData->m_iBatchNesting = 0;
    pListData->m_bHasFocus = FALSE;
    pListData->m_iNumColumns = 0;
    pListData->m_pColumns = NULL;
    pListData->m_piColumnOrder = NULL;
    pListData->m_enWindowMode = wmQuiescent;
    pListData->m_uiAutorepeatTimer = 0;
    pListData->m_pItems = NULL;
    pListData->m_iNumItems = 0;
    pListData->m_iNumItemsInBuffer = 0;
    pListData->m_iFirstVisibleItem = 0;
    pListData->m_iXOrigin = 0;
    pListData->m_bScrollBarVisible_Horiz = FALSE;
    pListData->m_iFocusItem = CPC_INVALIDITEM;
    pListData->m_iKeyboardAnchor = CPC_INVALIDITEM;

    // Handlers
    pListData->m_hndlr_DrawBackgroundRect = NULL;
    pListData->m_hndlr_HeaderChanged = NULL;
    pListData->m_hndlr_ItemSelected = NULL;
    pListData->m_hndlr_ItemAction = NULL;
    pListData->m_hndlr_ItemDrag = NULL;
    pListData->m_hndlr_ItemRightClick = NULL;
    pListData->m_hndlr_ColHeaderClick = NULL;
    pListData->m_hndlr_UnhandledKeyPress = NULL;

    hWndWindow = CreateWindowEx(WS_EX_ACCEPTFILES,
                                CLC_COOLPLAYER_LISTVIEW_WINDOWCLASSNAME,
                                "",
                                WS_CHILD | WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_VISIBLE,
                                iX, iY, iWidth, iHeight, hWndParent,
                                NULL,
                                GetModuleHandle(NULL),
                                pListData);


    return (CP_HLISTVIEW)pListData;
}
//
//
//
HWND CLV_GetHWND(CP_HLISTVIEW _hListData)
{
    CIs_ListViewData* pListData = (CIs_ListViewData*)_hListData;
    CP_CHECKOBJECT(pListData);

    return pListData->m_hWnd;
}
//
//
//
void CLV_EmptyItems(CIs_ListViewData* pListData)
{
    if(pListData->m_pItems == NULL)
        return;

    free(pListData->m_pItems);
    pListData->m_pItems = NULL;
    pListData->m_iNumItems = 0;
    pListData->m_iNumItemsInBuffer = 0;
}
//
//
//
void CLV_InvalidateWindow(CIs_ListViewData* pListData)
{
    InvalidateRect(pListData->m_hWnd, NULL, FALSE);
}
//
//
//
int CLV_YOffsetToItem(CIs_ListViewData* pListData, const int iYOffset)
{
    return pListData->m_iFirstVisibleItem
           + (int)floor( (float)(iYOffset-pListData->m_rList.top) / (float)pListData->m_iItemHeight);
}
//
//
//
int CLV_GetListRect_Lines(CIs_ListViewData* pListData)
{
    return (int)floor( (float)(pListData->m_rList.bottom-pListData->m_rList.top) / (float)pListData->m_iItemHeight);
}
//
//
//
void CLV_CleanupWindowData(CIs_ListViewData* pListData)
{
    // Free items
    CLV_EmptyItems(pListData);

    // Free columns
    if(pListData->m_pColumns)
    {
        unsigned int iColumnIDX;
        for(iColumnIDX = 0; iColumnIDX < pListData->m_iNumColumns; iColumnIDX++)
        {
            if(pListData->m_pColumns[iColumnIDX].m_pColumnText)
                free(pListData->m_pColumns[iColumnIDX].m_pColumnText);
        }
    }

    free(pListData);
}
//
//
//
void CLV_DrawText(CPs_DrawContext* pDC, const char* pcString, const RECT* _prTarget, const CPe_ListColumnAlign enAlign)
{
    RECT rDraw;
    UINT uiFlags;

    // Skip this draw if we are totally clipped
    if(_prTarget->right < pDC->m_rClip.left
            || _prTarget->bottom < pDC->m_rClip.top
            || _prTarget->left > pDC->m_rClip.right
            || _prTarget->top > pDC->m_rClip.bottom)
    {
        return;
    }

    rDraw = *_prTarget;
    if(enAlign == lcaLeft)
        uiFlags = DT_LEFT;
    else if(enAlign == lcaCentre)
        uiFlags = DT_CENTER;
    else if(enAlign == lcaRight)
    {
        uiFlags = DT_RIGHT;
        rDraw.right -= 5;
        if(rDraw.right < rDraw.left)
            rDraw.right = rDraw.left;
    }
    else
        uiFlags = 0L;

    OffsetRect(&rDraw, pDC->m_ptOffset.x, pDC->m_ptOffset.y);
    DrawText(pDC->m_dcDraw, pcString, -1, &rDraw, DT_WORD_ELLIPSIS | DT_NOPREFIX | uiFlags);
}
//
//
//
void CLV_UpdateScrollBars(CIs_ListViewData* pListData)
{
    unsigned int _iColIDX;
    int iListRectWidth;
    int iListRectHeight_Lines;
    BOOL bCountedVScrollbar;

    // Get the total width
    pListData->m_iXScrollExtent = 0;
    for(_iColIDX = 0; _iColIDX < pListData->m_iNumColumns; _iColIDX++)
    {
        unsigned int iColumnIDX = pListData->m_piColumnOrder[_iColIDX];
        if(pListData->m_pColumns[iColumnIDX].m_dwFlags & CPLV_COLFLAG_HIDDEN)
            continue;
        pListData->m_iXScrollExtent += pListData->m_pColumns[iColumnIDX].m_iColumnWidth;
    }

    // Work out available width
    iListRectWidth = pListData->m_rClient.right-pListData->m_rClient.left;

    // - If we need a vertical scrollbar (at this point) - then take this into account
    iListRectHeight_Lines = CLV_GetListRect_Lines(pListData);
    if(iListRectHeight_Lines < pListData->m_iNumItems)
    {
        bCountedVScrollbar = TRUE;
        pListData->m_rList.right = pListData->m_rClient.right - glb_pSkin->mpl_pVScrollBar_TrackUp->m_szSize.cx;
        iListRectWidth -= glb_pSkin->mpl_pVScrollBar_TrackUp->m_szSize.cx;
    }
    else
        bCountedVScrollbar = FALSE;

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