📄 dubsource.h
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// VirtualDub - Video processing and capture application
// Copyright (C) 1998-2001 Avery Lee
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef f_DUBSOURCE_H
#define f_DUBSOURCE_H
#include <windows.h>
#include <vfw.h>
class InputFile;
class DubSource {
private:
void * format;
int format_len;
protected:
void *allocFormat(int format_len);
virtual BOOL _isKey(LONG lSample);
public:
LONG lSampleFirst, lSampleLast;
AVISTREAMINFO streamInfo;
DubSource();
virtual ~DubSource();
virtual BOOL init();
int read(LONG lStart, LONG lCount, LPVOID lpBuffer, LONG cbBuffer, LONG *lBytesRead, LONG *lSamplesRead);
virtual int _read(LONG lStart, LONG lCount, LPVOID lpBuffer, LONG cbBuffer, LONG *lBytesRead, LONG *lSamplesRead) = 0;
void *getFormat() const { return format; }
int getFormatLen() const { return format_len; }
virtual bool isStreaming();
BOOL isKey(LONG lSample);
virtual LONG nearestKey(LONG lSample);
virtual LONG prevKey(LONG lSample);
virtual LONG nextKey(LONG lSample);
virtual void streamBegin( bool fRealTime);
virtual void streamEnd();
LONG msToSamples(LONG lMs) const {
return (LONG)(((__int64)lMs * streamInfo.dwRate + (__int64)500 * streamInfo.dwScale) / ((__int64)1000 * streamInfo.dwScale));
}
LONG samplesToMs(LONG lSamples) const {
return (LONG)(
(((__int64)lSamples * streamInfo.dwScale) * 1000 + streamInfo.dwRate/2) / streamInfo.dwRate
);
}
// This is more accurate than AVIStreamSampleToSample(), which does a conversion to
// milliseconds and back.
static LONG samplesToSamples(const AVISTREAMINFO *dest, const AVISTREAMINFO *source, LONG lSamples) {
__int64 divisor = (__int64)source->dwRate * dest->dwScale;
return (LONG)((((__int64)lSamples * source->dwScale) * dest->dwRate + divisor/2)
/ divisor);
}
LONG samplesToSamples(const DubSource *source, LONG lSamples) const {
return samplesToSamples(&streamInfo, &source->streamInfo, lSamples);
}
};
#endif
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