📄 aviindex.h
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// VirtualDub - Video processing and capture application
// Copyright (C) 1998-2001 Avery Lee
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifndef f_AVIINDEX_H
#define f_AVIINDEX_H
#include <stdio.h>
#include <string.h>
#include <windows.h>
#include <vfw.h>
class AVIIndexChainNode;
class AVIIndexEntry2 {
public:
__int64 pos;
union {
FOURCC ckid;
int fileno;
};
LONG size;
};
class AVIIndexEntry3 {
public:
DWORD dwOffset;
DWORD dwSizeKeyframe;
};
class AVIIndexChain {
protected:
AVIIndexChainNode *head, *tail;
void delete_chain();
public:
int total_ents;
AVIIndexChain();
~AVIIndexChain();
bool add(AVIINDEXENTRY *avie);
bool add(AVIIndexEntry2 *avie2);
bool add(FOURCC ckid, __int64 pos, long len, bool is_keyframe);
void put(AVIINDEXENTRY *avietbl);
void put(AVIIndexEntry2 *avie2tbl);
void put(AVIIndexEntry3 *avie3tbl, __int64 offset);
};
class AVIIndex : public AVIIndexChain {
protected:
AVIINDEXENTRY *index;
AVIIndexEntry2 *index2;
AVIIndexEntry3 *index3;
int index_len;
AVIINDEXENTRY *allocateIndex(int total_entries) {
return index = new AVIINDEXENTRY[index_len = total_entries];
}
AVIIndexEntry2 *allocateIndex2(int total_entries) {
return index2 = new AVIIndexEntry2[index_len = total_entries];
}
AVIIndexEntry3 *allocateIndex3(int total_entries) {
return index3 = new AVIIndexEntry3[index_len = total_entries];
}
public:
AVIIndex();
~AVIIndex();
bool makeIndex();
bool makeIndex2();
bool makeIndex3(__int64 offset);
void clear();
AVIINDEXENTRY *indexPtr() {
return index;
}
AVIIndexEntry2 *index2Ptr() {
return index2;
}
AVIIndexEntry3 *index3Ptr() {
return index3;
}
AVIIndexEntry2 *takeIndex2() {
AVIIndexEntry2 *idx = index2;
index2 = NULL;
return idx;
}
int size() { return total_ents; }
int indexLen() {
return index_len;
}
};
#endif
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