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📄 aviindex.h

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//	VirtualDub - Video processing and capture application
//	Copyright (C) 1998-2001 Avery Lee
//
//	This program is free software; you can redistribute it and/or modify
//	it under the terms of the GNU General Public License as published by
//	the Free Software Foundation; either version 2 of the License, or
//	(at your option) any later version.
//
//	This program is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU General Public License for more details.
//
//	You should have received a copy of the GNU General Public License
//	along with this program; if not, write to the Free Software
//	Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

#ifndef f_AVIINDEX_H
#define f_AVIINDEX_H

#include <stdio.h>
#include <string.h>

#include <windows.h>
#include <vfw.h>

class AVIIndexChainNode;

class AVIIndexEntry2 {
public:
	__int64 pos;
	union {
		FOURCC	ckid;
		int		fileno;
	};
	LONG	size;
};

class AVIIndexEntry3 {
public:
	DWORD	dwOffset;
	DWORD	dwSizeKeyframe;
};

class AVIIndexChain {
protected:
	AVIIndexChainNode *head, *tail;

	void delete_chain();
public:
	int total_ents;

	AVIIndexChain();
	~AVIIndexChain();

	bool add(AVIINDEXENTRY *avie);
	bool add(AVIIndexEntry2 *avie2);
	bool add(FOURCC ckid, __int64 pos, long len, bool is_keyframe);
	void put(AVIINDEXENTRY *avietbl);
	void put(AVIIndexEntry2 *avie2tbl);
	void put(AVIIndexEntry3 *avie3tbl, __int64 offset);
};

class AVIIndex : public AVIIndexChain {
protected:
	AVIINDEXENTRY *index;
	AVIIndexEntry2 *index2;
	AVIIndexEntry3 *index3;
	int index_len;

	AVIINDEXENTRY *allocateIndex(int total_entries) {
		return index = new AVIINDEXENTRY[index_len = total_entries];
	}

	AVIIndexEntry2 *allocateIndex2(int total_entries) {
		return index2 = new AVIIndexEntry2[index_len = total_entries];
	}

	AVIIndexEntry3 *allocateIndex3(int total_entries) {
		return index3 = new AVIIndexEntry3[index_len = total_entries];
	}

public:
	AVIIndex();
	~AVIIndex();

	bool makeIndex();
	bool makeIndex2();
	bool makeIndex3(__int64 offset);
	void clear();

	AVIINDEXENTRY *indexPtr() {
		return index;
	}

	AVIIndexEntry2 *index2Ptr() {
		return index2;
	}

	AVIIndexEntry3 *index3Ptr() {
		return index3;
	}

	AVIIndexEntry2 *takeIndex2() {
		AVIIndexEntry2 *idx = index2;

		index2 = NULL;
		return idx;
	}

	int size() { return total_ents; }

	int indexLen() {
		return index_len;
	}
};

#endif

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