📄 obuffer.h
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/* obuffer.h
Declarations for output buffer, includes operating system
implementation of the virtual Obuffer. Optional routines
enabling seeks and stops added by Jeff Tsay. */
/*
* @(#) obuffer.h 1.8, last edit: 6/15/94 16:51:56
* @(#) Copyright (C) 1993, 1994 Tobias Bading (bading@cs.tu-berlin.de)
* @(#) Berlin University of Technology
*
* Idea and first implementation for u-law output with fast downsampling by
* Jim Boucher (jboucher@flash.bu.edu)
*
* LinuxObuffer class written by
* Louis P. Kruger (lpkruger@phoenix.princeton.edu)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef OBUFFER_H
#define OBUFFER_H
#include "all.h"
#include <stdio.h> // needed for definition of NULL
#include "args.h"
static const uint32 OBUFFERSIZE = 2 * 1152; // max. 2 * 1152 samples per frame
static const uint32 MAXCHANNELS = 2; // max. number of channels
// Abstract base class for audio output classes:
class Obuffer
{
public:
virtual ~Obuffer() {} // dummy
#ifdef COOLPRO
virtual void append(uint32 channel, real value) = 0;
// this function takes a 32 Bit float value from -1 to 1
#else
virtual void append(uint32 channel, int16 value) = 0;
// this function takes a 32 Bit float value from -1 to 1
#endif
virtual void write_buffer(int32 fd) = 0;
// this function should write the samples to the filedescriptor
// or directly to the audio hardware
#ifdef COOLPRO
// OK - appendblock is not used, but it was a stab at speeding things up
virtual void appendblock(uint32 channel, real * pvalues, int iCount) = 0;
// this function takes an array of 32 bit float values from -1 to 1
virtual BYTE * get_buffer(int * piNumBytes) = 0;
// used in Cool Edit version
#endif
#ifdef SEEK_STOP
virtual void clear_buffer() = 0;
// Clears all data in the buffer (for seeking)
virtual void set_stop_flag() = 0;
// Notify the buffer that the user has stopped the stream
#endif // SEEK_STOP
};
Obuffer *create_obuffer(MPEG_Args *maplay_args);
#ifndef COOLPRO
//#include "fileobuf.h"
#endif
#ifdef IRIX
#include "indigo_obuffer.h"
#endif
#ifdef SPARC
#include "sparc_obuffer.h"
#endif
#ifdef HPUX
#include "hpux_obuffer.h"
#endif
#if defined(LINUX) || defined(__FreeBSD__)
#include "linux_obuffer.h"
#endif
#ifdef NeXT
#include "NeXT_obuffer.h"
#endif
#ifdef AIX
#include "aix_obuffer.h"
#endif
#ifdef __WIN32__
#ifdef COOLPRO
#include "cep_obuffer.h"
#else
#include "mci_obuf.h"
#include "wavefile_obuffer.h"
#endif
// #include "ds_obuffer.h"
#endif
#ifdef BEOS
#include "beos_obuffer.h"
#endif
#ifdef OS2
#include "os2_obuffer.h"
#endif
#endif // OBUFFER_H
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