📄 chessdlg.cpp
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// ChessDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Chess.h"
#include "ChessDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChessDlg dialog
CChessDlg::CChessDlg(CWnd* pParent /*=NULL*/)
: CDialog(CChessDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CChessDlg)
m_Iteration = 0;
m_Population = 0;
m_ChBoard = 0;
m_BestAnswer = _T("");
m_Generation = 0;
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CChessDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CChessDlg)
DDX_Control(pDX, IDC_MyStatic, m_myStatic);
DDX_Text(pDX, IDC_Iteration, m_Iteration);
DDV_MinMaxInt(pDX, m_Iteration, 1, 5000);
DDX_Text(pDX, IDC_Population, m_Population);
DDV_MinMaxInt(pDX, m_Population, 1, 1000);
DDX_Text(pDX, IDC_Mutation, m_MutationRate);
DDV_MinMaxFloat(pDX, m_MutationRate, 0.f, 1.f);
DDX_Text(pDX, IDC_ChessBoard, m_ChBoard);
DDX_Check(pDX, IDC_GrAnimate, m_Animate);
DDX_Check(pDX, IDC_Graphic, m_Graphic);
DDX_Check(pDX, IDC_BestDisplay, m_BestDisplay);
DDX_Text(pDX, IDC_BestAnswer, m_BestAnswer);
DDX_Text(pDX, IDC_BestCost, m_BestCost);
DDX_Text(pDX, IDC_Generation, m_Generation);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CChessDlg, CDialog)
//{{AFX_MSG_MAP(CChessDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_Start, OnStart)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChessDlg message handlers
BOOL CChessDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_Iteration=10;
m_Population=100;
m_MutationRate=.5;
m_ChBoard=8;
UpdateData(0);
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CChessDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CChessDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CChessDlg::OnOK()
{
CDialog::OnOK();
// TODO: Add extra validation here
}
CChessDlg::PlaceQueen(int index,int row,int column)
{
int x,y;
CDC* mmm;
mmm=m_myStatic.GetDC();
COLORREF crColor=RGB(255,0,0);
CPen pen1 (PS_SOLID, 2, crColor);
mmm->SelectObject (&pen1);
y=(303/index)*row+(160/index);
x=(303/index)*column+(160/index);
int r=(75/index);
mmm->MoveTo(x+r,y);
mmm->AngleArc(x,y,r,0,360);
}
CChessDlg::InitializeBoard(int index)
{
int tt,yy;
CDC* mmm;
mmm=m_myStatic.GetDC();
mmm->SetMapMode (MM_ISOTROPIC);
mmm->SetWindowExt (1000, 1000);
mmm->SetViewportExt (1000, 1000);
mmm->SetViewportOrg (0, 0);
COLORREF crColor=RGB(0,255,0);
CPen penGreen (PS_SOLID, 1, crColor);
mmm->SelectObject (&penGreen);
mmm->MoveTo(0,0);
mmm->LineTo(0,300);
mmm->LineTo(300,300);
mmm->LineTo(300,0);
mmm->LineTo(0,0);
crColor=::GetSysColor(COLOR_3DFACE);
CBrush brsSys(crColor);
mmm->SelectObject(&brsSys);
mmm->FloodFill(1,1,RGB(0,255,0));
crColor=RGB(0,0,255);
CPen penBlue (PS_SOLID, 1, crColor);
mmm->SelectObject (&penBlue);
for (int i=0;i<=index;i++)
{
mmm->MoveTo(3,(303/index)*i+3);
mmm->LineTo(303,(303/index)*i+3);
mmm->MoveTo((303/index)*i+3,3);
mmm->LineTo((303/index)*i+3,303);
}
CBrush brsWhite(RGB(255,255,255));
mmm->SelectObject(&brsWhite);
for (int j=0;j<index;j+=2)
for (i=0;i<index;i+=2)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
for (j=1;j<index;j+=2)
for (i=1;i<index;i+=2)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
CBrush brsBlack(RGB(0,0,0));
mmm->SelectObject(&brsBlack);
for (j=1;j<index;j+=2)
for (i=0;i<index;i+=2)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
for (j=0;j<index;j+=2)
for (i=1;i<index;i+=2)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
}
CChessDlg::ClearArea(int index)
{
/////////////////////
int tt,yy,i,j;
CDC* mmm;
mmm=m_myStatic.GetDC();
COLORREF crColor=RGB(0,0,255);
CPen penBlue (PS_SOLID, 1, crColor);
mmm->SelectObject (&penBlue);
for (i=0;i<=index;i++)
{
mmm->MoveTo(3,(303/index)*i+3);
mmm->LineTo(303,(303/index)*i+3);
mmm->MoveTo((303/index)*i+3,3);
mmm->LineTo((303/index)*i+3,303);
}
CBrush brsWhite(RGB(255,255,255));
mmm->SelectObject(&brsWhite);
for (j=0;j<index;j+=2)
for (i=0;i<index;i+=2)
{
if (FillMatrix[j]==i)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
}
for (j=1;j<index;j+=2)
for (i=1;i<index;i+=2)
{
if (FillMatrix[j]==i)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
}
CBrush brsBlack(RGB(0,0,0));
mmm->SelectObject(&brsBlack);
for (j=1;j<index;j+=2)
for (i=0;i<index;i+=2)
{
if (FillMatrix[j]==i)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
}
for (j=0;j<index;j+=2)
for (i=1;i<index;i+=2)
{
if (FillMatrix[j]==i)
{
tt=(300/index)*i+(150/index);
yy=(300/index)*j+(150/index);
mmm->FloodFill(tt,yy,RGB(0,0,255));
}
}
}
void CChessDlg::OnStart()
{
// TODO: Add your control notification handler code here
UpdateData(1);
int i,k=0,g=0,num=0;
char a='g';
if(m_ChBoard<=30)
{
CGAQueen Sample(m_Population,m_Iteration,m_MutationRate,m_ChBoard);
if(m_Graphic)
InitializeBoard(m_ChBoard);
Sample.InitialPopulation();
CString as,gs;
while(g==0 && num<Sample.Iteration)
{
num++;
g=0;
for (k=0;k<=Sample.Population-1;k++)
{
Sample.FillArea(k);
Sample.CostMatrix[k]=Sample.CostFunc(k);
}
Sample.PopulationSort();
if (Sample.CostMatrix[0]==0)
g=1;
if(m_Graphic)
{
ClearArea(m_ChBoard);
for(i=0;i<=m_ChBoard-1;i++)
{
PlaceQueen(m_ChBoard,i,Sample.ChromosomeMatrix[i][0]);
FillMatrix[i]=Sample.ChromosomeMatrix[i][0];
}
if(m_Graphic && m_Animate)
Sleep(500);
}
Sample.GenerateCrossOverMatrix();
Sample.Mating();
Sample.ApplyMutation();
}
gs="";
for (i=0;i<=m_ChBoard-2;i++)
{
as.Format("%d_",Sample.ChromosomeMatrix[i][0]);
gs+=as;
}
as.Format("%d",Sample.ChromosomeMatrix[m_ChBoard-1][0]);
gs+=as;
m_BestAnswer=gs;
gs.Format("%d",Sample.CostMatrix[0]);
m_BestCost=gs;
m_Generation=num;
UpdateData(0);
if (m_BestDisplay && !m_Graphic)
{
InitializeBoard(m_ChBoard);
ClearArea(m_ChBoard);
for(i=0;i<=m_ChBoard-1;i++)
{
PlaceQueen(m_ChBoard,i,Sample.ChromosomeMatrix[i][0]);
FillMatrix[i]=Sample.ChromosomeMatrix[i][0];
}
}
}
else
{
MessageBox("Error");
}
}
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