📄 chessdlg.h
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// ChessDlg.h : header file
//
#if !defined(AFX_CHESSDLG_H__E409357F_B779_484F_9265_40456CEE6892__INCLUDED_)
#define AFX_CHESSDLG_H__E409357F_B779_484F_9265_40456CEE6892__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "GAQueen.h"
/////////////////////////////////////////////////////////////////////////////
// CChessDlg dialog
class CChessDlg : public CDialog
{
// Construction
public:
CChessDlg(CWnd* pParent = NULL); // standard constructor
PlaceQueen(int index,int row,int column);
ClearArea(int index);
InitializeBoard(int index);
//CString m_Iteration;
int FillMatrix[30];
// Dialog Data
//{{AFX_DATA(CChessDlg)
enum { IDD = IDD_CHESS_DIALOG };
CStatic m_myStatic;
int m_Iteration;
int m_Population;
float m_MutationRate;
int m_ChBoard;
BOOL m_Animate;
BOOL m_Graphic;
BOOL m_BestDisplay;
CString m_BestAnswer;
CString m_BestCost;
int m_Generation;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChessDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CChessDlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
afx_msg void OnStart();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHESSDLG_H__E409357F_B779_484F_9265_40456CEE6892__INCLUDED_)
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