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📄 zzn2.h

📁 miracl-大数运算库,大家使用有什么问题请多多提意见
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/*
 *    MIRACL  C++ Header file ZZn2.h
 *
 *    AUTHOR  : M. Scott
 *
 *    NOTE:   : Must be used in conjunction with big.cpp and zzn.cpp
 *
 *    PURPOSE : Definition of class ZZn2  (Arithmetic over n^2)
 *
 * WARNING: This class has been cobbled together for a specific use with
 * the MIRACL library. It is not complete, and may not work in other 
 * applications
 *
 *    Note: This code assumes that -1 is a Quadratic Non-Residue,
 *          In other words the modulus p is a prime = 3 mod 8
 *          OR -2 is a QNR if p=5 mod 8 or 7 mod 8
 *           
 *
 *    Copyright (c) 2001 Shamus Software Ltd.
 */

#ifndef ZZN2_H
#define ZZN2_H

#include "zzn.h"

class ZZn2
{
    ZZn a,b;
public:
    ZZn2()   {}
    ZZn2(int w) {a=(ZZn)w; b=0;}
    ZZn2(const ZZn2& w) {a=w.a; b=w.b; }
    ZZn2(const Big &x,const Big& y) {a=(ZZn)x; b=(ZZn)y; }
    ZZn2(const ZZn &x,const ZZn& y) {a=x; b=y; }
    ZZn2(const ZZn &x) {a=x; b=0;}
    ZZn2(const Big &x)              {a=(ZZn)x; b=0; }
    
    void set(const Big &x,const Big &y) {a=(ZZn)x; b=(ZZn)y; }
    void set(const ZZn &x,const ZZn &y) {a=x; b=y;}
    void set(const Big &x)              {a=(ZZn)x; b=0; }

    void get(Big &,Big &) ;
    void get(Big &) ;
    
    void clear() {a=0; b=0; }
    
    BOOL iszero()  const {if (a.iszero() && b.iszero()) return TRUE; return FALSE; }
    BOOL isunity() const {if (a==1 && b.iszero()) return TRUE; return FALSE; }
    BOOL isminusone() const {if (a==(-1) && b.iszero()) return TRUE; return FALSE; }

    ZZn2& operator=(int i) {a=i; b=0; return *this;}
    ZZn2& operator=(const ZZn& x) {a=x; b=0; return *this; }
    ZZn2& operator=(const ZZn2& x) {a=x.a; b=x.b; return *this; }
    ZZn2& operator+=(const ZZn& x) {a+=x; return *this; }
    ZZn2& operator+=(const ZZn2& x) {a+=x.a; b+=x.b; return *this; }
    ZZn2& operator-=(const ZZn& x) {a-=x; return *this; }
    ZZn2& operator-=(const ZZn2& x) {a-=x.a; b-=x.b; return *this; }
    ZZn2& operator*=(const ZZn2&); 
    ZZn2& operator*=(const ZZn& x) {a*=x; b*=x; return *this; }
    ZZn2& operator*=(int x) {a*=x; b*=x; return *this;}
    ZZn2& operator/=(const ZZn2&); 
    ZZn2& operator/=(const ZZn&); 
    ZZn2& operator/=(int);
    ZZn2& conj() {b=-b; return *this;}

    friend ZZn2 operator+(const ZZn2&,const ZZn2&);
    friend ZZn2 operator+(const ZZn2&,const ZZn&);
    friend ZZn2 operator-(const ZZn2&,const ZZn2&);
    friend ZZn2 operator-(const ZZn2&,const ZZn&);
    friend ZZn2 operator-(const ZZn2&);

    friend ZZn2 operator*(const ZZn2&,const ZZn2&);
    friend ZZn2 operator*(const ZZn2&,const ZZn&);
    friend ZZn2 operator*(const ZZn&,const ZZn2&);

    friend ZZn2 operator*(int,const ZZn2&);
    friend ZZn2 operator*(const ZZn2&,int);

    friend ZZn2 operator/(const ZZn2&,const ZZn2&);
    friend ZZn2 operator/(const ZZn2&,const ZZn&);
    friend ZZn2 operator/(const ZZn2&,int);

    friend ZZn  real(const ZZn2& x)      {return x.a;}
    friend ZZn  imaginary(const ZZn2& x) {return x.b;}

    friend ZZn2 pow(const ZZn2&,const Big&);
    friend ZZn2 powl(const ZZn2&,const Big&);
    friend ZZn2 conj(const ZZn2&);
    friend ZZn2 inverse(const ZZn2&);
    friend ZZn2 txx(const ZZn2&);
    friend ZZn2 txd(const ZZn2&);
    friend ZZn2 tx(const ZZn2&);

    friend ZZn2 randn2(void);        // random ZZn2
    friend BOOL qr(const ZZn2&);
    friend BOOL is_on_curve(const ZZn2&);
    friend ZZn2 sqrt(const ZZn2&);   // square root - 0 if none exists

    friend BOOL operator==(const ZZn2& x,const ZZn2& y)
    {if (x.a==y.a && x.b==y.b) return TRUE; else return FALSE; }

    friend BOOL operator!=(const ZZn2& x,const ZZn2& y)
    {if (x.a!=y.a || x.b!=y.b) return TRUE; else return FALSE; }

#ifndef MR_NO_STANDARD_IO
    friend ostream& operator<<(ostream&,const ZZn2&);
#endif

    ~ZZn2()  {}
};

#endif

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