📄 cache.java
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/**
* $RCSfile: Cache.java,v $
* $Revision: 1.2 $
* $Date: 2000/12/21 17:47:20 $
*
* Copyright (C) 2000 CoolServlets.com. All rights reserved.
*
* ===================================================================
* The Apache Software License, Version 1.1
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by
* CoolServlets.com (http://www.Yasna.com)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Jive" and "CoolServlets.com" must not be used to
* endorse or promote products derived from this software without
* prior written permission. For written permission, please
* contact webmaster@Yasna.com.
*
* 5. Products derived from this software may not be called "Jive",
* nor may "Jive" appear in their name, without prior written
* permission of CoolServlets.com.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL COOLSERVLETS.COM OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of CoolServlets.com. For more information
* on CoolServlets.com, please see <http://www.Yasna.com>.
*/
package com.Yasna.util;
import java.util.*;
import com.Yasna.util.LinkedList;
/**
* General purpose cache implementation. It stores objects associated with
* unique keys in memory for fast access. All objects added to the cache must
* implement the Cacheable interface, which requires objects to know their
* size in memory. This restrictions allows the cache to never grow larger
* than a specified amount.<p>
*
* If the cache does grow too large, objects will be removed such that those
* that are accessed least frequently are removed first. Because expiration
* happens automatically, the cache makes <b>no</b> gaurantee as to how long
* an object will remain in cache after it is put in. The cache will return
* null if the requested object is not found.<p>
*
* Optionally, a maximum lifetime for all objects can be specified. In that
* case, objects will be deleted from cache after that amount of time, even
* if they are frequently accessed. This feature is useful if objects put in
* cache represent data that should be periodically refreshed; for example,
* information from a database.<p>
*
* Cache is optimized for fast data access. The getObject() method has 0(n)
* performance regardless of cache size. The other cache operations also
* perform quite fast.<p>
*
* Cache objects are thread safe.<p>
*
* The algorithm for cache is as follows: a HashMap is maintained for fast
* object lookup. Two linked lists are maintained: one keeps objects in the
* order they are accessed from cache, the other keeps objects in the order
* they were originally added to cache. When objects are added to cache, they
* are first wrapped by a CacheObject which maintains the following pieces
* of information:<ul>
* <li> The size of the object (in bytes).
* <li> A pointer to the node in the linked list that maintains accessed
* order for the object. Keeping a reference to the node lets us avoid
* linear scans of the linked list.
* <li> A pointer to the node in the linked list that maintains the age
* of the object in cache. Keeping a reference to the node lets us avoid
* linear scans of the linked list.</ul>
*
* To get an object from cache, a hash lookup is performed to get a reference
* to the CacheObject that wraps the real object we are looking for.
* The object is subsequently moved to the front of the accessed linked list
* and any necessary cache cleanups are performed. Cache deletion and expiration
* is performed as needed.
*
* @see Cacheable
*/
public class Cache implements Cacheable {
/**
* One of the major potential bottlenecks of the cache is performing
* System.currentTimeMillis() for every cache get operation. Instead,
* we maintain a global timestamp that gets updated once a second. This
* means that cache expirations can be no more than one second accurate.
*/
protected static long currentTime = System.currentTimeMillis();
/**
* A cache timer updates the current time once a second in a seperate
* thread.
*/
protected static CacheTimer timer = new CacheTimer(1000L);
/**
* Maintains the hash of cached objects. Hashing provides the best
* performance for fast lookups.
*/
protected HashMap cachedObjectsHash;
/**
* Linked list to maintain order that cache objects are accessed
* in, most used to least used.
*/
protected LinkedList lastAccessedList;
/**
* Linked list to maintain time that cache objects were initially added
* to the cache, most recently added to oldest added.
*/
protected LinkedList ageList;
/**
* Maximum size in bytes that the cache can grow to. Default
* maximum size is 128 K.
*/
protected int maxSize = 128 * 1024;
/**
* Maintains the current size of the cache in bytes.
*/
protected int size = 0;
/**
* Maximum length of time objects can exist in cache before expiring.
* Default is that objects have no maximum lifetime.
*/
protected long maxLifetime = -1;
/**
* Maintain the number of cache hits and misses. A cache hit occurs every
* time the get method is called and the cache contains the requested
* object. A cache miss represents the opposite occurence.<p>
*
* Keeping track of cache hits and misses lets one measure how efficient
* the cache is; the higher the percentage of hits, the more efficient.
*/
protected long cacheHits, cacheMisses = 0L;
/**
* Create a new cache with default values. Default cache size is 128K with
* no maximum lifetime.
*/
public Cache() {
//Our primary data structure is a hash map. The default capacity of 11
//is too small in almost all cases, so we set it bigger.
cachedObjectsHash = new HashMap(103);
lastAccessedList = new LinkedList();
ageList = new LinkedList();
}
/**
* Create a new cache and specify the maximum size for the cache in bytes.
* Items added to the cache will have no maximum lifetime.
*
* @param maxSize the maximum size of the cache in bytes.
*/
public Cache(int maxSize) {
this();
this.maxSize = maxSize;
}
/**
* Create a new cache and specify the maximum lifetime of objects. The
* time should be specified in milleseconds. The minimum lifetime of any
* cache object is 1000 milleseconds (1 second). Additionally, cache
* expirations have a 1000 millesecond resolution, which means that all
* objects are guaranteed to be expired within 1000 milliseconds of their
* maximum lifetime.
*
* @param maxLifetime the maximum amount of time objects can exist in
* cache before being deleted.
*/
public Cache(long maxLifetime) {
this();
this.maxLifetime = maxLifetime;
}
/**
* Create a new cache and specify the maximum size of for the cache in
* bytes, and the maximum lifetime of objects.
*
* @param maxSize the maximum size of the cache in bytes.
* @param maxLifetime the maximum amount of time objects can exist in
* cache before being deleted.
*/
public Cache(int maxSize, long maxLifetime) {
this();
this.maxSize = maxSize;
this.maxLifetime = maxLifetime;
}
/**
* Returns the current size of the cache in bytes.
*
* @return the size of the cache in bytes.
*/
public int getSize() {
return size;
}
/**
* Returns the maximum size of the cache in bytes. If the cache grows too
* large, the least frequently used items will automatically be deleted so
* that the cache size doesn't exceed the maximum.
*
* @return the maximum size of the cache in bytes.
*/
public int getMaxSize() {
return maxSize;
}
/**
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