📄 adodc.h
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#if !defined(AFX_ADODC_H__1E51F3C1_B0B4_466D_9A22_530570E5BC7F__INCLUDED_)
#define AFX_ADODC_H__1E51F3C1_B0B4_466D_9A22_530570E5BC7F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class C_Recordset;
class COleFont;
/////////////////////////////////////////////////////////////////////////////
// CAdodc wrapper class
class CAdodc : public CWnd
{
protected:
DECLARE_DYNCREATE(CAdodc)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x67397aa3, 0x7fb1, 0x11d0, { 0xb1, 0x48, 0x0, 0xa0, 0xc9, 0x22, 0xe8, 0x20 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
// Operations
public:
CString GetConnectionString();
void SetConnectionString(LPCTSTR lpszNewValue);
CString GetUserName_();
void SetUserName(LPCTSTR lpszNewValue);
CString GetPassword();
void SetPassword(LPCTSTR lpszNewValue);
long GetMode();
void SetMode(long nNewValue);
long GetCursorLocation();
void SetCursorLocation(long nNewValue);
long GetConnectionTimeout();
void SetConnectionTimeout(long nNewValue);
long GetCommandTimeout();
void SetCommandTimeout(long nNewValue);
CString GetRecordSource();
void SetRecordSource(LPCTSTR lpszNewValue);
long GetCursorType();
void SetCursorType(long nNewValue);
long GetLockType();
void SetLockType(long nNewValue);
long GetCommandType();
void SetCommandType(long nNewValue);
long GetCacheSize();
void SetCacheSize(long nNewValue);
long GetMaxRecords();
void SetMaxRecords(long nNewValue);
long GetBOFAction();
void SetBOFAction(long nNewValue);
long GetEOFAction();
void SetEOFAction(long nNewValue);
CString GetCaption();
void SetCaption(LPCTSTR lpszNewValue);
long GetAppearance();
void SetAppearance(long nNewValue);
unsigned long GetBackColor();
void SetBackColor(unsigned long newValue);
unsigned long GetForeColor();
void SetForeColor(unsigned long newValue);
long GetOrientation();
void SetOrientation(long nNewValue);
C_Recordset GetRecordset();
void SetRefRecordset(LPDISPATCH newValue);
COleFont GetFont();
void SetRefFont(LPDISPATCH newValue);
BOOL GetEnabled();
void SetEnabled(BOOL bNewValue);
void Refresh();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ADODC_H__1E51F3C1_B0B4_466D_9A22_530570E5BC7F__INCLUDED_)
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