⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 simpleim.vcp

📁 WinCE4.0的COM组件.工业控制专用软键盘
💻 VCP
📖 第 1 页 / 共 2 页
字号:
	".\BitmapIM.h"\
	".\SimpleIM.h"\
	".\SimpleIM_i.c"\
	".\StdAfx.h"\
	
NODEP_CPP_SIMPL=\
	".\ip.h"\
	".\ipapi.h"\
	

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Debug"

DEP_CPP_SIMPL=\
	".\BitmapIM.h"\
	".\MySip.h"\
	".\SimpleIM.h"\
	".\SimpleIM_i.c"\
	".\StdAfx.h"\
	
NODEP_CPP_SIMPL=\
	".\eybd.h"\
	".\ipapi.h"\
	

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinSize"

DEP_CPP_SIMPL=\
	".\SimpleIM.h"\
	".\StdAfx.h"\
	
NODEP_CPP_SIMPL=\
	".\SimpleIM_i.c"\
	

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinDependency"

DEP_CPP_SIMPL=\
	".\BitmapIM.h"\
	".\Defination.h"\
	".\MySip.h"\
	".\SimpleIM.h"\
	".\SimpleIM_i.c"\
	".\StdAfx.h"\
	{$(INCLUDE)}"guiddef.h"\
	{$(INCLUDE)}"Sipapi.h"\
	

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinSize"

DEP_CPP_SIMPL=\
	".\SimpleIM.h"\
	".\StdAfx.h"\
	
NODEP_CPP_SIMPL=\
	".\SimpleIM_i.c"\
	

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinDependency"

DEP_CPP_SIMPL=\
	".\SimpleIM.h"\
	".\StdAfx.h"\
	
NODEP_CPP_SIMPL=\
	".\SimpleIM_i.c"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SimpleIM.def
# End Source File
# Begin Source File

SOURCE=.\SimpleIM.idl

!IF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\SimpleIM.idl

BuildCmds= \
	midl /nologo /Oicf /h "SimpleIM.h" /iid "SimpleIM_i.c" "SimpleIM.idl"

".\SimpleIM.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Debug"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\SimpleIM.idl

BuildCmds= \
	midl /nologo /Oicf /h "SimpleIM.h" /iid "SimpleIM_i.c" "SimpleIM.idl"

".\SimpleIM.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinSize"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\SimpleIM.idl

BuildCmds= \
	midl /nologo /Oicf /h "SimpleIM.h" /iid "SimpleIM_i.c" "SimpleIM.idl"

".\SimpleIM.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinDependency"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\SimpleIM.idl

BuildCmds= \
	midl /nologo /Oicf /h "SimpleIM.h" /iid "SimpleIM_i.c" "SimpleIM.idl"

".\SimpleIM.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinSize"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\SimpleIM.idl

BuildCmds= \
	midl /nologo /Oicf /h "SimpleIM.h" /iid "SimpleIM_i.c" "SimpleIM.idl"

".\SimpleIM.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinDependency"

# PROP Ignore_Default_Tool 1
# Begin Custom Build - Performing MIDL step
InputPath=.\SimpleIM.idl

BuildCmds= \
	midl /nologo /Oicf /h "SimpleIM.h" /iid "SimpleIM_i.c" "SimpleIM.idl"

".\SimpleIM.tlb" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

".\SimpleIM_i.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\SimpleIM.rc

!IF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Debug"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinSize"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinDependency"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinSize"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinDependency"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinSize"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE x86) Release MinDependency"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinSize"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "SimpleIM - Win32 (WCE emulator) Release MinDependency"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD BASE CPP /Yc"stdafx.h"
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\BitmapIM.h
# End Source File
# Begin Source File

SOURCE=.\Defination.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\Backspace.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap1.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap3.bmp
# End Source File
# Begin Source File

SOURCE=.\bitmap4.bmp
# End Source File
# Begin Source File

SOURCE=.\BitmapIM.rgs
# End Source File
# Begin Source File

SOURCE=.\SimpleIM.ico
# End Source File
# Begin Source File

SOURCE=.\widemask.bmp
# End Source File
# End Group
# End Target
# End Project

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -