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📄 form1.cs

📁 矩阵相乘的Strassen算法
💻 CS
📖 第 1 页 / 共 5 页
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			this.panel1.Controls.Add(this.a1207);
			this.panel1.Controls.Add(this.a1206);
			this.panel1.Controls.Add(this.a1205);
			this.panel1.Controls.Add(this.a1204);
			this.panel1.Controls.Add(this.a1203);
			this.panel1.Controls.Add(this.a1202);
			this.panel1.Controls.Add(this.a1201);
			this.panel1.Controls.Add(this.a1112);
			this.panel1.Controls.Add(this.a1111);
			this.panel1.Controls.Add(this.a1110);
			this.panel1.Controls.Add(this.a1109);
			this.panel1.Controls.Add(this.a1108);
			this.panel1.Controls.Add(this.a1107);
			this.panel1.Controls.Add(this.a1106);
			this.panel1.Controls.Add(this.a1105);
			this.panel1.Controls.Add(this.a1104);
			this.panel1.Controls.Add(this.a1103);
			this.panel1.Controls.Add(this.a1102);
			this.panel1.Controls.Add(this.a1101);
			this.panel1.Controls.Add(this.a1012);
			this.panel1.Controls.Add(this.a1011);
			this.panel1.Controls.Add(this.a1010);
			this.panel1.Controls.Add(this.a1009);
			this.panel1.Controls.Add(this.a1008);
			this.panel1.Controls.Add(this.a1007);
			this.panel1.Controls.Add(this.a1006);
			this.panel1.Controls.Add(this.a1005);
			this.panel1.Controls.Add(this.a1004);
			this.panel1.Controls.Add(this.a1003);
			this.panel1.Controls.Add(this.a1002);
			this.panel1.Controls.Add(this.a1001);
			this.panel1.Controls.Add(this.a912);
			this.panel1.Controls.Add(this.a911);
			this.panel1.Controls.Add(this.a910);
			this.panel1.Controls.Add(this.a99);
			this.panel1.Controls.Add(this.a98);
			this.panel1.Controls.Add(this.a97);
			this.panel1.Controls.Add(this.a96);
			this.panel1.Controls.Add(this.a95);
			this.panel1.Controls.Add(this.a94);
			this.panel1.Controls.Add(this.a93);
			this.panel1.Controls.Add(this.a92);
			this.panel1.Controls.Add(this.a91);
			this.panel1.Controls.Add(this.a812);
			this.panel1.Controls.Add(this.a811);
			this.panel1.Controls.Add(this.a810);
			this.panel1.Controls.Add(this.a89);
			this.panel1.Controls.Add(this.a88);
			this.panel1.Controls.Add(this.a87);
			this.panel1.Controls.Add(this.a86);
			this.panel1.Controls.Add(this.a85);
			this.panel1.Controls.Add(this.a84);
			this.panel1.Controls.Add(this.a83);
			this.panel1.Controls.Add(this.a82);
			this.panel1.Controls.Add(this.a81);
			this.panel1.Controls.Add(this.a712);
			this.panel1.Controls.Add(this.a711);
			this.panel1.Controls.Add(this.a710);
			this.panel1.Controls.Add(this.a79);
			this.panel1.Controls.Add(this.a78);
			this.panel1.Controls.Add(this.a77);
			this.panel1.Controls.Add(this.a76);
			this.panel1.Controls.Add(this.a75);
			this.panel1.Controls.Add(this.a74);
			this.panel1.Controls.Add(this.a73);
			this.panel1.Controls.Add(this.a72);
			this.panel1.Controls.Add(this.a71);
			this.panel1.Controls.Add(this.a612);
			this.panel1.Controls.Add(this.a611);
			this.panel1.Controls.Add(this.a610);
			this.panel1.Controls.Add(this.a69);
			this.panel1.Controls.Add(this.a68);
			this.panel1.Controls.Add(this.a67);
			this.panel1.Controls.Add(this.a66);
			this.panel1.Controls.Add(this.a65);
			this.panel1.Controls.Add(this.a64);
			this.panel1.Controls.Add(this.a63);
			this.panel1.Controls.Add(this.a62);
			this.panel1.Controls.Add(this.a61);
			this.panel1.Controls.Add(this.a512);
			this.panel1.Controls.Add(this.a511);
			this.panel1.Controls.Add(this.a510);
			this.panel1.Controls.Add(this.a59);
			this.panel1.Controls.Add(this.a58);
			this.panel1.Controls.Add(this.a57);
			this.panel1.Controls.Add(this.a56);
			this.panel1.Controls.Add(this.a55);
			this.panel1.Controls.Add(this.a54);
			this.panel1.Controls.Add(this.a53);
			this.panel1.Controls.Add(this.a52);
			this.panel1.Controls.Add(this.a51);
			this.panel1.Controls.Add(this.a412);
			this.panel1.Controls.Add(this.a411);
			this.panel1.Controls.Add(this.a410);
			this.panel1.Controls.Add(this.a49);
			this.panel1.Controls.Add(this.a48);
			this.panel1.Controls.Add(this.a47);
			this.panel1.Controls.Add(this.a46);
			this.panel1.Controls.Add(this.a45);
			this.panel1.Controls.Add(this.a44);
			this.panel1.Controls.Add(this.a43);
			this.panel1.Controls.Add(this.a42);
			this.panel1.Controls.Add(this.a41);
			this.panel1.Controls.Add(this.a312);
			this.panel1.Controls.Add(this.a311);
			this.panel1.Controls.Add(this.a310);
			this.panel1.Controls.Add(this.a39);
			this.panel1.Controls.Add(this.a38);
			this.panel1.Controls.Add(this.a37);
			this.panel1.Controls.Add(this.a36);
			this.panel1.Controls.Add(this.a35);
			this.panel1.Controls.Add(this.a34);
			this.panel1.Controls.Add(this.a33);
			this.panel1.Controls.Add(this.a32);
			this.panel1.Controls.Add(this.a31);
			this.panel1.Controls.Add(this.a212);
			this.panel1.Controls.Add(this.a211);
			this.panel1.Controls.Add(this.a210);
			this.panel1.Controls.Add(this.a29);
			this.panel1.Controls.Add(this.a28);
			this.panel1.Controls.Add(this.a27);
			this.panel1.Controls.Add(this.a26);
			this.panel1.Controls.Add(this.a25);
			this.panel1.Controls.Add(this.a24);
			this.panel1.Controls.Add(this.a23);
			this.panel1.Controls.Add(this.a22);
			this.panel1.Controls.Add(this.a21);
			this.panel1.Controls.Add(this.a112);
			this.panel1.Controls.Add(this.a111);
			this.panel1.Controls.Add(this.a110);
			this.panel1.Controls.Add(this.a19);
			this.panel1.Controls.Add(this.a18);
			this.panel1.Controls.Add(this.a17);
			this.panel1.Controls.Add(this.a16);
			this.panel1.Controls.Add(this.a15);
			this.panel1.Controls.Add(this.a14);
			this.panel1.Controls.Add(this.a13);
			this.panel1.Controls.Add(this.a12);
			this.panel1.Controls.Add(this.a11);
			this.panel1.Location = new System.Drawing.Point(0, 72);
			this.panel1.Name = "panel1";
			this.panel1.Size = new System.Drawing.Size(944, 352);
			this.panel1.TabIndex = 2;
			// 
			// a1212
			// 
			this.a1212.Location = new System.Drawing.Point(760, 320);
			this.a1212.Name = "a1212";
			this.a1212.Size = new System.Drawing.Size(56, 16);
			this.a1212.TabIndex = 143;
			// 
			// a1211
			// 
			this.a1211.Location = new System.Drawing.Point(696, 320);
			this.a1211.Name = "a1211";
			this.a1211.Size = new System.Drawing.Size(56, 16);
			this.a1211.TabIndex = 142;
			// 
			// a1210
			// 
			this.a1210.Location = new System.Drawing.Point(632, 320);
			this.a1210.Name = "a1210";
			this.a1210.Size = new System.Drawing.Size(56, 16);
			this.a1210.TabIndex = 141;
			// 
			// a1209
			// 
			this.a1209.Location = new System.Drawing.Point(568, 320);
			this.a1209.Name = "a1209";
			this.a1209.Size = new System.Drawing.Size(56, 16);
			this.a1209.TabIndex = 140;
			// 
			// a1208
			// 
			this.a1208.Location = new System.Drawing.Point(504, 320);
			this.a1208.Name = "a1208";
			this.a1208.Size = new System.Drawing.Size(56, 16);
			this.a1208.TabIndex = 139;
			// 
			// a1207
			// 
			this.a1207.Location = new System.Drawing.Point(440, 320);
			this.a1207.Name = "a1207";
			this.a1207.Size = new System.Drawing.Size(56, 16);
			this.a1207.TabIndex = 138;
			// 
			// a1206
			// 
			this.a1206.Location = new System.Drawing.Point(376, 320);
			this.a1206.Name = "a1206";
			this.a1206.Size = new System.Drawing.Size(56, 16);
			this.a1206.TabIndex = 137;
			// 
			// a1205
			// 
			this.a1205.Location = new System.Drawing.Point(312, 320);
			this.a1205.Name = "a1205";
			this.a1205.Size = new System.Drawing.Size(56, 16);
			this.a1205.TabIndex = 136;
			// 
			// a1204
			// 
			this.a1204.Location = new System.Drawing.Point(248, 320);
			this.a1204.Name = "a1204";
			this.a1204.Size = new System.Drawing.Size(56, 16);
			this.a1204.TabIndex = 135;
			// 
			// a1203
			// 
			this.a1203.Location = new System.Drawing.Point(184, 320);
			this.a1203.Name = "a1203";
			this.a1203.Size = new System.Drawing.Size(56, 16);
			this.a1203.TabIndex = 134;
			// 
			// a1202
			// 
			this.a1202.Location = new System.Drawing.Point(120, 320);
			this.a1202.Name = "a1202";
			this.a1202.Size = new System.Drawing.Size(56, 16);
			this.a1202.TabIndex = 133;
			// 
			// a1201
			// 
			this.a1201.Location = new System.Drawing.Point(56, 320);
			this.a1201.Name = "a1201";
			this.a1201.Size = new System.Drawing.Size(56, 16);
			this.a1201.TabIndex = 132;
			// 
			// a1112
			// 
			this.a1112.Location = new System.Drawing.Point(760, 296);
			this.a1112.Name = "a1112";
			this.a1112.Size = new System.Drawing.Size(56, 16);
			this.a1112.TabIndex = 131;
			// 
			// a1111
			// 
			this.a1111.Location = new System.Drawing.Point(696, 296);
			this.a1111.Name = "a1111";
			this.a1111.Size = new System.Drawing.Size(56, 16);
			this.a1111.TabIndex = 130;
			// 
			// a1110
			// 
			this.a1110.Location = new System.Drawing.Point(632, 296);
			this.a1110.Name = "a1110";
			this.a1110.Size = new System.Drawing.Size(56, 16);
			this.a1110.TabIndex = 129;
			// 
			// a1109
			// 
			this.a1109.Location = new System.Drawing.Point(568, 296);
			this.a1109.Name = "a1109";
			this.a1109.Size = new System.Drawing.Size(56, 16);
			this.a1109.TabIndex = 128;
			// 
			// a1108
			// 
			this.a1108.Location = new System.Drawing.Point(504, 296);
			this.a1108.Name = "a1108";
			this.a1108.Size = new System.Drawing.Size(56, 16);
			this.a1108.TabIndex = 127;
			// 
			// a1107
			// 
			this.a1107.Location = new System.Drawing.Point(440, 296);
			this.a1107.Name = "a1107";
			this.a1107.Size = new System.Drawing.Size(56, 16);
			this.a1107.TabIndex = 126;
			// 
			// a1106
			// 
			this.a1106.Location = new System.Drawing.Point(376, 296);
			this.a1106.Name = "a1106";
			this.a1106.Size = new System.Drawing.Size(56, 16);
			this.a1106.TabIndex = 125;
			// 
			// a1105
			// 
			this.a1105.Location = new System.Drawing.Point(312, 296);
			this.a1105.Name = "a1105";
			this.a1105.Size = new System.Drawing.Size(56, 16);
			this.a1105.TabIndex = 124;
			// 
			// a1104
			// 
			this.a1104.Location = new System.Drawing.Point(248, 296);
			this.a1104.Name = "a1104";
			this.a1104.Size = new System.Drawing.Size(56, 16);
			this.a1104.TabIndex = 123;
			// 
			// a1103
			// 
			this.a1103.Location = new System.Drawing.Point(184, 296);
			this.a1103.Name = "a1103";
			this.a1103.Size = new System.Drawing.Size(56, 16);
			this.a1103.TabIndex = 122;
			// 
			// a1102
			// 
			this.a1102.Location = new System.Drawing.Point(120, 296);
			this.a1102.Name = "a1102";
			this.a1102.Size = new System.Drawing.Size(56, 16);
			this.a1102.TabIndex = 121;
			// 
			// a1101
			// 
			this.a1101.Location = new System.Drawing.Point(56, 296);
			this.a1101.Name = "a1101";
			this.a1101.Size = new System.Drawing.Size(56, 16);
			this.a1101.TabIndex = 120;
			// 
			// a1012
			// 
			this.a1012.Location = new System.Drawing.Point(760, 272);
			this.a1012.Name = "a1012";
			this.a1012.Size = new System.Drawing.Size(56, 16);
			this.a1012.TabIndex = 119;
			// 
			// a1011
			// 
			this.a1011.Location = new System.Drawing.Point(696, 272);
			this.a1011.Name = "a1011";
			this.a1011.Size = new System.Drawing.Size(56, 16);
			this.a1011.TabIndex = 118;
			// 
			// a1010
			// 
			this.a1010.Location = new System.Drawing.Point(632, 272);
			this.a1010.Name = "a1010";
			this.a1010.Size = new System.Drawing.Size(56, 16);
			this.a1010.TabIndex = 117;
			// 
			// a1009
			// 
			this.a1009.Location = new System.Drawing.Point(568, 272);
			this.a1009.Name = "a1009";
			this.a1009.Size = new System.Drawing.Size(56, 16);
			this.a1009.TabIndex = 116;
			// 
			// a1008
			// 
			this.a1008.Location = new System.Drawing.Point(504, 272);
			this.a1008.Name = "a1008";
			this.a1008.Size = new System.Drawing.Size(56, 16);
			this.a1008.TabIndex = 115;
			// 
			// a1007
			// 
			this.a1007.Location = new System.Drawing.Point(440, 272);
			this.a1007.Name = "a1007";

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