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📄 gzcomactdlg.cpp

📁 通过串口控制步进电机控制器
💻 CPP
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// gzcomactDlg.cpp : implementation file
//

#include "stdafx.h"
#include "gzcomact.h"
#include "gzcomactDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CGzcomactDlg dialog

CGzcomactDlg::CGzcomactDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CGzcomactDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CGzcomactDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CGzcomactDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CGzcomactDlg)
	DDX_Control(pDX, IDC_MSCOMM1, m_cCom);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CGzcomactDlg, CDialog)
	//{{AFX_MSG_MAP(CGzcomactDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
	ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
	ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CGzcomactDlg message handlers

BOOL CGzcomactDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
//	m_cCom.SetCommPort(1);
	
	if(m_cCom.GetPortOpen())
		m_cCom.SetPortOpen(FALSE);
	
	m_cCom.SetCommPort(1); //选择com1
	if( !m_cCom.GetPortOpen())
		m_cCom.SetPortOpen(TRUE);//打开串口
	else
		AfxMessageBox("cannot open serial port");

	m_cCom.SetSettings("9600,n,8,1"); //波特率9600,无校验,8个数据位,1个停止位 
	
	m_cCom.SetInputMode(1); //1:表示以二进制方式检取数据
	m_cCom.SetRThreshold(1); 
	//参数1表示每当串口接收缓冲区中有多于或等于1个字符时将引发一个接收数据的OnComm事件
	m_cCom.SetInputLen(0); //设置当前接收区数据长度为0
	m_cCom.GetInput();//先预读缓冲区以清除残留数据
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CGzcomactDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CGzcomactDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CGzcomactDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

BEGIN_EVENTSINK_MAP(CGzcomactDlg, CDialog)
    //{{AFX_EVENTSINK_MAP(CGzcomactDlg)
	ON_EVENT(CGzcomactDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnCommMscomm1, VTS_NONE)
	//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()

void CGzcomactDlg::OnOnCommMscomm1() 
{
	// TODO: Add your control notification handler code here
	VARIANT variant_inp;
    COleSafeArray safearray_inp;
    LONG len,k;
    BYTE rxdata[2048]; //设置BYTE数组 An 8-bit integerthat is not signed.
    CString strtemp;
	CString strNewRXData;
    if(m_cCom.GetCommEvent()==2) //事件值为2表示接收缓冲区内有字符
    {             ////////以下你可以根据自己的通信协议加入处理代码
        variant_inp=m_cCom.GetInput(); //读缓冲区
        safearray_inp=variant_inp; //VARIANT型变量转换为ColeSafeArray型变量
        len=safearray_inp.GetOneDimSize(); //得到有效数据长度
        for(k=0;k<len;k++)
            safearray_inp.GetElement(&k,rxdata+k);//转换为BYTE型数组
        for(k=0;k<len;k++) //将数组转换为Cstring型变量
        {
            BYTE bt=*(char*)(rxdata+k); //字符型
            strtemp.Format("%c",bt); //将字符送入临时变量strtemp存放
            strNewRXData+=strtemp; //加入接收编辑框对应字符串 
        }
			AfxMessageBox(strNewRXData);
    }
	//else
	//	AfxMessageBox("is no 2");
	
	//如果收到的strNewRXData不为空,则为发送命令对话框赋值
	if (strNewRXData != "") 
	{
		//m_strRXData = strNewRXData;
	
	}
	
//	UpdateData(FALSE); //更新编辑框内容
}

void CGzcomactDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	m_strTXCmd = "?R\r";//sc100步进电机控制器的指令 
	                      //“?R”联络指令。
	                      //200MS后SC100送回“OK”表示联络成功
	
	                       
	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
}

void CGzcomactDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	m_strTXCmd = "?V\r";
	//sc100步进电机控制器的指令 
	//“HX”联络指令。
	//200MS后SC100送回“OK”表示联络成功

	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
	
}

void CGzcomactDlg::OnButton3() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	//m_strTXCmd = "?V\r";
	m_strTXCmd = "?X\r";
	//sc100步进电机控制器的指令 
	//“HX”联络指令。
	//200MS后SC100送回“OK”表示联络成功
	
	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
}

void CGzcomactDlg::OnButton4() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	//m_strTXCmd = "?V\r";
	m_strTXCmd = "V88\r";
	//sc100步进电机控制器的指令 
	//“HX”联络指令。
	//200MS后SC100送回“OK”表示联络成功
	
	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
}

void CGzcomactDlg::OnButton5() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	//m_strTXCmd = "?V\r";
	m_strTXCmd = "HX\r";
	//sc100步进电机控制器的指令 
	//“HX”联络指令。
	//200MS后SC100送回“OK”表示联络成功
	
	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
}

void CGzcomactDlg::OnButton6() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	//m_strTXCmd = "?V\r";
	m_strTXCmd = "X+10000\r";
	//sc100步进电机控制器的指令 
	//“HX”联络指令。
	//200MS后SC100送回“OK”表示联络成功
	
	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
}

void CGzcomactDlg::OnButton7() 
{
	// TODO: Add your control notification handler code here
	CString m_strTXCmd;
	//m_strTXCmd = "?V\r";
	m_strTXCmd = "S0\r";
	//sc100步进电机控制器的指令 
	//“HX”联络指令。
	//200MS后SC100送回“OK”表示联络成功
	
	CByteArray byteAr;
	int nCount = m_strTXCmd.GetLength();
	if(nCount<1)return;
	BYTE bt;
	for(int i=0; i<nCount; i++)
	{
		bt = m_strTXCmd.GetAt(i);
		byteAr.Add(bt);	
	}
	
	m_cCom.SetOutput(COleVariant(byteAr));	
	byteAr.RemoveAll();
	Sleep(200);
}

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